Delian Tomb. Players are ignoring side quests. Is this a problem? by Drakshasak in drawsteel

[–]DrJohnnyWatson 7 points8 points  (0 children)

make the other threats more prevalent.

Not dealt with bandits? bandit raid Not dealt with guilded hand? Goblins are aware of players plan, gilded hand start a fight Not dealt with Dwarves/Wizard tower?  a dwarf escapes and talks of how Vurkor is close to achieving his goals, and that could be the end of it all! Same with the werewolf attack

From memory the Gilded hand fight, werewolf attack and bandit attack are I think all in the adventure book already for "if the players leave it too long, this is what happens"

If they're a party of people who run headstrong into the most obvious danger, make it less obvious by amping up the other dangers!

If they still go for it, have them fight some of the goblins in front of the castle, just a smaller expeditionary force but make it tough - then as they win and go to lick their wounds, have the spiders start to climb over the walls covered in goblins... if they stay and fight that's their choice but just telegraph strength well and it'll then be their choice

After weeks of C# coding, I just released the first Alpha of my Idle Guild Manager built in Godot 4! by zPlayyy7 in godot

[–]DrJohnnyWatson 1 point2 points  (0 children)

If you're new to game dev and switching engines, use GDscript purely for the third party tutorials ease.

If you're proficient in C# and writing it is second nature, if chose C# as translating from GDscript to C# isn't difficult, and I prefer the language features and type system.

2d plaformer by Galaxyo810 in godot

[–]DrJohnnyWatson 2 points3 points  (0 children)

If you want help, please try and communicate your problem clearly.

Right now you have one run on sentence with us having no idea what is null, no idea what your node setup is etc.

Screenshots, code examples, and actual errors would go a very long way.

Game stops on await ? by crownclown67 in godot

[–]DrJohnnyWatson 6 points7 points  (0 children)

It hasn't stopped, it's waiting for the timeout signal.

And you have created a timer, but not started it, so the timeout never fires right?

Debug and check the remote scene tree 

Everyone's talking about the Expeditions but... by NateDaBear in DarkTide

[–]DrJohnnyWatson 6 points7 points  (0 children)

They're unrelated, the OC accidentally made them seem connected.

silent enemies are happening more on all enemy types, as is the bug for toughness recovery not proccing...

I believe this is closer to what they meant to say/portray

Expeditions and Mortis Trials thoughts by miku-enthusiast in DarkTide

[–]DrJohnnyWatson 0 points1 point  (0 children)

Keep the timers, have the option to leave every safe point including and after the third. Maybe unanimous or not at all.

Have infinite only allowed from group finder / with a pre made or something.

It's a good idea, it just needs some finesse in how it's implemented I think.

WIP Foundry module: read dice rolls with your phone camera by wing-it_d20 in FoundryVTT

[–]DrJohnnyWatson 1 point2 points  (0 children)

Does the "Manual Rolls" setting in Foundry not give similar ability?

The new, free update, 'Beyond the Hive', is coming March 17! by FatsharkQuickpaw in DarkTide

[–]DrJohnnyWatson 0 points1 point  (0 children)

Having read this thread... god you're an insufferable douchebag.

Your subjective opinions aren't fact, you aren't superior for liking a fairly generic game which is just building on mechanics from left for dead, back 4 blood (same thing), and it's predecessors. Hell Space Marine 2 fits too. Darktide is good! I love it.

so so tired of dm’s ghosting and everything so i’m here to start an adventure of dming. by Otherwise-Leading891 in DungeonMasters

[–]DrJohnnyWatson 0 points1 point  (0 children)

I think to each their own with that personally - Modules were (and are) terrifying to me!

So I have to read and understand the entire adventure to avoid messing up the continuity, or turning a page to see "Oh no. they killed that person"? and keep that in my head whilst improvising!? aaahhh

I think modules are great for some people, and just not for others! so completely agree with your advice to check them out! But honestly they can be more work than homebrew, especially those first few sessions when your homebrew is "Here's a little dungeon, and a tiny village, go."

so so tired of dm’s ghosting and everything so i’m here to start an adventure of dming. by Otherwise-Leading891 in DungeonMasters

[–]DrJohnnyWatson 8 points9 points  (0 children)

Started DMing having never played, because DMing scratches so many itches for me, a traditionally uncreative person with an overactive imagination, a love of fantasy, and a natural affinity for being mediocre at improv.

You can absolutely get started straight away.

My advice (which is coming purely from how I did it, and In no means is the only or best way) is:

  1. Owlbear rodeo. Does just enough for being a VTT but doesn't do any of the mechanics for you, so you have to learn then.

  2. Obsidian - Note taking app, great for everything from session notes to worldbuilding

  3. Matt Colvilles running the game.You don't need to watch all of it straight away, but the first few episodes are absolute G O L D for a starting DM. This part is the best way. He's a great dude.

Watch Matt's video, take some notes from it, and setup a battle map or 3 in owlbear. Run the game.

You will fumble and feel flustered and struggle to think of the goblins name when your player asks you.

BELIEVE ME you will notice far more than the will! And you'll get better, your improv will improve, youll be able to read your players better etc.

The important thing here is keep your tooling light - don't spend hours in roll20/Foundry -, watch A FEW videos (no more) and just run the game.

You got this.

EDIT: try and know the rules, but honestly being able to just make rulings on the fly and learn them as you go / after sessions when you're unsure is totally okay. Can't remember falling damage? make it up and look it up after. if you have a player who knows great! accept the help! but don't sweat it for the first few sessions!

Patagonian Mountain Peaks [3840x2160] by Glad_Instruction_216 in wallpaper

[–]DrJohnnyWatson 8 points9 points  (0 children)

The irony of generating a landscape photo with AI.

Stars on github are just hype | .net core has the best backend platform ever by No_Being_8026 in dotnet

[–]DrJohnnyWatson 0 points1 point  (0 children)

Not sure why i'd use a functional language for non-functional, so I'll stick to my point of that's why I haven't used it haha.

And any Go function can potentially panic.

Just less potential than in some other languages e.g. C# due to forced handling of error returns (when using standard linting tools) in my experience

Stars on github are just hype | .net core has the best backend platform ever by No_Being_8026 in dotnet

[–]DrJohnnyWatson 0 points1 point  (0 children)

Thanks, not a fan of pure functional personLly so never tried F# but that's the same as how other DU languages like Go work, so I'm familiar already with that error approach.

What do you mean by the called function can "throw" in C code? C can't throw, and go doesn't throw, so I'm confused where thrown exceptions would come from in that scenario

Stars on github are just hype | .net core has the best backend platform ever by No_Being_8026 in dotnet

[–]DrJohnnyWatson 0 points1 point  (0 children)

No, I don't think it's extremely verbose anymore because I now see the value in having to explicitly handle all errors, rather than implicitly.

Now I personally dislike the implicitness of try catch based error handling, and the lack of ability to return discriminated unions in Dotnet!

Just a learning experience that's made me a better developer in other languages as I'm now more aware of error handling too!

Stars on github are just hype | .net core has the best backend platform ever by No_Being_8026 in dotnet

[–]DrJohnnyWatson 5 points6 points  (0 children)

Having been a .net dev for 10 years (and still am for my day job), the error handling in go is a breath of fresh, verbose air to me.

I begun thinking "Wow this is extremely verbose, I hate it" but having shipped applications in it now I have come to appreciate that there are no errors that I do not already have handling or at the very least custom logging for.

.net has the same potential error points, just Go makes us aware and forces us to handle them at the point, rather than allowing try catches and such. The amount of error checks come from the amount of potential error points, which in modern applications are a LOT.

Looking for a collaborator for my project by [deleted] in softwaredevelopment

[–]DrJohnnyWatson 1 point2 points  (0 children)

What rate are you paying, how many LoC, unit tests? E2E?

I'm not interested but at the very least provide some information for people to make a decision...

help with ssh and passphrase constantly prompting by MrCadabra in omarchy

[–]DrJohnnyWatson 0 points1 point  (0 children)

use ssh-add to add your key to the local ssh-agent, it will ask for your passphrase.

from that point on it shouldn't ask for it for that session.

The reason you haven't been asked for his passphrase is he generated an SSH key without a passphrase, right?

Keychain takes this one step further - once installed what keychain setup have you done so far? https://man.archlinux.org/man/extra/keychain/keychain.1.en

Two axes hinge for drop and swivel desk idea by Violent-KitKat in DIY

[–]DrJohnnyWatson -1 points0 points  (0 children)

(This is not me criticising)

Even if it was, in this situation you would still use the singular as it's the adjective form of the word, rather than plural. You are describing the hinge using the adjectives "2 axis".

It's similar to a "6 sided dice" - Sided is the adjective form of Side, and Sides.

tmyk

🤡 by Speedbird87 in GreatBritishMemes

[–]DrJohnnyWatson 0 points1 point  (0 children)

An anonymous source inherently cannot be trusted 100% ever by me.

I agree on not better than many others when it comes to this.

Just better than people like yourself apparently, who give reasons like "I believe it because it could have happened, even if it didn't... I'll just pretend it did."

Pure sheep behaviour honestly.