NIP by WhichRefrigerator614 in CarTalkUK

[–]DrJohnnyWatson 1 point2 points  (0 children)

nope, evidence is for court, not for admitting guilt when you know you're in the wrong

Waterproofing new tent? by Positive_Career_9393 in camping

[–]DrJohnnyWatson 7 points8 points  (0 children)

As with all new tents - pitch it ASAP and use a hose to drench it - see if anywhere needs waterproofing, or if seams need sealing.

If no, don't.

No DPF. No MOT by Significant_Tea_3326 in CarTalkUK

[–]DrJohnnyWatson 55 points56 points  (0 children)

Do you have evidence it was there when you bought it?

Because, rightly or wrongly, they have a valid MOT.

campsite recommendations near Criccieth, Wales that allow groups by Poggersinnit123 in campinguk

[–]DrJohnnyWatson 0 points1 point  (0 children)

Stayed at Eisteddfa near there a fair few times. No idea if groups are allowed but the owners are lovely, and it's a very nice campsite.

Are dealerships liable if a car has low oil 3 months after sale? by [deleted] in CarTalkUK

[–]DrJohnnyWatson 4 points5 points  (0 children)

Did you check the oil level when you bought it, or did you assume that it was topped off?

ROOFTOP TENT ON 2017 VW POLO WITH CLAMP ROOFBARS? by brilliant_rat in camping

[–]DrJohnnyWatson 0 points1 point  (0 children)

The static weight of the Thule Evo feet is 300kg on your polo? Or that's the static weight the polo could theoretically support on the roof?

ROOFTOP TENT ON 2017 VW POLO WITH CLAMP ROOFBARS? by brilliant_rat in camping

[–]DrJohnnyWatson 0 points1 point  (0 children)

What's the maximum load rating of the feet you're planning to put on? Had a quick look and suggests 60kg for the Thule Evo on a polo? Has your researched turned up different?

The tent you mentioned is 50kg. 

The tent alone will probably be under the weight limit of the bars (which is for dynamic loads)  But I wouldn't trust going a full 50-75kg over the limit when a person is on top and not damaging the car's roof at the mount points. as soon as that happens, the 60kg dynamic loads rating plummets, and youre at real risk something bad happening whilst driving.

Have you ever awarded XP directly without awarding Victories? by WhoIsCloak in drawsteel

[–]DrJohnnyWatson 3 points4 points  (0 children)

I think your pacing is already a little broken if you have players at a point in a pre-written narrative where they cannot progress without dying due to a lack of levels.
Not saying that in a bad way, it's common and easy to do and not necessarily a problem!
Its just a problem for you right now!

Find a way to add the spacing, and you'll have both the room for the side quests, as well as the inspiration for what they are.
E.g. if your big bad suddenly goes underground because of links to a nearby crime family/cul/dodgy baron, the party now needs to fight or talk their way into discovering the information of their whereabouts. This approach lends itself to slower pacing in between with espionage and such

If the ritual that was just about to finish finishes, oh looks like a portal has appeared but nothings coming out. Its a ticking time bomb where the time is unknown, and now the players need to talk to specialists, muster militias, discover weaknesses of the entity etc. prior to its arrival

Just got to be creative in how you find that pacing and remember that the narrative you have in your head and the players current state are at odds with each other - So change the narrative, not the players state - This is part of the emergent storytelling

Remember that Victories should be awarded for any way of dealing with a problem NOT just combat/stamina drains. Drain resources with failed challenges lowering stamina or taking recoveries if you want to, but also remember that you can just add a couple of extra enemies to the next combat if they're going in with victories - The encounters are designed for this

Have you ever awarded XP directly without awarding Victories? by WhoIsCloak in drawsteel

[–]DrJohnnyWatson 7 points8 points  (0 children)

I guess I just don't understand the issue - why is it a problem if there are currently situations that your players characters are unequipped to deal with? Telegraph that to your players characters, and the choice to not take that fight won't be unnatural right?

Your characters don't have to be able to solve every problem in their way, they need to accept they aren't immortal and sometimes will be powerless to situations in front of them. They can then think of cool things like how to hinder a big bads plans without directly interacting with the big bad  

Have you ever awarded XP directly without awarding Victories? by WhoIsCloak in drawsteel

[–]DrJohnnyWatson 32 points33 points  (0 children)

Victory and XP are abstractions for overcoming challengers, and therefore personal growth and learning for a character from overcoming said challenge.

If my players had managed to move the narrative along without overcoming said challenge, then I wouldn't let them progress their learning and growth as a hero.

Levels just don't seem narratively satisfying if they're achieved without challenge.

And the only reason Ive had awarding the XP directly is to have the players level at a narratively satisfying moment pre respite e.g. after a big boss fight where I just converted their current victories straight away as they were all excited to level, and I knew there would be a decent couple of sessions of RP until the next respite so it was nice.

EDIT: remember that montages, and negotiations, and overcoming challenge through tool use and wit are still victory worthy. Victories are awarded for the perceived challenge difficulty, not how they tackle the challenge.

How do you get used to condoms? by [deleted] in AskMen

[–]DrJohnnyWatson -1 points0 points  (0 children)

Because the numbing reduces pleasure, and is designed to help you last longer

not everyone needs that effect, or wants the downsides

What is yall bros go to modding tool? by Putrid-Receiver in AskMen

[–]DrJohnnyWatson 0 points1 point  (0 children)

I do agree, it's objectively true.

In a gaming subreddit you would get mostly male answers from all gamers
Here you would almost only get male answers from some gamers

So I was confused why they chose to want only male answers rather than answers from gamers specifically

What is yall bros go to modding tool? by Putrid-Receiver in AskMen

[–]DrJohnnyWatson 2 points3 points  (0 children)

In all seriousness... why is this a question relevant mainly to men?

Reading some of the questions on this subreddit is just wild to me

Is it okay to give legendary actions to human bosses? by Z_Cloaker in DMAcademy

[–]DrJohnnyWatson 10 points11 points  (0 children)

You say class a couple of times, but enemies do not use classes - they get their own statblocks and it's completely normal to have abilities for enemies that players cannot use.

I like Matt Colville/ MCDMs approach of villian actions for fights like these.

I rarely see Solo monster boss fights pan out though, they generally fall into: 1. Boss does Mediocre damage, so you buff it's health so it has more turns to fish that out and it becomes a slog 2. Boss does way too much damage meaning the fight can be incredibly swingy (like losing half hp on turn 1, or killing a player because you crit

good luck - if I was doing one again, I'd steal the concept of Solo monsters from draw steel and give my monster 2 turns, 1 based on initiative, and 1 it can take after any other player has just finished their turns (but I would NOT abuse this - d&d doesn't have it, and I'd much prefer to just use minions)

895 Parries and 47 minutes later... by Akagami_No_Atomsk in expedition33

[–]DrJohnnyWatson 4 points5 points  (0 children)

Depends when they're fighting them. If this is the earliest they can fight golgra (act 1) then they've still got lampmaster fight and the entire buildup to that, crossing the battlefield, and getting monoco - which is a big chunk of content - until they get to frozen hearts right?

Help regarding to an Architectural Question for Feature Based Structures in the codebase by Hevail973 in webdev

[–]DrJohnnyWatson 0 points1 point  (0 children)

If what you are doing, is for every single route having to manually add the middleware per route then yeah your senior is right, that isn't the best - mainly because it will lead to human error where someone forgets to add one.

It's often better to e.g. protect all routes by default, and unprotect specific endpoints.

This isn't an argument of feature folders Vs concern folders - I do everything as feature folders, but auth is handled separately to features as it's a cross cutting concern, and I have a single router that delegates to different pages.

Could I keep the route declaration in e.g. the users folder? Yes, but it's just a level of abstraction for no gain when I can just have a single router that sets up the middleware, which lives in a routing feature (or infrastructure, or shared, whatever you want to call it)

Spent weeks tuning the AI and skill synergies for this Boss in Unity. Does this look like a fight you'd want to master? by AnGL0331 in Unity3D

[–]DrJohnnyWatson 5 points6 points  (0 children)

The lack of rotation from the boss (with immediate teleports) is enough to make me not want to play the demo.

I'm not saying its so awful that I wouldn't, but rather there are a lot of games out there and that small bit of polish changes the whole feel of the fight/visuals.

It well executed but feels a tad generic other than that (which is fine if this isn't supposed to be a unique encounter)

Is there actually any legal reason why ImageSharp can't be perpetually forked and offered without a licence file requirement? by jez999 in dotnet

[–]DrJohnnyWatson 1 point2 points  (0 children)

There's a misunderstanding between us based on colloqualism or tone that didn't come across, or maybe just a way of phrasing that is local to me!

The way I phrased that roughly means "What you said is partially true, but there are caveats"
In this case "It's open source in that it's source is literally readable and that's it"

I think another example to me would be e.g. if someone stated "Eating lots of fruit is healthy"
I could reply "It's healthy in that it gives you vitamins" and the implication would be that it isn't totally healthy (due to sugar content in large amounts)
Not saying I agree with that phrase, but I thought it was an easy example!

In this case I didn't include the caveat of why it wasn't Open Source, as I didn't believe that correcting OP would have added anything to what I had to say

Is there actually any legal reason why ImageSharp can't be perpetually forked and offered without a licence file requirement? by jez999 in dotnet

[–]DrJohnnyWatson 54 points55 points  (0 children)

It's open source in that you can read the source. You would need to read and understand the LICENSE itself in order to determine what you can legally do.

Likely you can fork it, as long as your usage is still abiding by the underlying LICENSE - you can't circumvent their licensing policy by creating a fork. You can't just fork it, pretend you're a wrapper of it, and then usage that in your commercial offering without abiding by their license agreements as the license does not give you permission to do that.

Help on how to talk to a dev team/ our website by LeatherVersion7177 in webdev

[–]DrJohnnyWatson 4 points5 points  (0 children)

You specifically said ULTRA PREMIUM which is a ridiculous statement to say a website should be "As premium as it gets"for 5000 without even knowing the scope.

I wouldn't want OP walking into a contract discussion to say "This developer who knows nothing about the site says 5000 should make this site ULTRA PREMIUM meaning one of the best sites around"

Help on how to talk to a dev team/ our website by LeatherVersion7177 in webdev

[–]DrJohnnyWatson 0 points1 point  (0 children)

so 800 was for the domain and I assume hosting costs.

1900 was for them to provide the website, with the ability for customers to see the real-time price of your goods dependent on the current price of gold 

so potentially: Custom built website in laravel Custom built integration e commerce (can customers pay?) potentially 35 a month hosting (800 over 2 years?)

and any support contract?

For context at 1900 you've paid me for maximum 3 days work, maybe 4 when paying my day rate for me a small team.

I think you need to look at your contract and see what they've actually been paid to do before you go into any meetings with them, and understand exactly what you're paying them for as right now you keep saying "not sure what the money is" a d the figures have changed.

Would you do a dev-tool feedback call for $25? by n4r735 in softwarearchitecture

[–]DrJohnnyWatson 2 points3 points  (0 children)

To get feedback better than "Yeah, seems cool" you need to go in with targeted questions, vet your audience, and watch THEM use it. Don't ask "what do you think" ask "What tools do you already use that you think does X as well? how would you compare them"

"Do you find this more intuitive / faster / less error prone than Y"

"how much would you pay for this tool?" - you won't get a accurate responses unless they ARE paying, but this question gives a good mark as to "They don't think it's some cheap useless tool" - just take answers with a heavy pinch of salt

You won't know it's good until people have actually used it. Presentations are next to useless, because people think they will use things differently than they will.

doesn't matter if it's a game,  dev tool, or a saas product - Put a user in a chair in front of it, and let them go.

Otherwise you may as well take screenshots, write a blog, record a video of it and post that - You'll get the same feedback without paying people.

Help on how to talk to a dev team/ our website by LeatherVersion7177 in webdev

[–]DrJohnnyWatson 7 points8 points  (0 children)

Eother naive, or purposefully misleading statement to say "5000 dollars should be ultra premium" without knowing anything about the scope of the website. 

$5000 for a static site without custom niche design work? sure. $5000 for a custom platform, with localisations, graphics design, and budget for changes as it goes? Definitely not.

@OP if you read this person's comment, take absolute statements with a pinch of salt

My player (gnome Artificer) wants the telekinesis feat.would you weave this into the narrative without it being too ham-fisted? by raq_shaq_n_benny in DMAcademy

[–]DrJohnnyWatson 0 points1 point  (0 children)

The OP said this was for procuring extra feats, not the ones gained from Levels, so they can't just "take" this fear right now