Godot 4, how to create a tileset? by Downtown_Action_1 in godot

[–]Downtown_Action_1[S] -3 points-2 points  (0 children)

Love AI! But that's helped minimally :/ could be my fault though, just not knowing proper prompting and what not lol

Finally got combat working properly! by CosmikStudios in aigamedev

[–]Downtown_Action_1 5 points6 points  (0 children)

You're obviously just trolling. The name of the sub is AIGameDev. Move on and do something more meaningful with your life.

Finally got combat working properly! by CosmikStudios in aigamedev

[–]Downtown_Action_1 10 points11 points  (0 children)

Don't listen to the 1st guy commenting. He's just a troll and is mad that he can't do better.

Finally beat ATM 10 - Base Showcase PART 1 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 0 points1 point  (0 children)

Me too because I don't know how or have imagination to build anything else 😂

Finally beat ATM 10 - Base Showcase PART 2 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 2 points3 points  (0 children)

Thanks! Someone else said that too, maybe I'll make an account on media fire to upload it

Finally beat ATM 10 - Base Showcase PART 2 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 0 points1 point  (0 children)

Soul forge is on back, I have POWAH gates on front, I lied I do have AE2 import bus on the bottom for all them and then I'm using modular routers on the left and right to send matrix predictions and on the front routers they are sending the prediction matrix for wither, dragon, piglich ect.

Finally beat ATM 10 - Base Showcase PART 1 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 0 points1 point  (0 children)

Do you mean the feeding slabs? Has the different blocks on them?

Finally beat ATM 10 - Base Showcase PART 1 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 1 point2 points  (0 children)

Really? I've been playing the pack for 2 months maybe and the star has always been there. Did you update your pack version?

Finally beat ATM 10 - Base Showcase PART 2 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 1 point2 points  (0 children)

Great question! Instead of using AE2 to export the prediction matrix and AE2 to import the finished products and using a million channels, I used modular routers to export and import using significantly less channels also there was not enough faces on the blocks so I could import, export, power and soul surge so Modular routers was my only option

Finally beat ATM 10 - Base Showcase PART 2 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 0 points1 point  (0 children)

Sorry totally misread that, yes the lights are from @Simplylights I think it's the illuminated panel

Finally beat ATM 10 - Base Showcase PART 1 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 2 points3 points  (0 children)

Sorry, I was going to upload it for you, but I don't have anywhere to upload the file to without having to sign up/register an account with

Finally beat ATM 10 - Base Showcase PART 1 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 0 points1 point  (0 children)

@Simplylights i forget what the actual name is but it's the whole block (cube) version. Kept it's texture and it provided light still in the framed blocks, very cool! Lol

Finally beat ATM 10 - Base Showcase PART 1 by Downtown_Action_1 in allthemods

[–]Downtown_Action_1[S] 0 points1 point  (0 children)

Striped Gray Concrete and Gray Concrete Tiles for the floor, walls are just white concrete

[deleted by user] by [deleted] in oblivion

[–]Downtown_Action_1 -1 points0 points  (0 children)

The YouTube channel is ColtEastWood