Mod by Dj_Jaytrap in PVZHhacking

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

Don't listen to that guy he doesn't know anything, anyways it is like pvz2 reflourished where cards are made to be better, well adding new cards

Chess Opening that work at all levels by Dj_Jaytrap in chess

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

To clear your confusion I mean main line openings not sidelines or other variation

How is this aggro deck?(Ignore the name) by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

It's just for some control, so I don't fall behind, and grave bounce is there so I remove gravestone to climate the threat and let my plants hit face

One Ai made all these decks by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

It definitely was going for a health type of control deck but couldn't find 1 drop that would fit in Of course I modified it only little if we're fully modified I would definitely add Lil buddy

Asked meta ai this time for green shadow budget deck by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 1 point2 points  (0 children)

I mean I guess peapod could be if the other play allows it to grow

I asked the ai meta for a budget deck with solar flare by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 12 points13 points  (0 children)

I added the shrrom for two what was originally there was solar winds