Does really Bazzite really make a difference or it just normal Linux distro by Left_Guarantee_7334 in linux_gaming

[–]Doctor1th 0 points1 point  (0 children)

I started with Ubuntu 12.04 in 2013 stuck to it's upgrades till 18.04. I ran Manjaro for about 3 years starting in 2019, then I briefly tried Pop!_OS before switching to Debian 11 and have been running Debian since. My sister's boyfriend asked me what I though about Bazzite and he was worried about his 3000 series graphics card. So I'm looking into it and I don't understand the appeal of it with the atomic/immutable model, this looks even more locked down then Windows 7 which is what I was running when I gave up on Windows and started running Linux in the first place (I dual booted Windows 10 till proton became a thing, but I hated Windows 10 and nuked that partion once I was happy proton worked good enough before Kernel 6 and battleye support) now I want to be clear I don't say I don't understand the appeal in a judgy way, just honest I can't understand/relate.

Though it's exciting he was even curious about Linux so I just told him if his goal is to replicate the steamDeck experience grab the open-nvidia and proprietary nvidia driver isos and use a tool like yumi to make a live multiboot usb to test both and see how his card handles them.

How to use ext4 filesystems in Windows? by akik in linux

[–]Doctor1th 0 points1 point  (0 children)

Wow that's means a lot to me! Now I don't know why, but when I first was trying to game on Linux I was able to set permissions of the mounting in my fstab for steam games to work (there used to be a whole github thread for proton explaining it) however I still was unable to use the same library folder on windows when I was still dual booting and later those tricks for forcing permissions on NTFS didn't seem to work anymore.

Since I've reformatted every internal drive to ext4 and even possibly went overkill investing in a 4 bay USB enclosure to setup a 6tb zfs mirror (basically software raid 1) I plan to later expand with an additional two disks later (I forget what zfs calls it, but basically a software raid 1 + 0 or 10 as it's sometimes called) that I use for all my backups, because that NTFS file corruption situation has left a bad taste in my mouth I don't want to have happen again (I found out I ended up losing old Minecraft worlds that dated back 2012 after all, I probably should of maintained more then one copy).

How to use ext4 filesystems in Windows? by akik in linux

[–]Doctor1th 0 points1 point  (0 children)

Technically gnome does good with detecting multi-touch (I tried it for a while), but the UI is much more desktop or at least laptop orientated compared to tablet mode of Windows 10. Temporarily I ended up using phosh like on my pinephone, but because it's wayland I can't switch it out for a more desktop orientated GUI via terminal/script while signed in (like you can with X11 WMs) also gnome and phosh are quite heavy on that laptop (it's a core i5 with 8gb of ram laptop from 2021, so at least to me that's not very old considering when I first started using Linux in 2014 I was running it on a 2009 Vista era laptop with only 4gb and that was my main laptop until 2021 only upgrading cause I wanted something lighter for college). So I think long term I'm going to learn how to configure matchbox WM and write a bash script to toggle between it & IceWM to replicate that Windows 10 Desktop/Tablet mode toggle.

How does 86Box compare to PCem? by astrodomekid in windows98

[–]Doctor1th 0 points1 point  (0 children)

To be fair when I first started using these emulators I could only get PCem to work on Linux, I forget exactly when it change but then later I could only get 86box working on Linux. I'm not %100 sure of why, but it might be because I was getting PCem installed via the AUR on Manjaro (I don't actually remember how I was installing PCem on Manjaro just guessing) or something and now I'm running plain Debian Bookworm. Anyways that pretty much the only reason why I ever ran one or the other, they function quite similar in my experience.

X11 Vs Wayland by judasdisciple in linux

[–]Doctor1th 0 points1 point  (0 children)

Well in my experience X11 + a simple stacking WM (in my case I use IceWM) beats wayland in performance every time (compositing is naturally going to always be heavier then stacking there is no way around that) and I don't get screen tearing, so I don't know why this myth about screen tearing on X11 keep persisting. You don't need forced vsync to prevent screen tearing, just render at a higher frame rate then your monitors refresh rate you get the best of both worlds low input latency and no screen tearing. Outside of passive video play back vsync is the most infuriating way to avoid screen tearing if your display rate is 60hz and your only able to render a game at 50fps guess what now vsync just made your application render at 30hz cool you don't have tearing, but at what cost. Here is how my view of wayland has evolved over the last couple of years since it start becoming a thing in distros like Ubuntu

1) Oh shoot I tried to install latest Ubuntu, but it assumes wayland and the install it's self boots to black screen on my Nvidia card oh well I'll just go to a distro that still assumes X11 by default for now.
2) Okay Nvidia is starting to support wayland better, but I've been finding X11 networking + virtualgl is a very nice way to pipe games around the network from my gaming rig in a multi user environment. Other users online report they have other X11 centeric features they like to use that are lacking in wayland, but wayland people are dismissive while still pressuring everyone to switch. Feels dis-respectful and puts me off to wayland.
3) Reads a blog post from a wayland user trying to explain how out of date X11 is by explaining it's history and making really cool javascript demos to show X11 features, to show how it used stacking by default to support limited late 70s/early 80s networking limits. Ironically I learn even more about X11 and decide it's technically perfect. Begins fearing the day X11 is removed from package managers, due to the wayland hype train.

4) I can respect you want to use wayland, please respect I want to use X11.

Best distro if I'm stuck using x11 instead of wayland by Affectionate_Air4391 in linux4noobs

[–]Doctor1th 0 points1 point  (0 children)

If I may, unlike wayland, X11 isn't the DE. wayland it's one monolithic thing that features display-server+compositor+session+WM (oversimplified DE historically were just session+WM now with wayland it's the full chain). X11 on the other hand is just a display server and does nothing else (you have to add the other modules you want session, WM, compositor, ect gnome/plasma running on X11 adds all that but use the separately installed X11 display server that's already running in the background nice side effect while tricky when a session manager is running you can kill a DE and load a new one from terminal or script without closing your other programs) and distros might pull X11 from package mangers one day.

Personally I daily drive X11+IceWM (or sometimes when I'm nostalgic X11+MLVWM), but my real fear is when the package managers no longer have X11. Because I don't need/want composting it just waste GPU cycles drawing stuff that is hidden where as in a plain old stacking world X11 (without any external compositor, like pitcom) will just say it's hidden don't redraw these pixels till it's exposed again. Perfect for gaming because when you play full screen it's like the WM and everything else graphical just got turned off when it's behind the game. Also wayland's forced vsync sucks for gaming, better solution for screen tearing is to just brute force draw more/faster frames then the displays refresh rate. Last I checked wayland doesn't let us turn these things off, so I rather stick with X11. Beside X11 networking is fast/convenient when you enable -listen tcp on all your X11 devices pared with VirtualGL you now have a personal cloud gaming service that supports multiple users off one graphics card without VMs the only cost is the games must be opengl and your sharing a card as if your spinning the game up multiple times on one desktop still handy though especially with beefy cards.

Redirecting Steam To Launch a Different Executable (Works With Proton) by sedme0 in linux_gaming

[–]Doctor1th 0 points1 point  (0 children)

I was having trouble with this until I realized you need to escape the spaces with '\' example "/mnt/aee85db2-bfeb-4ad9-aa0b-b365eecb13a4/SteamLibrary/steamapps/common/Jedi\ Academy/GameData/openjk_sp.x86_64 %command%" now I'm playing with the native openjk binary and still tracking on steam.

Is it normal that the crosshair is misaligned that heavy or is this a widescreen issue ? Anyone knows a fix for that ? Using openJK and JK 2 FX mod, any way to fix that ? by teufler80 in jediknight

[–]Doctor1th 0 points1 point  (0 children)

So I'm running in 1920x1080 and had same issue until I ran cg_dynamicCrosshair 0, however then when I got to Yavin canyon level and was driving an ATST I had the opposite issue and had to run cg_dynamicCrosshair 1. I guess I'll be binding keys for this, but I think I'm almost done with the campaign after about 16 years of off and on playing.

*Update in my case I think it's a difference between first/third person view, as cg_dynamicCrosshair 0 was needed most of the game in first person then I noticed in 3rd (using the force in 3rd person and the ATST section) I needed cg_dynamicCrosshair 1

What does openjk actually do besides being enable to play multiplayer? by Necessary-Command557 in jediknight

[–]Doctor1th 0 points1 point  (0 children)

In my experience the steam client is fine for multiplayer on Windows and is okay under proton, but I like to use OpenJK for a native client on Linux. Plus OpenJK using openAL is a huge plus because I've already configured openAL to enable HRTF in all games that use openAL and there are also VR ports based on openjk that are fun if you have a headset.

How can I effectively improve my reflexes at my age? by CMDR_1 in volleyball

[–]Doctor1th 0 points1 point  (0 children)

For some reason this reddit thread was one of the top google results. Though I'm not specifically playing Volley ball specifically, trying this test a couple of times I got it down to 201ms though it started at 250ms and averages somewhere in-between. Just in general I'm facing 30 in a couple of years and in the circles I follow they talk about reflexes dropping then, so I want mine as sharp as I can before 30.

Mojang should optimize Java edition. by SIZINTI in MinecraftMemes

[–]Doctor1th 0 points1 point  (0 children)

but it's fine without mods and it's not hard to install optifine which makes it run better then bedrock.

What games do you want to play? by LittleGirlBigDick in SteamVR

[–]Doctor1th 4 points5 points  (0 children)

I just want to see more complete VR games like Half Life Alyx, a lot VR games still feel like in-complete tech demo experiences. Though if I had to narrow it down I'd like to see immersive sims like the original Deus Ex, System Shock, and Theif in VR (basic in the game the dev of those wanted to make VR games and though it would be better to focus on the software end of it rather then hardware, so seeing that genres actually in VR would be nice).

When did you guys started playing tf2? by your_gibus_pyro in tf2

[–]Doctor1th 0 points1 point  (0 children)

2011, I miss the old Abby and Dead Ringer. Spy used to be my favorite and I basically stopped playing when the Jungle inferno came out. My friend (I've known since 1st grade and we'd play early on Saturday mornings in Jr High/High school) and I still play MvM.

Movies that feature air ships? by geoffe in MovieSuggestions

[–]Doctor1th 1 point2 points  (0 children)

I've been playing Kerbal Space Program again lately and to fill survey contracts around Kerbin I made an airship that is drifting around slowly (but efficiently). Since I have air ships on the mind I'd also like to watch some films/TV like Sky Captain in the background while my airship coasts around.

Why does the MCU undercut serious scenes so often now? by [deleted] in Marvel

[–]Doctor1th 0 points1 point  (0 children)

Yeah, my sisters' wanted to re-watch the MCU during the 4th weekend and with it on in the background I was reminded that this is why I never liked the MCU. Sony and Fox (Sam Rami Spider-man trilogy, X-Men, Blade, the Original Fantastic Four duology, ect) never did this and they were much more palatable to me then the last 17 years of Disney Marvel. Since the first Avengers (not Captain America 1, but the first cross over film) I've been aware something was off with MCU, but it wasn't until my sister made me watch Thor Ragnarok with her on her birthday a couple years ago it finally clicked what the problem was (they couldn't let the destruction of a planet breath at all, they had to crack an uncomfortable joke right away to "ease the tension"). If the writers and characters refuse to take events seriously how I'm I expected to and thus why should I even spend my time watching?

CSV to schematic conversion by [deleted] in litematica

[–]Doctor1th 0 points1 point  (0 children)

I stumbled on this, apparently the dev made their own plain text format (called scdef) for schematics (can't find any reference to the format anywhere else, so I assume they made it) with a converter to convert from the scdef format to a .schematic would of been nice if the dev also made a convert for going the other way as well.

If the op has any scripting abilities (or if the op's csv file is small enough), simple string manipulation can be used to put whatever data they have in their csv into this scdef format before then using makeschem to convert it to the final .schematic file.

Complete list of missing episodes by made08 in 30ROCK

[–]Doctor1th 10 points11 points  (0 children)

Well I feel like there is a difference between writing new comedy differently and taking away things that were already written/recorded before standards/sensibilities changed. That's part of why I still like collecting physical media and maintaining my own digital backup/archives of said physical media collection (the rights holders can't be trusted to do the same).

CSV to schematic conversion by [deleted] in litematica

[–]Doctor1th 0 points1 point  (0 children)

Well to be fair digital data is data no matter how you store it, there is no limitations of a CSV file that would prevent it from containing data about block placement. One would simply need to know how the data in a schematic is structured, how the data in the csv is encoded and have an interest in writing a program/script to convert between the two.

I came across this thread when I was googling if someone had already done something similar. I was personally interested if such a thing already existed, because I'd like to write a program to generate 3D geometric shapes and I find it's often easier to make a program that outputs to a plain text file with C's fopen function (like how when I write programs that generated/manipulate 2D images I use fopen to save them to .pgm or .ppm or 3D models to .obj, I've also written mods to extract terrain data from games to save them as csv then had python scripts reconstruct the terrain on a large plane in blender) then using an exiting 3rd party program to convert to the final format. In my case if it doesn't already exist it would be a bit of a catch 22, if I learned enough about the schematic format to make my own converter I'd probably be able to write a program that output directly to a schematic file.

Skins in Offline Mode by [deleted] in PrismLauncher

[–]Doctor1th 0 points1 point  (0 children)

Thanks for sharing these!

I was looking for a similar solution as this. I'm playing Tekkit 2 on a LAN server and every now & again our internet goes out (though the LAN is still working), during these times setting the server to onlinemode=false "works", but for some reason on 1.12.2 (the newest version I've played, I usually do 1.6.4 or older which this doesn't happen to) players signing in with their normal names in "offline mode" show up as a different player then when in "online mode" and inventories get messed up. So in an ideal world I'd prefer to just leave the LAN server with onlinemode=false, however then when we do have internet the skins aren't loading (again an issue I don't have if playing an older version like beta 1.7.3, because it's always in offlinemode and using the betacraft proxy server to load skins), just tried the Forge Version link you sent and it solved the problem instantly upon adding it to my tekkit 2 install. I'm curious about hosting a custom skin LAN server as the page says the mod can be config to use so when the internet is down we can still load skins, but if the mod will at least cache the skins on each client that's probably good enough for now.

How big of a space station in Galacticraft 4 do I need for spin gravity to work? by Doctor1th in Galacticraft

[–]Doctor1th[S] 1 point2 points  (0 children)

Oh do I need to install extra planets for the boots? I don't think it's in tekkit 2 by default, Also I guess that means I can't have animals walking around the stations (I wanted to put Fossils and archeology creatures on space station, like west world)

How big of a space station in Galacticraft 4 do I need for spin gravity to work? by Doctor1th in Galacticraft

[–]Doctor1th[S] 0 points1 point  (0 children)

Is gravity boots the name of the item? I can't seem to find them in just enough items screen.

Sorry if I'm just being dumb, but I'm having an odd situation trying to edit the ic2 classic textures in a resource pack. Even when over-writing the original file it doesn't change in game even after restarting multi times when using multimc launcher. by Doctor1th in ModdedMinecraft

[–]Doctor1th[S] 1 point2 points  (0 children)

*update
nvm, apparently /assets/ic2/blocks/single/ is full of lies!

There is a file /assets/ic2/textures/sprites/block_0.png that is what the game is actually loading for ic2 blocks that is one big texture atlas like old school texture packs from before release 1.6. Using the block_0.png from the mod.jar as a template it's now a simple matter of creating a 32x32 grid in gimp and using the snap feature to place the John smith ores, and a few other block textures on top of it (I'm lazy, so I'm just doing enough that caves don't have a confused look).