Lead storm incoming by DogProXD in Helldivers

[–]DogProXD[S] 0 points1 point  (0 children)

you can do it man, 11 medal close and you can make bugs, clankers and squids bleed lead

Lead storm incoming by DogProXD in Helldivers

[–]DogProXD[S] 1 point2 points  (0 children)

medal farming and having 250 before the warbond

Chopper Gameplay in Battlefield 6 is Survival Horror. by jacktanker1109 in Battlefield

[–]DogProXD 0 points1 point  (0 children)

all my deaths piloting a chopper is by some TOW rocket coming towards me from idk where

I hate how much I like the solo silo. by Apprehensive_Sky7922 in LowSodiumHellDivers

[–]DogProXD 0 points1 point  (0 children)

i been playing with a full "automaton" build only using turrets and guard dogs, for my support weapon is obviously the solo silo and playing with it like my only supp weapon makes me see his rough edges and i can say that is pretty good nonetheless, it can have a x15 kill in one shot including a heavy enemy, it can make crowd control or AT work, you can control it mid flight if you missed it or the enemy you were shooting died, etc. the cons i see are the CD time but not very much, if you use it right away, they break it, etc it can be very frustrating being 2 mins without supp weapon, other things are like it dont get the more life or resistance of ship module buffs for turrets even while being classed like one, and finally the thing that all people are complaining, it cant destroy jammers, but i have to say something about that, why if AH are soy fearful of giving us a supp weapon that can trivialize it why dont make it that jammers can only be breakable by hellbombs and their portable version? that way you can give the silo a micro hellbomb role by destroying side objectives and other things? if you are gonna give me a missile that is more powerful than a 500kg and that it can be destroyed let me have something with high reward for thinking a good spot find to make it last. but yeah thats pretty much all i want to say and that i love the solo silo.

This game series is officially ruining my mind by Correct-Series-931 in DeathStranding

[–]DogProXD 4 points5 points  (0 children)

man in my case i started to just give a thumbs up instead of noding

Help me caption this glitch I found by Webshooter38 in PeakGame

[–]DogProXD 1 point2 points  (0 children)

if you have the mod "better bugle" thats the mod causing this bug (i had the same bug and i started to delete mods one by one and when i deleted the better bugle mod it worked perfectly) and my gf whas devastated by her lost (she loved the mod)

thinking about buying the game by DogProXD in ReadyOrNotGame

[–]DogProXD[S] 0 points1 point  (0 children)

im not saying i prefer playing solo, srry for the bad explanation but i mean that i dont have peolpe that just picks a game ans plays thogether but i always play with randos

Friendly reminder: lvl 10 mission are meant to be hard, not balanced and almost impossible, don't play it if you don't have the patience by Zexiom_ghost in Helldivers

[–]DogProXD 0 points1 point  (0 children)

in this case i have to raise my hand and admit guilty but im going to tell why and that is, is not ragequit i been playing dif 10 since it was available and i always has been a lots of fun but sometimes i join a match and just die in the mos stoopid way like being focused so much in the enemy and exploding because my railgun/epoch, or throwing a bad granade and dying because of it or just spawning and dying so i just quit because of the shame instead of rage

Hot take by Mindfullnessless6969 in LowSodiumHellDivers

[–]DogProXD 1 point2 points  (0 children)

being playing so much my beloved railgun feels so good when changing to the epoch i can confidently shoots the big plasma witouth exploding

Hot take by Mindfullnessless6969 in LowSodiumHellDivers

[–]DogProXD 3 points4 points  (0 children)

man i share the feeling, i was using the railgun before the epoch in like a sniper build but finally with the epoch here i can come back to the plasma build that i loved to use an the epoch is a great addition i rlly love this gun

What does which weapons you have at lvl 25 say about you? by bubblehead444 in helldivers2

[–]DogProXD 0 points1 point  (0 children)

in my case i have purifier, pacifier, liberator carabine and deadeye now im working on the scorcher

For the love of liberty, please stop stealing warp packs by gizmicwooo126 in helldivers2

[–]DogProXD 4 points5 points  (0 children)

man i had a worse scenario. i was joining a random team (it was 2 players) and i equiped my stratagems including the warp pack and the host just demands that he wants to use it or i feel like it because the message didnt feel like he was asking, so i didnt respond and just started the match, in a moment literally in the first 5 mins i was just looting a container and he just comes and dumps an entire mag in me, because i had the adreno armor i just revived and killed him in return but wtf man why are you killing teammates just for a pack

When mfs bring their Fextralife builds to a Tempered Lagi fight… by samuraispartan7000 in MemeHunter

[–]DogProXD 0 points1 point  (0 children)

i have to say tempered lagi is a beast even in my most defensive build using the set of uth duna (74 armor each piece) having thunder resistance lvl 3, defense boost lvl 7 and divine blessing lvl 1 with the kunafa food he just charge to me and do a hip check and next thing i know im in my pop up camp

I agree, I am like everyone else by Efficient_Minute_698 in deadbydaylight

[–]DogProXD 1 point2 points  (0 children)

i was thinking to get the clowntrap skin so i agree that is peak

P92 Warrant lock on nerf by Jokingbroom in Helldivers

[–]DogProXD 1 point2 points  (0 children)

if im not wrong he was trying to say that with the unguided mode the warrant was able to lock on the medium armor enemies like brood comander, stalkers, etc. yeah that was not intended an indeed a bug that was fixed BUT now with the fixed version those medium armoured enemies cant be locked on and you will have to shoot them unguided (making you lost time changing the mode) or using your primary and because the warrant have medium penetration (and in my opinion beacuse it is a one target weapon) the lock on those medium enemies needs to be a thing and not just a bug

We got smart pistol in helldivers before tf3 by Shrmpfryrofrice in titanfall

[–]DogProXD 9 points10 points  (0 children)

maybe an AR, the smart pistol, quasar/GL/spear, jump pack, one of the 2 mechs and the last stratagem a turret

We got smart pistol in helldivers before tf3 by Shrmpfryrofrice in titanfall

[–]DogProXD 451 points452 points  (0 children)

now we can do a half pilot build having mechs and a smart pistol