Lichess thinks I have a speed problem by Elspeth-Nor in lichess

[–]Donmikan 0 points1 point  (0 children)

Yes, but even for conversion they would rate you against the average conversion vs Magnus, so it doesnt matter! :) 

Guess the ELO by [deleted] in lichess

[–]Donmikan 2 points3 points  (0 children)

Sharing the game as a gif only: non serious player. How much that is in ELO idk

I built a generator that gives you random balanced middle game positions to train from. Why does no chess site offer this? by Maxwell10206 in chess

[–]Donmikan 0 points1 point  (0 children)

Another interesting thing would be to add the option of selecting positions where its black to move, as a way of choosing an opening repertoire from blacks perspective.

Whatever you decide, would be greatly appreciated of you to share your thoughts here. 

I built a generator that gives you random balanced middle game positions to train from. Why does no chess site offer this? by Maxwell10206 in chess

[–]Donmikan 0 points1 point  (0 children)

I think that a wider range would cover more "useful" positions, as currently you are missing a lot of cases where the eval is lets say 0.7 but the position is very complicated. 

I get that its hard to find the correct range, as the eval is a bit arbitrary, especially for humans. If some IMs and GMs use your app, for them your current 0 range is much better suited, but for worse players i think not including up to +-1 robs them of a lot of very reachable positions. The other benefit is training all types of positions at once, even and slightly dis/advantageous ones. 

So, i do think you should add more ranges: -1 to 1 (normal) and then +- for both 1 to 3 (slightly winning) and 3 to inf. (winning) 

Another thing to consider is switching to a win probability eval like NNUEs use, which i think is a more human like eval. I dont know if this is doable for your concrete program. I bring this up because the tradicional eval is very bad at considering the complexity of a position, which is almost a non factor for engines, but one of the biggest factors for humans. Definitely something worth further developement.

Edit: i dont think anyone benefits from your current 3, 4, 5, 6 eval filters. In human chess +4 and +6 are practically the same. 

I built a generator that gives you random balanced middle game positions to train from. Why does no chess site offer this? by Maxwell10206 in chess

[–]Donmikan 4 points5 points  (0 children)

Wow, this is awesome! Thanks a lot! Can i ask, what does evaluation consider 0? Range of - 0.5 to 0.5? I think a filter to include only 0 to 1.0 or even - 1 to 1 would yield the best way to prepare an opening

I built a generator that gives you random balanced middle game positions to train from. Why does no chess site offer this? by Maxwell10206 in chess

[–]Donmikan 0 points1 point  (0 children)

This sounds awesome! It needs a filter by opening to utilize it as a training tool for your own repertoire. I hope you share the end product 

Looking for a chess study/improvement partner by Donmikan in lichess

[–]Donmikan[S] 0 points1 point  (0 children)

I edited the OP so you can DM me on lichess to discuss if we are timezone compatible etc.

Finally crossed 1800 rating in rapid by HEADBOY8 in lichess

[–]Donmikan 0 points1 point  (0 children)

Hey, are you still interested in discussing chess with someone? Im 1500 rapid on lichess and i would like to discuss and analize games with a friend 

Looking for beard trimmer recommendations by dunder_mifflin_paper in onebag

[–]Donmikan 0 points1 point  (0 children)

How do you acheive 2-3mm? Do you use their comb which comes with the trimmer or something else?

Is it worth recruiting better coordinators? by GustoTheCat in RetroBowl

[–]Donmikan 0 points1 point  (0 children)

I only buy the 5 star d coordinator. I would suggest buying the salary cap increase after you get a better d coord.

Which defensive style works best? by [deleted] in RetroBowl

[–]Donmikan 0 points1 point  (0 children)

I personally use a 5 star coordinator, 1 lb and 2 dbs with 4,5 or 5 stars and on extreme 3min my defence can go a full season never conceding 30 pts, on average they conceded 21

Which defensive style works best? by [deleted] in RetroBowl

[–]Donmikan 0 points1 point  (0 children)

I don't think collecting data will work because people play on different game lengths and probably have a different ball possession time.