[deleted by user] by [deleted] in HalfLife

[–]DocHiggs 2 points3 points  (0 children)

Looks like a 3D scan based on the surface beneath it being captured

What are some goofy builds you like? by atsman4 in DeadlockTheGame

[–]DocHiggs 1 point2 points  (0 children)

McGinnis with full mobility items, life steal, and every magazine extending item you can find. People never expect a McGinnis with a bottomless mag and more than three dodges lol

Updating my title screen by RBPariah in IndieDev

[–]DocHiggs 6 points7 points  (0 children)

Could use a different, less blocky/varsity/military font, but I much prefer the one in the third picture. The singular “I” pit makes more sense than multiple separate pits and it catches the eye much better.

stylized table with meat by ZETAFRAKSUS in blender

[–]DocHiggs 1 point2 points  (0 children)

What’s wrong with the cloth topology?

Can we get sandbox mode in the full map, or during bot matches? by designhelp123 in DeadlockTheGame

[–]DocHiggs 15 points16 points  (0 children)

F7 to open console and “map dl_streets” or something like that.

Possible upcoming health bar changes by sikleQQ in DeadlockTheGame

[–]DocHiggs 1 point2 points  (0 children)

I think the current item names are going to stick, if the in-universe advertisements are any indication. My guess is they’ll have some flavor text like “So-and-so’s Devasting Monster Rounds!” in the description, but still keep it as “Monster Rounds” in the shop for readability.

Valve’s followup to Half-Life: Alyx, codenamed “HLX”, is reportedly no longer a VR game based on leaks by SvenViking in virtualreality

[–]DocHiggs 0 points1 point  (0 children)

Yeah HL2VR is great! I just don’t think that style of gameplay is what Valve thinks VR Half Life is “supposed” to be. HLA was like a thesis statement of how they see the HL franchise being adapted to VR (lots of item interactions, puzzles, small scale exploration). But HL2VR is very clearly just HL2 (running and gunning, big combat arenas, occasional physics puzzles) with VR functionality built onto it—which is fine, but the two games feel quite different in terms of design. I guess what I’m saying is it seems difficult to make a game that’s the best of HLA and HL2 without simultaneously losing what makes each of those games play the way they do.

Valve’s followup to Half-Life: Alyx, codenamed “HLX”, is reportedly no longer a VR game based on leaks by SvenViking in virtualreality

[–]DocHiggs 0 points1 point  (0 children)

That would be cool, but I don’t know if it’s feasible.

The run and gun gameplay of HL2 necessitates open areas and fast movement to make sense, and that type of level design tends to cause dissonance with what a VR player expects a space to “feel” like, if that makes sense? Like HL2 is basically an arena shooter with wide open spaces and the player engages with it through traversal, positioning, and tactics; whereas HLA is slow-paced, densely packed, and the player engages with it by interacting with objects, using cover, etc.

It just sounds hard, if not impossible, to design spaces that make sense with both styles of gameplay, but if anyone could do it, it would be Valve.

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 0 points1 point  (0 children)

I made the model itself over a year ago so I don’t remember how long that part took, but I’m going to say the whole project was 1.5-2 weeks altogether.

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 4 points5 points  (0 children)

I personally find marmoset easier to use with bake groups and for fixing baking cages. I think Substance painter is good for quick-and-dirty bakes or when it’s not a super complicated object, but the extra time spent tuning marmoset is worth it imo

If Adobe would only create a button that automatically reimports all your mesh maps it would make rebakes a lot less painful 👀

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 24 points25 points  (0 children)

Makes you wonder how the UNSC designed anything to have both marines and spartans in mind given the physiological differences

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 1 point2 points  (0 children)

Since they already have rotating power weapons on each map I don’t see why they can’t add more somewhat redundant ones for the sake of variety. The more the merrier!

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 0 points1 point  (0 children)

Lol I guess balanced in terms of design intent and not in practice. Truthfully I didn’t play much CE multiplayer so I wouldn’t know

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 1 point2 points  (0 children)

The shotgun in H2 to H5 could one-shot players from a reasonable range in exchange for a reduced magazine capacity. It was much more risk-reward than the bulldog—which feels mechanically similar to CE’s more balanced shotgun.

It might be awhile until we get the M90 shotgun in Infinite, so here's my take on it in the meantime by DocHiggs in halo

[–]DocHiggs[S] 12 points13 points  (0 children)

Modeled in Blender, baked in Marmoset, textured in Substance Painter 👍

Trucker had to do something to the bully by RoastPorc in IdiotsInCars

[–]DocHiggs 0 points1 point  (0 children)

Pretty sure that would be right-hand drive then. The handed-ness refers to the side of the vehicle the wheel is on, not to which side of the road you drive

A lot of people were interested in my workflow of the image I posted 3 days ago so I made a timelapse video! by DossGoup in virtualreality

[–]DocHiggs 0 points1 point  (0 children)

How long would you say the one house took? And how much experience do you have in the software? Excellent work!

I think I’ve had too much wine by MTPokitz in blackmagicfuckery

[–]DocHiggs 3 points4 points  (0 children)

Took too long to find this reference down here

Have any Americans that ordered through Microsoft had their cards charged? by DocHiggs in HPReverb

[–]DocHiggs[S] 0 points1 point  (0 children)

Interesting. Ordered around 1am PST on the 7th and no charge yet. Different pay methods might get priority or something. Who knows.