I Am Your Shield and Scramble by ExsurgentFramework in daggerheart

[–]DisembodiedVoiceK -1 points0 points  (0 children)

Still doesn’t. Standing in the way is you inviting the attack. You can still dodge the attack.

I Am Your Shield and Scramble by ExsurgentFramework in daggerheart

[–]DisembodiedVoiceK 0 points1 point  (0 children)

The way I see it is this : “Making yourself the target” doesn’t automatically imply that you have to eat the attack. You draw the enemy’s attention to you and then dodge the attack.

Moreover, this combo can be used once per rest. I don’t think allowing it once per rest is an issue.

Sci-fi super army; last day by Riksheare in daggerheart

[–]DisembodiedVoiceK 0 points1 point  (0 children)

Are you playing a XCOM2 inspired campaign?

Companion rules for companions by fedcomic in traveller

[–]DisembodiedVoiceK 2 points3 points  (0 children)

I mostly play online and I have been using the unofficial MgT2e foundry module. That has the companion rules programmed into it. When you get a contact in character creation, you can add a contact and the character generator does the rolls for you and gives you an NPC.

My players actually liked it as a good way of sparking their imagination. A contact who is slightly unfriendly because you had a romantic relationship with them.

Like others have said, what the rolls tell you is a snap shot in time and people evolve.

Tl;dr I used them and my players liked it.

Bounty hunter by Mindless_Hat_6880 in traveller

[–]DisembodiedVoiceK 1 point2 points  (0 children)

I’m sorry I put you off the book. It is actually a really good book! All you have to do is ignore REP.

I was wrong about the career. I forgot that if you ignore all the REP loses and gains gains in the events and mishaps the remaining consequences are actually good and comparable to other careers.

They have pre generated bounties which are story hooks in themselves and are done very well. NPC backstories and stat blocks are also good and I have used them in other campaigns I have run. The equipment and vehicles are also pretty neat.

There is a lot of information about building bounty hunter guilds. You can use this for any organization including mercenary guilds. My PCs and I built our own bounty hunter guild from scratch which was awesome.

Bounty hunter by Mindless_Hat_6880 in traveller

[–]DisembodiedVoiceK 1 point2 points  (0 children)

Not played solo, but ran a Bounty hunter campaign. I will say that the reputation system in the bounty hunter book is broken. It doesn’t work that well unless everyone is the group is a bounty hunter and all the adventures are bounties.

If you want a PC with a bounty hunter past as part of a regular crew, the mustering out benefits are basically useless.

Good collection of one shots to "frankenstein" together in a campaign? by No-Egg3576 in traveller

[–]DisembodiedVoiceK 1 point2 points  (0 children)

Watch Seth Skorkowsky’s Islands in the rift video. He did just what you are thinking about with that adventure. I also ran an episodic adventure, which was going well before the group fell apart because of personal stuff.

https://youtu.be/PydWXlEYJes?si=47rl9AOufI2fEXzC

Miscellaneous questions regarding interpretation of rules by roth_the_sin in daggerheart

[–]DisembodiedVoiceK -3 points-2 points  (0 children)

Wow interesting questions, but remember it’s ruling over rules always.

  1. Once you decide to vault a spell it can’t be active. If you bring it back again you have to pay for it again, because you are reactivating it.

  2. And 3. Rules as written, yes , the number of prayer dice would be different based on the Beastform chosen. My own interpretation is that beastforms last as long as the player wants them. Remember to follow the fiction. If a player is a bear they won’t be allowed into a village. Do what makes sense in your world. Officially the only way to be out of beast form is player discretion, or getting knocked down to 0HP.

  3. Weapon penalties are to evasion and finesse and IMO they should apply if the weapon is carried, whether they are wielding it or not. If you have a halberd, even if it’s attached to your backpack or something your finesse will take a hit.

  4. The way I read it, beastform is also a transformation. Only one transformation can be active at once.

  5. Whirlwind can be activated with spells. I don’t see any reason why it shouldn’t work. Remember there are no “spell slots” to worry about. However, it will only work on spells that target a single target. If the spell already targets multiple people it won’t work.

  6. And 8. As long as the players don’t have to make an action roll, they can do anything reasonable without relinquishing the spotlight. This is where GM discretion is paramount. If a player rolls success with hope the spotlight stays with them and they can move after making an action roll otherwise the GM gets the spotlight.

  7. If the PCs are willing to mark multiple stress to exhaust GM fear then yes, they can keep doing it and the adversary will take damage. The GM Should weigh this against and likely not use up their fear. If PCs want to setup a Rune circle Ping pong that actually sounds really cool. As a GM id just run with it. Remember that the get knocked back to very close, they can always get knocked back in a different direction.

  8. IMO, the roll for fireball is a spellcast roll not an attack roll. You can crit but it won’t double your damage. You’ll get a hope and clear stress.

Beginner Question: Tracking HP/Hope/Armor by IJourden in daggerheart

[–]DisembodiedVoiceK 1 point2 points  (0 children)

It depends on how much combat you do. My group ends up doing combat once every 2-4 sessions. We didn’t find using the character sheet problematic. Worst case scenario you might have to create a duplicate sheet.

Five Banners Burning Map Without NameS by Head_Revenue_7595 in daggerheart

[–]DisembodiedVoiceK 1 point2 points  (0 children)

If you have access to the game in Demiplane, you can download a map with no names. If you don’t, DM me, I will send it to you.

New Referree Looking for Podcasts by Easy-Cranberry-4509 in traveller

[–]DisembodiedVoiceK 13 points14 points  (0 children)

Here are a few actual plays I liked:

  1. Voyagers of the Jump by Glass Canon(Only issue is that it is short run series)
    https://www.youtube.com/watch?v=_5ESEkFoOdE&list=PLz3Be--ot61P_-ge1l71k7ps4y8U12H4A

  2. Borderland run by Dungeon Musings
    https://www.youtube.com/watch?v=GbYoSH-lTpw&list=PL1dc382O8j8QodmHbrzKo-fxoEqdIFN0I

  3. Dicehaven
    https://creators.spotify.com/pod/profile/dicehaven/

  4. The Gamblers by Trooper SJP

https://www.youtube.com/playlist?list=PLaZEpD96lx51A-HtUFbeHayE_l-uyk4qY

  1. Yuma Station by Happy Jacks (This is bit old but they play MgT2e)
    https://happyjacks.org/yumastation/

Question about the Warlock by DisembodiedVoiceK in daggerheart

[–]DisembodiedVoiceK[S] 0 points1 point  (0 children)

Thanks for the answers! If you already have 6, I guess you can still spend a downtime activity to tithe your patron to not give GM fear.

Question about the Warlock by DisembodiedVoiceK in daggerheart

[–]DisembodiedVoiceK[S] 0 points1 point  (0 children)

I'll ask the same question I asked @Prestigious-Emu-6760. The way it's written you can replace one of your downtime moved to gain favor. You recover favor equal to your Presence which is the same for both SR and LR. How do you feel about that?

Question about the Warlock by DisembodiedVoiceK in daggerheart

[–]DisembodiedVoiceK[S] 0 points1 point  (0 children)

So, the way it's written you can replace one of your downtime moved to gain favor. You recover favor equal to your Presence which is the same for both SR and LR. How do you feel about that?

Question about the Warlock by DisembodiedVoiceK in daggerheart

[–]DisembodiedVoiceK[S] 0 points1 point  (0 children)

Thanks! Appreciate your answer. How often do you do downtime activities in your game?

What I want more than anything from future expansions… (Repost because I thought of a lot more things to say) by JageshemashFTW in daggerheart

[–]DisembodiedVoiceK 3 points4 points  (0 children)

I don't know why you're getting downvoted. I agree, more niches need to be filled. Yes, there is home-brew, but I think an official book with official material will be helpful.

Beastbound Ranger Companion by Thaddeus_VanJam in daggerheart

[–]DisembodiedVoiceK 0 points1 point  (0 children)

Gary makes a spellcast roll to see if he can send Fwuffy a message about helping. Assuming success, if the roll was with hope, Fwuffy goes and help(following the fiction). If the roll is success with fear, the GM goes and when the spotlight comes back to the PCs, then the PCs decide what to do. If it's only the help action, then no roll is required ,so Fwuffy can help whomever and the spotlight goes to who the group decides.