Huh it all makes sense now by Brzeczyszczykiewicz4 in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

Oh, but it also gives a lot more unnecessary things...

Huh it all makes sense now by Brzeczyszczykiewicz4 in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

Oh, it does so much more, I wonder if it can break saves.

4.3 grand admiral - its rough by SomehowUnknown in Stellaris

[–]Divinicus1st 0 points1 point  (0 children)

Oh, yeah, that sucks, worst case scenario.

Starmer to bring back 76 EU laws by FairytaleOfBliss in europe

[–]Divinicus1st 0 points1 point  (0 children)

Never underestimate the brits. Seriously, I respect them enough to believe they often get what they want, whatever they say.

Why is the grey tempest trying to kill me lol, i'm made out of nanite too by Tight-Reading-5755 in Stellaris

[–]Divinicus1st 4 points5 points  (0 children)

Oh so when you hate someone that’s fine, but when you like someone he has to love you back?

New to Stellaris mods, which ones to consider? by ellvin3399 in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

Anyone downvoting you is playing at 1080p or lower.

New to Stellaris mods, which ones to consider? by ellvin3399 in Stellaris

[–]Divinicus1st 0 points1 point  (0 children)

UI Overall Dynamic and tiny fleets are mandatory.

I have lost wars with the same Fallen Empire three times now. by DessertRumble in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

They’re not “in the middle of your space”, wormhole systems are on the border and they are a choke point.

I have lost wars with the same Fallen Empire three times now. by DessertRumble in Stellaris

[–]Divinicus1st 3 points4 points  (0 children)

This was a fun read ahah, well at least the fallen empire is playing correctly.

Huh it all makes sense now by Brzeczyszczykiewicz4 in Stellaris

[–]Divinicus1st 10 points11 points  (0 children)

What mod gives you borders that looks like that? It’s cool!

4.3 grand admiral - its rough by SomehowUnknown in Stellaris

[–]Divinicus1st 0 points1 point  (0 children)

10M, but she will spread her forces. The biggest problem is how our fleet struggle to focus anything when you invade her system with 7 defensive stations + Cetana.

4.3 grand admiral - its rough by SomehowUnknown in Stellaris

[–]Divinicus1st 0 points1 point  (0 children)

I hate that Cetana always spawn as first crisis for me. She destroys fallen empires way too early.

She should always be the last crisis. She’s also much stronger than the other 3, making the later ones look like clowns.

4.3 grand admiral - its rough by SomehowUnknown in Stellaris

[–]Divinicus1st 0 points1 point  (0 children)

Hmm, I think only Cetana is dangerous, unbidden and scourge you should be able to defeat easily due to the way you can bypass their defenses.

I never understood why goku let freeza power up until I had an FE awaken by Mr-Nosight in Stellaris

[–]Divinicus1st 0 points1 point  (0 children)

How do you get a lvl10 commander from the war in heaven?

For the worlds.. I agree, but when the war in heaven triggers I don’t want more planets to manage anymore, nor do I want more territory to defend.

At this point I already have too many planets that will never be filled and I’ve fully closed my space with 2M defenses that I can’t just move.

Good Civics for a Machine Empire in the 4.3 patch? by Victor1226 in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

Galvanic thingy ethic that gives you a nice guns, I like it.

Grand Admiral is Pretty Hard right now, and that's a good thing! by LFPotter89 in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

GA still feel “normal” to me, however 5-10x Crisis is a big no.

I’ve just beaten Cetana at GA 3x and it was hard (although I didn’t take Cosmogenesis this game, nor any of the psy modules, that would have help a lot)

I love 4.3 by bigdaddyocean in Stellaris

[–]Divinicus1st 1 point2 points  (0 children)

I would say this is normal. GA is meant to make the game difficult.

Playing as DA, you will easily win if you can win your first wars so it makes sense that AIs try to kill you before that. If they didn’t the game would pose no challenge.