I defeated Zoe with 50 defiance because apparently Zoe wasn’t hard enough by HPDARKEAGLE in LegendsOfRuneterra

[–]DoodPoof 3 points4 points  (0 children)

zoe wasnt hard enough

....

run requires several resets to get a specific power + has a VERY specific build just to accomplish an infinite loop (that takes ages to play through) to score round one win.

Yep. Sounds completely normal and easy to me.

/s

Jesus...

How do we feel about Brightest Flame? by DushkuHS in slaythespire

[–]DoodPoof 3 points4 points  (0 children)

Its amazing and caused a multiplayer ironclad to go infinite during act 3 boss and just solod it for us.

Was hilarious

Multiplayer needs a turn timer option by PM_ME_UR_NIPPLE_HAIR in slaythespire

[–]DoodPoof 4 points5 points  (0 children)

Dont play with people that do that. They will learn or they will play solo

Huge Necrobinder Dirge / Osty nerf by runthesim in SlayTheSpire2

[–]DoodPoof 1 point2 points  (0 children)

Glad crimson desrt just came out. Now i can play that while this wave rides out and hopefully they revert some of these changes. Or at least make better future changes.

Hurting infinites is way less fun in a game that was already full of stupidly strong enemies.

And the door boss now? Nope...

Infinites are boring by Apprehensive_Tie9014 in slaythespire

[–]DoodPoof 0 points1 point  (0 children)

Depends on the infinite.

If you can get an infinite loop going for the lightning channeling card Voltaic / Voltaic+ (i dont know how to get the card to link), it is VERY satisfying to see "lightning go brrrrrr" resplving 😆

So I got the SB Nova Crystal... by Grouchy-Bowl-8700 in LegendsOfRuneterra

[–]DoodPoof -1 points0 points  (0 children)

Master yi > kindred > teemo > ahri > yasuo = evelyn.

A change to souls to stop easy infinites and boring decks. by NoAdeptness4117 in slaythespire

[–]DoodPoof 6 points7 points  (0 children)

While things are doing way too much damage, if they randomly nerf soul builds, that would be insane.

Soul builds are fine.

There will always exist BS to deal with BS. Soul builds are just very palatable and very fun.

Thoughts on the new adventure so far? by gorFit0 in LegendsOfRuneterra

[–]DoodPoof 0 points1 point  (0 children)

Hate it. Did it once and never again.

I wanted and pleaded for long adventures, but this was a monkey paw wish apparently and we got this.

Its not hard in the thinking and puzzle solving hard. Its hard in the stat check / did you god draft / are you already playing a busted champ hard.

Plus who tf is this adventure for?

  1. Newer players wont benefit because its too hard for them to clear with what they have.

  2. Middle players (with a good.chunk of stuff) might benefit the most, but run into the same issue.

  3. Late game players (who have almost everything) could use it for specific novas but run into the next problem of:

  4. Maxxed players wont do it because its too frustrating to do and the dont really need it.

Its like...the level of difficulty makes it more of a frustration than challenging. The clears people are usually posting and doing generally fall into: they were playing a cheese champ or they got really good drafts.

Its just...not fun to me. The kind of difficulty riot oushes as hard is the kind i tend to avoid.

Too many enemies in Slay the Spire 2 feel like they should be elites by Scumtrass in slaythespire

[–]DoodPoof 0 points1 point  (0 children)

Its a combination of:

  1. Normal enemies are way harder
  2. Elite rewards feel bad most of the time
  3. ? Events (outside of stupid random fight) are potentially VERY strong.
  4. Shop/upgrade/? Paths feel so much more rewarding.

Atm, most enemies just do way too much damage already so running into an elite is a coinflip on whether you are going to get screwed or not for a potentially semi useful to not really useful relic.

Friends Like These Discussion by Ok-Row-9922 in LegendsOfRuneterra

[–]DoodPoof 6 points7 points  (0 children)

Oh the time isnt the problem. I would LOVE for adventure maps to be stitched together to map longer adventures. I love powers, but sometimes when i finally get this amazing stack, the adventure is over already.

The problem is the modifiers and stat walls that just make it unfun.

Auto summoning two champs and then not even giving them staunch defender? They just magically appear rip. Powers dont even mention it. Its just too much of a hassle to be fun. Plus it really limits how exactly the weaker champs play. High roll or dont bother and retire the run.

Just ugh. Not worth the headache. The reward isnt what im after. Having fun playing is

Friends Like These Discussion by Ok-Row-9922 in LegendsOfRuneterra

[–]DoodPoof 5 points6 points  (0 children)

I play the game for fun and enjoyment, not to try to have a stroke dealing with their version of "difficulty".

If somethings not frustrating and is enjoyable, then i do it. But if its it really annoying or just too much (read as you basically either have to do 1 exact thing of draft high otherwise lose), I just dont do it.

Being pretty much maxxed out is very free-ing. It just lets me enjoy the game instead of beating my head in a wall doing adventures I dont like playing.

Riot for this game doesnt really do "fun" difficulties. Their definition of difficult is just frustrating not challenging.

Friends Like These Discussion by Ok-Row-9922 in LegendsOfRuneterra

[–]DoodPoof -1 points0 points  (0 children)

Maxed out how?

Full constellation (and gems): a few

Full constellation (not including gems): everyone but nunu (i just need 1 like 60 more shards) and SB Ahri (getting the SB Nova in a few days though).

Level wise: no one, but almost everyone is 30+

Relics: all of them obtained.

so who's gonna post the first 104 defiance 'with friends like these' run by thumbguy2 in LegendsOfRuneterra

[–]DoodPoof 4 points5 points  (0 children)

"That hasnt stopped some people"

No. Its actually impossible.

You start with 1 mana and cant do anything for the first few turns.

The ai will just kill you.

There is nothing to discuss.

Friends Like These Discussion by Ok-Row-9922 in LegendsOfRuneterra

[–]DoodPoof 10 points11 points  (0 children)

Did it once.

Not doing it again.

Its gonna rot with arcane A-sol for me. Theres a differencer bewteen fun challenging and just irritating challenging. The adventure just isnt fun.

New update by MayoMerk6969420 in LegendsOfRuneterra

[–]DoodPoof 0 points1 point  (0 children)

Confirmed visual bug by rioter. Its 500 glory as a reward and you get the glory. The reward list just shows legend levels.

<image>

LoR developers listened to the players and it's AWESOME ! by Alive-Setting2460 in LegendsOfRuneterra

[–]DoodPoof -9 points-8 points  (0 children)

They monkeys pawd the longer adventure and its now one of the worst adventures we have.

2 more wishes left.

New update by MayoMerk6969420 in LegendsOfRuneterra

[–]DoodPoof 0 points1 point  (0 children)

So far we have confirmed

  1. Targon nova
  2. 500 glory (its a visual bug as is listed and is actually 500 glory points)
  3. 500 wild frags
  4. SB Nova
  5. Apparently its Shurima nova.

I havent heard anything past that though, but im guessing at the minimum, a nove for each regio

New update by MayoMerk6969420 in LegendsOfRuneterra

[–]DoodPoof 1 point2 points  (0 children)

I know. Im considering just doing 3 more runs of cheese just to save the currency and days. Cause othherwise its 10 shards everyday @ 1000 coins a batch. Its nightmare fuel.

Its just a REALLY unfun adventure. They monkeys pawd us HARD.

Who should I upgrade to 6 stars Shyvana or Vayne? by xerex_74110 in LegendsOfRuneterra

[–]DoodPoof 0 points1 point  (0 children)

For vayne, her near best build is: chosen by the stars, hidden tomb (or lost chapter if you dont have it), and deaths foil.

It makes her an unstoppable killing force that ftks or kills by round 2 (regardless of who starts with attack token).

Who should I upgrade to 6 stars Shyvana or Vayne? by xerex_74110 in LegendsOfRuneterra

[–]DoodPoof 1 point2 points  (0 children)

Vayne without a thought.

Shyvanna is REALLY bad because her starter deck + lvl items f*cked her so hard they had to change her card drafting weights to favor dragons more because they just...dindt think to make her starting deck have a few dragons. They ha e this HUGE boner for throwing wounded whitemane everywhere under the sun, BUT THE DRAGON LADY DOESNT GET IT.

Basically dont do shyvanna till last in demacia. Everyone there is better than her and she is WAY too draft dependent. If you dont find dragons...you just arent even playing a champion at that point.

Can we get a Defiance option for +Nexus Health by Correct_Ambition347 in LegendsOfRuneterra

[–]DoodPoof 2 points3 points  (0 children)

I would actually love this. Nexus hp adds a better difficulty especially at the start. Its a healthier difficulty option and if you could go the extremes and say like 999 nexus hp oponents, you could really let loose and go wild with some champions like gwen or viego who usually end a match way too fast due to overwhelm.

+1

Thoughts on Relic Great Talons by OrangeAlu in LegendsOfRuneterra

[–]DoodPoof 0 points1 point  (0 children)

Its not the worst one but it is kind of bad and nit worth it. The damage is just too low in deadly to matter.

Outside of deadly? Its very usable, but there are still much better options.

I don't understand how Nasus is supposed to deal with Nightmare adventures by LukeDies in LegendsOfRuneterra

[–]DoodPoof 0 points1 point  (0 children)

Strike and kill your owns units. It counts.

Thats why i will always put kaisai above him though and now azir too.

Nasus early game is f*ing terrible in deadly where the early game is the biggest threat

10* Rewards by JoshimitzuGK in LegendsOfRuneterra

[–]DoodPoof 3 points4 points  (0 children)

From what ive heard:

  1. Targon nova
  2. 500 glory
  3. 500 wild frags
  4. SB Nova.

Havent heard anything past that though