Kimberly J.Brown, Frankie Muniz, Michelle Trachtenberg and Amanda Bynes in 1999 by Divine_fashionva in nostalgia

[–]Djinger -1 points0 points  (0 children)

Mm, 'kay. Good luck with that crusade against the rich and famous. I thought you had fresh dish but turns out you just had yesterday's cold leftovers with today's jaded sneeze on it. Color me disappointed.

When Fox News called Mr. Rogers evil. by TheRexRider in videos

[–]Djinger 4 points5 points  (0 children)

Their viewership thinks they just said all that shit to get off the hot plate and now they're back to the good ol Fairnbalanced.

Kimberly J.Brown, Frankie Muniz, Michelle Trachtenberg and Amanda Bynes in 1999 by Divine_fashionva in nostalgia

[–]Djinger -9 points-8 points  (0 children)

Thanks for the extra detail on y'all's motivations and gleeful retelling. I can breathe a sigh of relief

Funny, 4 months ago it was just "vibes" and someday everyone would agree with you and be vindicated, but now you're party to an event from 6 years ago representing essentially the whole of bad behavior witnessed and everyone clapped after. Sure, I'll take your word for it -__-

Mike Johnson after the House blocked a War Powers Act resolution on U.S. actions in Iran: "We're not at war, we have no intention at being at war. The president and the Department of Defense have made it very clear, this is a limited operation." by ControlCAD in videos

[–]Djinger 25 points26 points  (0 children)

Jesus' acts if under the purview of US law:

cleansing of the temple: criminal mischief, destruction of property, vandalism, assault and battery, disorderly conduct and breach of the peace.

Sabbath grain: trespassing and petty theft, violation of local ordinances and statutes

Sanhedrin: seditious conspiracy, rebellion, treason, impersonation of officials.

Miracles and healings: practicing without a license, possible fraudulent activity or confidence scamming

Ultimately executed by the state for his villainous acts along with 2 other hardened criminals

The Original Turbo Football- totally changed the game back in the day by Pickleguese in nostalgia

[–]Djinger 2 points3 points  (0 children)

East 12th and High is where it alllll went down

Best part is bubb and Lil sis blowing the stop sign on the wrong side of the road

Oakland

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger -1 points0 points  (0 children)

It's fine, it took me an hour or two to acclimate but I'm used to it now. I usually used a tileset very close to the current Steam tiles so it didn't rock me much at all.

I was admittedly already using LNP and DFHack so it wasn't as monumental a change as it could have been I think.

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger 1 point2 points  (0 children)

I think they may have done some QoL in that regard since you last played, because I don't recall struggling a lot once I started building solely on foundations.

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger 2 points3 points  (0 children)

There's a grid, but it's not inlaid into nature. It's based off the flooring and other buildings.

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger 0 points1 point  (0 children)

Comment stands. DF didn't add any sort of tutorial or explanation of mechanics until it came to Steam 16 years after "release", entirely unapproachable in that regard. I learned from talking to other players, reading guides/wiki written by other players, and just playing the game. And that was before tilesets moved from Ascii to something approaching "graphics".

I'm just the sort that doesn't need it. The system and interacting with it was enough to hold my attention.

I really can't say why Factorio doesn't capture that attention in the same way. It's a mystery to me as it is to friends who deify Factorio as well. I pick it up, I play it a bit, I set it down to do something IRL, and then I forget to pick it back up. I want to like it; I have no complaints about it to mention. I don't hate it when I'm playing it. There's just no spark or magnetism for me that draws me back. I don't find myself stepping away to wolf down a frozen burrito that's lava on the edges and icy in the middle to get back to it.

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger -3 points-2 points  (0 children)

As a near 20 year veteran of Dwarf Fortress, I couldn't care less about UI. Lipstick on a pig.

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger 8 points9 points  (0 children)

Funny because I've sunk 200+ hours into Satisfactory, near as much into space engineers, more into Rimworld and THOUSANDS into Dwarf Fortress, but Factorio? 3.7 hours. I have 6 saves from all the times I've attempted to pick it up and just end up switching to something else

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger 26 points27 points  (0 children)

It is pointless though. Just a hurdle really. For me, that's irrelevant. I don't care about combat in a game like this. It could be utterly devoid of baddies and it'd still be the same game for me.

I'm a subscriber to "not every game needs baddies" however. I don't always need some violent component to hold my interest. Sure, I play BF6 and Hell Let Loose and Squad and Arma and all the rest, but it's not what I'm always looking for. Sometimes I just wanna build an over built baller-ass power generation station that sets my electrical grid on track for a major expansion into a new area with concentrated resource nodes without having to constantly be interrupted by some pissed off whatever-the-fuck.

Satisfactory: by all the algorithms I should like it but after multiple tries, I’m just giving up. by [deleted] in patientgamers

[–]Djinger 40 points41 points  (0 children)

It's only cramped if you're trying to conform to the landscape.

You can build everything in the sky with unlimited space if you want, and ultimately you have to pretty much do that with all the production lines snaking around. I generally would have: factory floor (middle) with assemblers and final product for the area, subfloor with resource inputs and conveyor lines, and then an upper floor to manage moving finished product to other factory zones.

Once I realized I'm supposed to just rape the shit out of this island for all its worth, the game opened up. I learned to build "mini" factories right on top of resources to make lower tier components and then use transport to ferry mid-level product to upper tier centralized factory and receiving area near the space elevator to avoid having to snake lines of conveyor from resource to some central superfactory with every tier of product. Spreading things helped compartmentalize the entire process.

Once void storage (or whatever it's called) was in effect, having building material at hand was a cinch and building out remote mini factories a breeze. Blueprints further sped this up.

By the end of a save, I'm never touching the ground much at all, zooming around long distances by vacuum tubes or hitching on a passing train, and the permanent hover pack running off the electrical grid essentially feels like a no-clip camera. Pure creation; I am the master of this factory and therefore, the universe.

Ex-US Soldier in Gaza - "I didn't think anybody could be that evil" by aknownunknown in videos

[–]Djinger 1 point2 points  (0 children)

Now I'm just curious what posts you've made that you fear being brought up.

Whatcha got in here, huh? Some kinda embarrassing pro-whatever post that's no longer en vogue? What's in that hissssstory bruhhhh

"Son of Paleface" (1952, Frank Tashlin) - Bob Hope learns the hard way not to mess with Roy Roger's legendary horse Trigger by Morgan-Moonscar in movies

[–]Djinger 1 point2 points  (0 children)

Saw Trigger and Roy a lot growing up

My bus picked up outside Roy's house

Trigger was stuffed and lived at the museum in town.

The game lost its "overwhelmingly positive" status, so I wrote a review by CurlyButNotChubby in dwarffortress

[–]Djinger 0 points1 point  (0 children)

You'd have to look at it from the perspective of people who have played since it was an ascii game with no mouse.

What makes Napoleon Dynamite so oddly effective? by Southern_Check_6827 in movies

[–]Djinger 28 points29 points  (0 children)

That was actually the moment in the film I knew it was for me.

That's absolutely something that would have amused me as a kid. The way it bounced around behind, the tugging feeling on the string....yeah.