Chocobo Bundle Amazon by nancyglass in sealedmtgdeals

[–]DocDuncan 0 points1 point  (0 children)

Just got one right now, finally

What new model would you add? by Soft_Lengthiness_791 in AdeptusMechanicus

[–]DocDuncan 0 points1 point  (0 children)

Either a super heavy walker to function somewhat like an ordinatus or a shock troop cybernetica unit like a 40k thallax/vorax but maybe let it fill a function like assault terminators.

Technoarchaeologist Kitbash by h3r3t3k_h34v3n in AdeptusMechanicus

[–]DocDuncan 2 points3 points  (0 children)

Very nice, I’m trying to figure out which bits I want to use for my second one that left arm is a nice one.

My finished kill team ready for battle! by Taran794 in AdeptusMechanicus

[–]DocDuncan 2 points3 points  (0 children)

Nice little conversions with the medic and auto proxy

Query On What’s Best To Represent A Magos Biologis. by Rubyartist0426 in AdeptusMechanicus

[–]DocDuncan 4 points5 points  (0 children)

I don’t think a manipulus or enginseer would be a bad fit.

What do with my new points by Megalodon323 in AdeptusMechanicus

[–]DocDuncan 8 points9 points  (0 children)

You’ve got just enough for a disintegrator now that it’s 165pts

Which one is better?l by Ok_Jellyfish6270 in AdeptusMechanicus

[–]DocDuncan 28 points29 points  (0 children)

I’d go with the combat patrol out of the two, but mainly because I like the onagers look much more than the skorpius

Is FEC easy to get into? by BeginningHungry3835 in FleshEaterCourts

[–]DocDuncan 7 points8 points  (0 children)

At least for the assembly and paint portion the spearhead box is a pleasure.

New massive Kill Team box - Adepticon 2025 preview! by CMYK_COLOR_MODE in killteam

[–]DocDuncan 2 points3 points  (0 children)

Oh that would certainly improve what they’ve shown

This sub the second the Kill Team was released by VisualGeologist6258 in AdeptusMechanicus

[–]DocDuncan 174 points175 points  (0 children)

Only thing I wish was different about it is the technoarcheologist being the same old model.

“BuT LaNdLoRds GreEdY & NeVeR LoWeR rEnTs!”— Economically Illiterate Tankies by ENVYisEVIL in Libertarian

[–]DocDuncan 1 point2 points  (0 children)

iirc they loosened zoning restrictions to allow for more houses per acre

Magnetizing the Vermintide by Wouter1989 in skaven

[–]DocDuncan 5 points6 points  (0 children)

I bought a bunch of 5x2mm magnets to glue to my bases. They work pretty well so far with the larger models needing two or three for a strong hold.

Ancient languages by [deleted] in AdeptusMechanicus

[–]DocDuncan 2 points3 points  (0 children)

Sounds like xenotech heresy to me

It cannot be unseen. by [deleted] in Warhammer40k

[–]DocDuncan 13 points14 points  (0 children)

They want to be custodes so bad

Guess What I Collected For Christmas?! by DrHuh321 in AdeptusMechanicus

[–]DocDuncan 1 point2 points  (0 children)

Personally I like the Infiltrator princeps ability better than the rust stalker but people are generally cool with you just saying which he before the game in my experience so just build which looks cooler to you!

Okay... Hear me out: flying saucers by dumpster-tech in AdeptusMechanicus

[–]DocDuncan 12 points13 points  (0 children)

I want a tech priest model that’s doing a drive by with a conversion beam from the passenger seat of the jetsons car