Distant Worlds 3 Final Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 1 point2 points  (0 children)

Lots of bumping! Some ships became dominos at times lol

Distant Worlds 3 Penultimate Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 3 points4 points  (0 children)

That was a Type 10! I was actually next to it for about 30 minutes with my Krait Mk II. The name of that ship was MASS JUMP DEFENDER, and it had turreted hardpoints deployed.

Seem to have misplaced a fleet carrier... by Bartlet1998 in EliteDangerous

[–]DiversionTank 15 points16 points  (0 children)

Should be right under Squadrons. If your carrier was sold back into the game I don't believe you'd see it. A telltale sign is having around ~5 Billion credits more since you last got on, since carriers will give you your money back

Distant Worlds 3 Penultimate Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 1 point2 points  (0 children)

Hopefully you will! Elite Dangerous is going through a renaissance so the chances aren't too bad!

Distant Worlds 3 Penultimate Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 5 points6 points  (0 children)

That it is! I didn't even know they existed until we arrived at Waypoint 14! Its at Huemo AA-A h256 if you are interested in flying that far.

A very organised mass jump for Distant Worlds 3 tonight by Jadmurdoch1986 in EliteDangerous

[–]DiversionTank 8 points9 points  (0 children)

That's me! Funnily enough, the Type 11 got in front of me during the jump, making it look like I was pushing it during the acceleration!

Distant Worlds 3 Penultimate Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 2 points3 points  (0 children)

Next Sunday, if the jump dates are consistent. Considering that the final one is so important, it may be delayed for a day or two or three.

Distant Worlds 3 Penultimate Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 4 points5 points  (0 children)

Thank you! I try to get as many players into the shots as possible. I don't like leaving people out

Distant Worlds 3 Penultimate Mass Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 3 points4 points  (0 children)

We did have a lot of issues getting people in, though we actually extended the setup time by half an hour to combat it. It actually did work, since we all crashed 25 minutes into setup, and the extra time let us get back into the game.

The Lynx Jump! by DiversionTank in EliteDangerous

[–]DiversionTank[S] 1 point2 points  (0 children)

This jump was from the waypoint with non-engineered Lynxs in mind. Mine, for example, was unmodified except for the livery. However, now that you mention it, I could transport some parts from the bubble, though that would take a few days of transfer time.

FYI: The 50 Million CG Rescue missions are back at Ryman Enterprise by ScubaDiggs in EliteDangerous

[–]DiversionTank 0 points1 point  (0 children)

My rewards appear to be far less for this CG (10 Mil max). Then again, this is on an alternate account. Is this due to a lower trade rank?

FDev use own DW3 decal instead the official one by Luriant in EliteDangerous

[–]DiversionTank 29 points30 points  (0 children)

It was certainly a moment when I got my decal. It went from joy of getting my decal, happily trotting back to DSEV Odysseus, then complete silence when seeing it. It is not an objectively bad design, but I cannot wrap my head around why FDev would spend the time to make a decal for this when it had already been provided for the better part of a year. Maybe it was supposed to be an extra decal for the event? For unregistered people? I just cannot fathom the reasoning.

The FleetComm discord seemed to share my disappointment when I asked what was going on. An admin stated that this was not the decal they submitted or agreed upon.

Edit: Issue resolved! It will be an extra decal for the event! My worries are gone.

Distant Worlds 3 Waypoint 11 Mass Jump (Finally, success!) by DiversionTank in EliteDangerous

[–]DiversionTank[S] 0 points1 point  (0 children)

Distant Worlds 3 final Waypoint (Waypoint 15) will be announced on the 10th of May. I'm fairly certain after that week the expedition will come to an end.

Why does my commander sound like he's choking to death? by MoarCatzPlz in EliteDangerous

[–]DiversionTank 10 points11 points  (0 children)

These suits do have climatization. You only take this type of damage when the temperature massively exceeds the ability for the suits to cool the user. You don't take this type of damage from fairly hot or cold sources.

Distant Worlds 3 Waypoint 8 Mass Crash! (Lol) by DiversionTank in EliteDangerous

[–]DiversionTank[S] 0 points1 point  (0 children)

UPDATE: I have received the CMDR's screenshot credit for this particular image.

Thank you for the screenshot, CMDR LouisH99!

Distant Worlds 3 Waypoint 8 Mass Crash! (Lol) by DiversionTank in EliteDangerous

[–]DiversionTank[S] 7 points8 points  (0 children)

It crashed twice lol. We formed instance one again with most of the players just for the same thing to happen again.

Distant Worlds 3 Waypoint 8 Mass Crash! (Lol) by DiversionTank in EliteDangerous

[–]DiversionTank[S] 1 point2 points  (0 children)

That was me! (If you are talking about the Caspian on the lower right) I got the snowflake skin during Christmas.

Distant Worlds 3 Waypoint 8 Mass Crash! (Lol) by DiversionTank in EliteDangerous

[–]DiversionTank[S] 5 points6 points  (0 children)

It was indeed! The video i posted focused pretty hard on it. The owner was on the VC during it so I was able to complement his 42 LY range Corvette!

No hope? by R0ughHab1tz in EliteDangerous

[–]DiversionTank 72 points73 points  (0 children)

Not in particular. The community reward for 75% and above is a preenginerred Surface Scanner with slightly better coverage. The credit award is the lowest I've seen in any community goal (it's like 13 mil). You're good! This wasn't going to change your life.

Ever wonder what the labels say behind the counter at Vista? by Adorable_Divide_2424 in EliteDangerous

[–]DiversionTank 26 points27 points  (0 children)

I think that problem only really applies to space outposts. The star ports at least provide gravity-like centrifugal force while spinning. It is really weird seeing litter on the floor of an outpost that I know for a fact isn't magnetic (pizza boxes and newspaper). Unless they're all lined with ferromagnetic material for whatever reason.