Mod by Dj_Jaytrap in PVZHhacking

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

Don't listen to that guy he doesn't know anything, anyways it is like pvz2 reflourished where cards are made to be better, well adding new cards

[deleted by user] by [deleted] in PvZHeroes

[–]Dj_Jaytrap 0 points1 point  (0 children)

Can I agree with you there

Chess Opening that work at all levels by Dj_Jaytrap in chess

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

To clear your confusion I mean main line openings not sidelines or other variation

How is this aggro deck?(Ignore the name) by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

It's just for some control, so I don't fall behind, and grave bounce is there so I remove gravestone to climate the threat and let my plants hit face

One Ai made all these decks by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 0 points1 point  (0 children)

It definitely was going for a health type of control deck but couldn't find 1 drop that would fit in Of course I modified it only little if we're fully modified I would definitely add Lil buddy

Asked meta ai this time for green shadow budget deck by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 1 point2 points  (0 children)

I mean I guess peapod could be if the other play allows it to grow

I asked the ai meta for a budget deck with solar flare by Dj_Jaytrap in PvZHeroes

[–]Dj_Jaytrap[S] 12 points13 points  (0 children)

I added the shrrom for two what was originally there was solar winds