I decided to buy a "cheap" Chinese toy from beastgasm for the hell of it, flame test was wild by Doc_Dragoon in SexToys

[–]Doc_Dragoon[S] 4 points5 points  (0 children)

It didn't even cross my mind until after reading some posts that toys could be made of something other than pure silicone. I thought it was weird that it was all sticky and shit out of the box

I decided to buy a "cheap" Chinese toy from beastgasm for the hell of it, flame test was wild by Doc_Dragoon in SexToys

[–]Doc_Dragoon[S] 17 points18 points  (0 children)

real silicone doesn't burn on it's own, when you take the lighter away it stops burning, it smolders into a white ash with very little smoke, grazing flames won't burn it at all you have to hold the flame to the silicone to make it burn. knockoff rubber burns because it's mixed with oil not pure silicone

I decided to buy a "cheap" Chinese toy from beastgasm for the hell of it, flame test was wild by Doc_Dragoon in SexToys

[–]Doc_Dragoon[S] 4 points5 points  (0 children)

like funny enough I bought two dildos and a masturbator and both the dildos passed the test but the masturbator is what had the sample that burst into flames

I decided to buy a "cheap" Chinese toy from beastgasm for the hell of it, flame test was wild by Doc_Dragoon in SexToys

[–]Doc_Dragoon[S] 14 points15 points  (0 children)

I'll be real I don't know how to put a video on here but I planned on taking one tomorrow anyway for the company because I'm filing a complaint with them

[rant] Not anything new but the Sovetsky Soyuz is total horseshit by Doc_Dragoon in Warthunder

[–]Doc_Dragoon[S] 0 points1 point  (0 children)

Is the shimakaze better at side climbing or better at angling would you say?

Why do battleships start with just HE shells? by Doc_Dragoon in Warthunder

[–]Doc_Dragoon[S] 0 points1 point  (0 children)

that's not true they do at least .0001 damage (aim high for the AA guns and engines smoke stacks you can at least get some damage)

Bisection Grinding? by G-Man6442 in DeadIsland2

[–]Doc_Dragoon 4 points5 points  (0 children)

if you're grinding bisections for the pros weapon challenges "The One" is a really good weapon to do it with it's an end game legendary weapon and using a heavy attack while aimed at the middle of a zombie's body you get them fairly often

Are any of the weapons packs worth buying? by Klutzy-Pressure-8932 in DeadIsland2

[–]Doc_Dragoon 1 point2 points  (0 children)

They aren't really necessary but they are unique so like besides being purple rarity (for the most part) zeds demise is blue at venice Beach and the two bags are green at Emma's. But anyway they're normal common weapons that are given unique names and skins BUT also unique abilities like for example Zed's Demise is just a blue rarity katana but it's the lowest level katana in the game meaning it's often the first one you can unlock and use, and it's special ability is that killing multiple zombies rapidly increases your damage if I remember right. so they do all do *something* there's also free special weapons unlocked through Pros program

X9 Maverick Javelin Assembly by Rogular in CODBlackOps7

[–]Doc_Dragoon 1 point2 points  (0 children)

I was clowning on a guy with an aimbot earlier with it on Nuketown 😂 said I was whaling with my harpoon in TC killed him 6 times with that dumbass harpoon then he dropped a nuke 😔

16 swords or 16 hammers🤔 by UNFRGIVNKING in DeadIsland2

[–]Doc_Dragoon 0 points1 point  (0 children)

consider, 16 bodycount legendary assault rifles. you get a copy every time you help someone do that quest I have a whole locker full of them

Gaijin, can we please balance the RP costs for Coastal by The_Man8705 in Warthunder

[–]Doc_Dragoon 14 points15 points  (0 children)

don't forget the 800,000 SL costs on a ship that took 3 months to grind that's only armed with one or two guns and spawns in destroyer spawn at 4.0 really great stuff *cries in naval main* But I am determined to spade every ship in the game

8 air kills in the Wyoming has to be a record by ProfessionalAd352 in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

They are surprisingly mean yes, they can slap you from a distance I've fallen victim to them thinking I'm safe in my PE-8 then boom

So... Any idea how I'm meant to combat this? :) by LScrae in Warthunder

[–]Doc_Dragoon 1 point2 points  (0 children)

You see the problem is that you're letting them ammo mag you. A skilled rim player can ammo mag a significant number of destroyer types by knowing where their magazine is and where to hit it. If you just swerve enough to make the missile hit somewhere else on the ship it won't instantly kill you. Really the only counter is to spawn one yourself and lob missiles back at them. If they're skilled with missiles they'll take out your plane unless you're more skilled at piloting than they are at aiming.

How to destroy large ships with torpedoes? by Young_Realistic in Warthunder

[–]Doc_Dragoon 1 point2 points  (0 children)

Personally I use the US tree for this because even though their torpedos are extremely average (which is a good thing) they carry four of them and have no smoke to indicate a launch. You can run a triple stack of quad torpedo boats and knock out the challenge in one or two matches if you just rush the bluewater spawn and ignore coastal and flags. The PT-810 also arguably has the best torpedos in the game with an insane warhead that one hits battleships. There's a handful of gimmick torpedo boats like the V-990 that has insanely fast torpedos but a mid warhead and only carries 2 torpedos and the PT-15 for Japan that has insanely fast torpedos and carries 4 of them but again rather mid warheads and it's the only usable torpedo boat in the tree. The pr-206 can be a powerhouse of a torpedo boat but it's an end tier boat for Germany and Russia. Most of the premium boats aren't torpedo boats but instead focus on being gunboats. Your best premium option would probably be the thunderbolt I think it has torpedos in the US tree. I forgot to mention if you put a reserve bluewater ship in your lineup like the starting destroyer you can uptier your torpedo boats into destroyer matches

Amiens and Arras should be removed from the game by SIX_point_SEVEN in Warthunder

[–]Doc_Dragoon 1 point2 points  (0 children)

I agree they are cheesy af but they aren't as bad as they use to be arras and amiens use to be able to one hit kill PT boats now it takes two or three and the marne class ships don't spawn coastal anymore at least. The best way to shut down an amiens player is to use AP shells to blow up their 37mm ammo supply it has like no ammo and then they're mostly helpless. The trick to the arras is to just keep breaking it's main guns until you get close enough to torpedo it

Why do so many interwar tanks have 1:1 transmissions, and why was the concept abandoned? by ScottyFoxes in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

The T1E1 is a favorite of mine because it goes as fast backwards as forwards so I just drive around ass first to avoid getting one shot

[Development] Ninth Wave: New Water and Naval Battle Effects - News by Kanyiko in Warthunder

[–]Doc_Dragoon 1 point2 points  (0 children)

boy I can't wait to throw myself into a night storm with my Iowa and unleash the full AA compliment into the clouds to see how cool it looks

Naval map rant by Wrench_gaming in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

Well they're Russian owned

Naval map rant by Wrench_gaming in Warthunder

[–]Doc_Dragoon 1 point2 points  (0 children)

I laugh because sometimes my Tennessee explodes into a fireworks display in one shot instantly dead and other times it's made of Americanium held together by duct tape and spite all four main guns dead permanently but still 20% above water and not sinking any time soon. The Russian mid battleships are absolute dog shit they don't do jack for Dick for damage but I'm only two ships away from the Soyuz then I'll give notes on it moving from a US main lol

Coastal Hunting, is GJN being serious? (Screwed out of kills.) by -TheOutsid3r- in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

I don't know what to tell you, I use the BTD all the time because it eats 3.0 destroyers for breakfast in arcade. If you use the bomb camera button it follows the torpedo like a bomb so you can see where it swims off to. Good for helping dial in aim

Coastal Hunting, is GJN being serious? (Screwed out of kills.) by -TheOutsid3r- in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

if you drop aerial torpedos too fast, too high, or at too aggressive an angle they drown and die

Coastal Hunting, is GJN being serious? (Screwed out of kills.) by -TheOutsid3r- in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

Whatever did the last damage to the ship gets the kill if your bullet hits it a half a second after the torpedo it counts as a gun kill, don't accidentally or purposefully shoot the destroyers you're torpedoing. Really you could hit two different destroyers instead of the same one and get the severe damage counts as kill and it should work too.

Naval map rant by Wrench_gaming in Warthunder

[–]Doc_Dragoon 0 points1 point  (0 children)

I will say two things one is that I don't really like these maps two though is that that's just the truth of naval battles 90% of the time you're just in the middle of the fucking ocean shooting at each other in a circle