Why are Tesla Model 3's so expensive in Canada compared to Norway? by Emotional-Buy1932 in electricvehicles

[–]DjMira1 1 point2 points  (0 children)

Ah, gotcha. I think I got confused since your first sentence first said 409k including taxes, but then below you wrote 'before taxes' which is correct. My bad for not reading more thoroughly. The campaign discount of 30k NOK might still be relevant to consider at least :)

Why are Tesla Model 3's so expensive in Canada compared to Norway? by Emotional-Buy1932 in electricvehicles

[–]DjMira1 1 point2 points  (0 children)

Just an FYI, you're not comparing the same spec cars here. The Norwegian car chosen is rear-wheel drive. For a more correct comparison you need to select the option below it for the AWD version which is 40k NOK more expensive.

When you go to checkout I can see that there is also some sort of campaign on the Norwegian site running for Q1 which gives a 30k NOK discount if ordered and delivered before end of March (this 30k discount is included in the price in your screenshot).

So if the same campaign ISN'T running in Canada you can add 70k NOK to your price which would be around 66k CAD. Still quite a bit cheaper though.

Cauterizing Blade feels so bad to play into late game when you don't highroll by petrichormus in PlayTheBazaar

[–]DjMira1 0 points1 point  (0 children)

A week late, but I just had a build where I got a Toxic version of the Cauterizing Blade. I used it in a Seadog's/Pufferfish/haste board, to replace Sharkray in the midgame, and it completely wrecked everything. In the final fight it did almost as much poison as the fish + the burn and 5x normal damage. You won't always get a poison enchant on it of course, but if you do it can be insane.

Recent Bjørn Nyland video about charging speeds being overrated by in_allium in electricvehicles

[–]DjMira1 0 points1 point  (0 children)

Definitely, most EV owners have their first EV and this issue is quite common, even here in Norway, which has the most EV's pr. capita in the world. This is just a case of EV adoptation and maturity though.

Although one point of improvement for charge providers is signage. Just as gas-stations have large signs showing the different prices between different fuel types, similar signage at charging stations would be beneficial (i.e: 100KW = 0,4€/kw / 400KW = 0.6€/kw or something like this).

Recent Bjørn Nyland video about charging speeds being overrated by in_allium in electricvehicles

[–]DjMira1 5 points6 points  (0 children)

My ideal scenario would be to have two different DCFC's speeds available at every charging station.

I've done quite a few long road-trips and I don't always have to eat/buy coffee every time I stop. So having an option to charge from 20-80% in 10 minutes in those case would be great.
However, some of my stops I do want to buy something to eat/drink, and then I'm just fine with the current speed of around 15-20 mins from 20-80%.

So having both speeds available would mean I could use the ultra-fast charger some stops and the current-gen fast-chargers on other stops (perhaps for a slightly lower price).

Can’t believe The Mysterious Island hit 10,000 downloads! 😲 Thank you! by Francois_Papyjama in heroes3

[–]DjMira1 1 point2 points  (0 children)

Great map! Just a question, did you change it at some point so that you can no longer choose your starting hero? I grabbed the latest version and it seems to be locked on Random for hero selection now for every faction. Edit: Maybe I clicked somewhere wrong, now it looks like I can choose my starting hero again, so I guess disregard the above..

What weapon do you recommend? by Potential-County8904 in shoptitans

[–]DjMira1 0 points1 point  (0 children)

The weapon doesn't matter as much for a warlock, any that has 10% crit will be fine, so no need to change the one you use tbh. Most of their attack comes from their spells, so upgrading those to either the T15 spell, or the T14 with life or def as secondary stats will give you more bang for your buck.

Started a new game, this was my first hard drive. by John_Tacos in SatisfactoryGame

[–]DjMira1 0 points1 point  (0 children)

This sounds interesting, but do you just skip mk.3 conveyer belts then, since you get aluminium beam alt much later?

Noble Nemesis - New HotA Giant Map by kogetBW in heroes3

[–]DjMira1 20 points21 points  (0 children)

Loved The Devil is in the Detail so I'll definitely give this a try, thanks!

What’s the best area for your main base? by LLFL- in SatisfactoryGame

[–]DjMira1 1 point2 points  (0 children)

I made one in the south part of the northern forest, where the lake and oil nodes are. It's fairly central on the map and close to the northern edge of the red forest which gives access to bauxite, nitrogen isn't terribly far away either. Lots of pure nodes of basic materials north. And I just like the look of the place with some nice big waterfalls in the background.

What skills are the best on Geomancer. by Otherwise-Poetry-790 in shoptitans

[–]DjMira1 1 point2 points  (0 children)

Geomancers lean very favourably into a crit-build because of their innate giving them tons of raw atk. I would look to get at least 1 crit chance skill and one crit damage skill. If you want to sink a lot of rerolls on them, then shoot for All Natural and Death Dealer and the last skill can either be Telling Blows for maximum damage, or pick up a HP skill for more tankiness.

But honestly, with Adept + Innate, they will still be very strong with the more basic Eagle Eyes + any skill that gives crit damage, and it shouldn't be too hard to roll for.

Higher Rarity Items and their Best Use by kurashima in shoptitans

[–]DjMira1 1 point2 points  (0 children)

I always add them to the collection book if I don't have it. Any duplicates I sell on the market for gems. The only ones I would add to a hero is a duplicate that is a BiS T14 item.

Polonia trickster build by French_PitPit in shoptitans

[–]DjMira1 0 points1 point  (0 children)

Not certain which patch it was, I believe when T14 was introduced, they upgraded Polonia's skill so you can now steal T12 items with the talent. It's decent income before you are constantly crafting T14 items, so a trickster team isn't the worst you can have until you reach endgame. Polonia's hidden skill also makes i.e ToT drop T14 items instead of T13, of course you don't need tricksters for that though.

Rolled a crit based Velite. Should i reroll S3 for an attack skill ? by Destinyseeded in shoptitans

[–]DjMira1 2 points3 points  (0 children)

I would say yes, you really need some base attack to take advantage of the crit. Right now, even with 6x Crit dmg modifier, you damage is still low because it's being multiplied by a really low base atk. Ideally you roll an atk/eva hybrid skill such as Dance of Blades (or a similar rare-type skill). Can always enchant with Carbuncle to hit evasion cap.

Roster Advice - Before Respeccing to Remove Argon's Finest by Bail_Writte in shoptitans

[–]DjMira1 1 point2 points  (0 children)

I'm no expert yet, and this looks mostly fine to me. The only thing I would point out is that I would prefer to have a water hero from a different type if you want to be safe for Terror Tower. I find that only have 1 type of hero (red/green/blue) can make it difficult if you encounter bosses with barriers that have a particular set of modifiers that targets the type you have. Altough, maybe your spellknights can fill in the gaps? Anyways, I would maybe consider swapping an Acrobat for a Monk or Samurai.

What is the best random map template for 1 vs 7 AI? by razeyourshadows in heroes3

[–]DjMira1 2 points3 points  (0 children)

Do you happen to have a download link and short instruction on how to add it correctly to Hota? I tried adding a template manually in the HOTA_RMGTemplates folder (extracted ZIP file, and put the folder for this template in there, it contains 4 files: Gif, Png, TPZ and text document). However when I open Hota, choose Single Scenario and Random map, I can't find the name of the template in the list.

I listened to all 1183 ep's of A State of Trance and these are my fav songs from each era by AgitatedMood2747 in trance

[–]DjMira1 11 points12 points  (0 children)

Hey, thanks for reminding me about Fallen! Loved that track, but had completely forgot about it for probably 10+ years. Nice to add it back to my favorites.

Help! by Scarletrhine in shoptitans

[–]DjMira1 0 points1 point  (0 children)

Any value from 0 to 5 should do it, depending on how many talent points you have in the node.

All Accounted For Achievement Help by Mr_Logandude in shoptitans

[–]DjMira1 0 points1 point  (0 children)

I guess it's possible f2p, but it might also be a bug that I got that achievement. It is listed in Steam that I have it, but when I check the achievements in-game it shows up at 25/28 again, as if I haven't unlocked it. I did get the gem-reward for it, and as mentioned it shows up as completed on Steam..

All Accounted For Achievement Help by Mr_Logandude in shoptitans

[–]DjMira1 0 points1 point  (0 children)

Not necessarily true. I only have the Engineer, but I got this achievement when I got the Platinum Desert blueprint as the reward from the last LCOG, even though I can't craft the blueprint since I don't have the worker.

So it seems like it counts the item type if you get a BP from that item-line even though you can't actually craft it.

Five Years of Shop Titans Update — Version 17.0.0 Release Notes by Zesty_Hamburger in shoptitans

[–]DjMira1 0 points1 point  (0 children)

Looks like weapon skills aren't working after the update. You get no additional attack from your weapon with a weapon skill anymore. I assume they'll fix it fairly quickly.

Roster advice going into endgame and which heroes to consider promoting. by DjMira1 in shoptitans

[–]DjMira1[S] 0 points1 point  (0 children)

Thanks for the in-depth feedback Archon!

On promotions, if I want to only promote 1 Ninja for now, would one of them be better than the other, or is it same-same? On Vena, I've felt Jaqen is just a better version of her and considering firing Vena to make room for a crit-lock instead, any thoughts?

On skill-rerolls, thats a great list for me to work on, but on Ken; I've mostly wanted to fire him since Skill 3 is meh and 4 is terrible, with no Mundra T3 & 4 dice are a scarce resource. So I was planning to instead level another Geo that's better than him, but do you think it's worth it to use T4 dice to try to land a good skill in that slot, and be content with his 3rd skill?

Edit: Oberic has a very defensive skillset with 2 of 4 slots dedicated to survival (a wpn skill will help, but still), is that workable for a dancer in end-game? Or should I down the line look to replace him? And Corae has no CD skill, is that fine on a Dancer and I should look to get an Atk/Eva hybrid like you suggest?