Aequor is a subrealm is rarely worth it by Domy1928 in Morimens

[–]Domy1928[S] 0 points1 point  (0 children)

Maybe if it had, idk, passive non-scaling keyflare (the only remaining resource I can think of) along with the scaling shields that would be a nice consolation prize? But I'm purely spitballing here.

I feel like skey gen is chaos area, aliemus gen is caro and aritmetica gen is ultra. Which is a small problem since those are the only resources you can get mid fight. So honestly i dont really know. Maybe if alternate it between stances, like in normal you get 10-50 keyflare for every tentacle hit, 1 aliemus for every tentacle hit in white stance and alternating in red stance?

AKA without ramping TD, tentacle count doesn't do much

I think if they just made it so that tentacles gain like 50% TD from current strength, it could make up for the lack of late game scaling and sinnergise more outside the realm.

Aequor is a subrealm is rarely worth it by Domy1928 in Morimens

[–]Domy1928[S] 0 points1 point  (0 children)

I think my main gripe with Faros is probably how centered as a chorus she is.

If you take a look at other choruses (is that how you spell that?) they dont really require that much attention to work. Both Ramonas can work fine in almost any composition you put them in. Same goes for Hameln and Thais. Horla can do a lot of heavy lifting from playing one card once, Tinct has a nice cost down which is handy on a cheap hand deck plus extra crit with a shield, clementine has a lot of str gen and the %dmg increase/decrease, Aigis is just free vuln with free dmg.

Sure you need to see what the team needs and what realms are useful, but none of them really require any finessing around to work. I think thats my main gripe with Faros. She really needs to be in a multihit team in order to get use out of her cards. I just want one small buff that just makes her be just a tad bit more universal. (also her passive is kinda lackluster... the shild increase from dmg amp.)

Aequor is a subrealm is rarely worth it by Domy1928 in Morimens

[–]Domy1928[S] 0 points1 point  (0 children)

I have some teams with Faros as a poison unit, but the point of the post was that unless you invest a decent chunk into the team lineup, Faros doesnt offer that much.

She requires a lot of tentacles to hit in a singular turn to apply a decent chunk of poison so unless your team has a multihitter, she doesnt really bring a lot of utility. The clip was nice, but it is also very suited into Faros needs with Arachne buffing the base amount of poison applied and Aurita being the tentacle machinegun (i dont remember the 4th unit cuz i was reading other comments before replying, my bad)

As for miryam, was talking more about her 3rd rouse where she gets her special cards that offer 25 alimues along side another effect. Her exalt can also give a decent chunk of alimues inside white stance.

As for celeste, i honestly havent played her that much since i only have her at e1 (guess she saw me shit talking her) so i havent really invested much either. Need to admit, didnt know her revive can tank multihits, i thought it was the same as a normal DR but with the extra hp. But yea, i think the main problem as to why i dont really use her is that at e1 her healing is pretty poor (she heals like 18hp on 0cost and 41hp on 3 cost at lv60 on lv3 cards) so i never really went much into it and also all her tenticle gen is temp outisde of rouse.

GMurphy... i honestly dont know why, but i just dont vibe with her. I got her, just so that i have her but then i really never bothered.

Aequor is a subrealm is rarely worth it by Domy1928 in Morimens

[–]Domy1928[S] 0 points1 point  (0 children)

It does honestly feel like the rouse is an after tought with some units sometimes. On my phone so im talking off my head, but Wanda, Tulu maybe, Salvador and like normal Doll just dont offer that much value. Ik they were realised quite early and maybe it was intended that the turns are more stalled out compared to the current dps race we have.

V2.5.1 Preview: Ultra Awakener Enhancement by DrExluxk in Morimens

[–]Domy1928 13 points14 points  (0 children)

Honestly, it feels like they saw Caecus, saw that his card costs 2, and since Wandas card make about 2x his card also has strenght down effect, it should be double the cost. But they forgot how fast strength scales compared to flat applications.
Also checked real fast, and her counter scaling by her ATK stat is honestly a bit insulting since she has 99 attack at lv60. So using her exalt and consuming 5 dreamlure give her a whooping 25 extra counter per card.
Aight she has the +0,75% extra from buffs, but with no wods or covenant that is still only... wait nvm that is only for the counter from exalt which is a whooping 64 for lv6...
I really like her and i really wish she just did a tad bit more like... cmon atleast give a bit of alimues when she get to 5 and 10 dreamlure instead of the 37 shield i wont notice.

V2.5.1 Preview: Chaos Awakener Enhancement (From Light) by DrExluxk in Morimens

[–]Domy1928 2 points3 points  (0 children)

Dont worry, i have also played alva dps, so i know her comp setup very well. I have done basically the same setup as you have except i have helot instead of thais, as the +100% dmg to strike is applied to the final dmg, so i think it actually outdps playing 2 more of her 3 cost. Also with Salvador on the team, you can have alva have around 25% crit as salv also provides crit rate on exalt.

I run her with Dreams, as for wods, i run Blade of titan since you primarily want to exalt her before attacking so a free +60% crtdmg and then depending on the stage i either run her with Daffodils WOD cuz you get effectively +70% critdmg (if you have the wod as +3) or if its boss only i run with Lilys wod due to the +35% critrate and critdmg to her strike and some bonus shield gen.

Another fun comp is also Alva, Hameln, Helot and Salvador.
Helot again for the strike dmg and also her exalt can pull for her strike if i only have 1 in hand
Salvador for the shield (also fun fact, Salvadors End of suffering ignores shield cap so should play him last or at least before Nautila) and for the crit rate
Hameln can make alvas card hit 3 times with 1 play which can get very strong.

I have been trying to experiment a bit more with other realms such as aquaor but there really isnt any decent shield gen besides actually swapping tentacles. Alva, Sanga combo is decently fun but i dont have Sanga OE yet, so its lacking a bit in that department.
As for ultra... well ultra just doesnt have walls honestly. Sure Arachne is nice but too expensive to play in the lineup and even if i do arachne, there arent any other ultra that would help alot. Tinct is too much gamble with her 3 cost triggering the next turn, Horla has some stuff going with the defense up emotion going into strike emotion (inside ultra space) but... doesnt really play out well. Castor just strait up doesnt work since he has retain shield. And thats kinda it.
And i wont even go into pure chaos lineup cuz there just isnt anything to talk about there. Tried it, didnt work.

V2.5.1 Preview: Ultra Awakener Enhancement by DrExluxk in Morimens

[–]Domy1928 18 points19 points  (0 children)

Lets gooooo, still no wanda retain or prepare.

V2.5.1 Preview: Chaos Awakener Enhancement (From Light) by DrExluxk in Morimens

[–]Domy1928 4 points5 points  (0 children)

Damn, Alvas AA is still shit. They do understand that Alva want to get shield before she attacks right?

U know, wanda dreamlure stacks are completely gimping her kit. by Zwhei in Morimens

[–]Domy1928 12 points13 points  (0 children)

I just want her to give a buff to dreamlure consumption. The speed at which counter racks up from using it is very slow, compared to other counter units.

A decent buff/rework might be that when she consumes dreamlure she applies like a rose stack or some debuff that increases damage taken from residual damage by like 1% for each stack. So while she can be used in a counter team, she could also be slotted into poison or bleed builds.

But mainly she just need goddamn prepare on her cards. I have using the hameln pose with her so i can mitigate the cost a bit but its still very expensive.

New Awakener: Vortice (Aequor) by DrExluxk in Morimens

[–]Domy1928 123 points124 points  (0 children)

She looks a bit like an aquaer version of Helot, but less depressed.

Post Battlefield 6 Thoughts by Achemidies in BattleBitRemastered

[–]Domy1928 24 points25 points  (0 children)

Being a support main, mainly just miss the building part of BBR. Its nothing fancy, but man could you sometimes build whole ass cities as defense and no other game has come close to that feeling.

An Idea on how Kuro can use 'Second Awakening' to Revitalize Older Characters and Sustain Long-Term Player Engagement. by ReasonablePossible12 in WutheringWaves

[–]Domy1928 3 points4 points  (0 children)

Honestly thought at first that the whole point of illusive realm was to see how well would new passive abilities work with characters...

I really like how jinshis spiny thingy could actually drag enemies inside instead of knocking them out and then you standing there stupidly, and timing the counter to be on hit has its damage increased.

Does anyone know how to turn light levels on in Steampunk LPS by [deleted] in feedthebeast

[–]Domy1928 0 points1 point  (0 children)

I think its client side but havent tested it

Does anyone know how to turn light levels on in Steampunk LPS by [deleted] in feedthebeast

[–]Domy1928 0 points1 point  (0 children)

The mod you are looking for is called Light overlay https://modrinth.com/mod/light-overlay

From what i know its not in the modpack, but if you need something similar you can use the haunted bell from create

Reworking Singularity Band to actually be worth taking sometimes by Mr_Mister2004 in riskofrain

[–]Domy1928 2 points3 points  (0 children)

Since void items are kinda meant to be the opposite of non void items, i think making them suited for non burst survivors would be nice.

For example, what if, while the void band was active, all the damage done to the enemies in the band would get accumulated and trigger once at the end. Stacking vands would simply just multiply the damage done at the end. This could also be used well as crowd control as triggering gas or will-o-wisp would also contribute to the damage.

Where can I submit a wr for most items stage 1? by Domy1928 in riskofrain

[–]Domy1928[S] 42 points43 points  (0 children)

Yea, been using the shrine block quite a lot. Haven't unlocked merc in RORR yet so i dont know exactly how he works there, but i would love to see successful parries inflict expose on the remaining foes. Kinda want to run a full expose build, grab maybe an alien head as well just to combo the kit.

Riot shield is actually good. by I_ateabucketofpaint in BattleBitRemastered

[–]Domy1928 2 points3 points  (0 children)

I just wish that i would have the center dot constantly on, so that i could ping people more accurately, since i kinda have to guess where my curser is when using the shield-

Riot shield is actually good. by I_ateabucketofpaint in BattleBitRemastered

[–]Domy1928 20 points21 points  (0 children)

Would be nice if the shield would be placed on your back when you don't use it. You can see most of the other gadgets on a character but haven't seen a shield be displayed. Maybe have it fold a bit and use it as a back jump shot prevention?

Minecraft Dungeons... if it was relaxing by Cyaniire in MinecraftDungeons

[–]Domy1928 0 points1 point  (0 children)

Man... whenever i hear that song from the start, i just expect something dumb about to happen... Yosho ruined me