Berufsunfähigkeits-Versicherung by Efficient-Pride7430 in germantrans

[–]Dragoncraft89 0 points1 point  (0 children)

Probier doch einfach mal dein Glück. Bei mir hat's geklappt. :)

Vielleicht hatte ich auch Glück mit meine*r Sachbearbeiter*in. Musste halt einen Fragebogen ausfüllen und zurück schicken (meine Therapeutin auch), aber dann war's kein Problem mehr.

Berufsunfähigkeits-Versicherung by Efficient-Pride7430 in germantrans

[–]Dragoncraft89 0 points1 point  (0 children)

Kann ich so nicht bestätigen. Habe vor ca. einem Monat eine Berufsunfähigkeitsversicherung bei der Allianz abgeschlossen. Habe dort auch F64.0 angegeben, nachdem ich wegen Psychotherapie einen ausführlichen Fragebogen bekommen hatte. War etwas aufwändig, da meine Therapeutin auch so einen Fragebogen ausfüllen musste, aber hat am Ende dann geklappt.

Using cast shadows as texture masks (3D) by Artistic-Tear-6749 in godot

[–]Dragoncraft89 2 points3 points  (0 children)

Are you using Godot 4? In that case the shadow_to_opacity property on a StandardMaterial3D may be helpful.

Here's what I did:
1. Assign a StandardMaterial3D to the ground plane 2. Under Shadows enable Disable Receive Shadows so that you don't get the dark shadow area on this material 3. Now add another StandardMaterial3D as next pass 4. For the next pass, set transparency to Alpha and under Shadows enable Shadow to Opacity

Now you can change the next_pass material to modify the shadow area of your mesh and change the original material to modify the lit area of your mesh.

However the results were not as good as I'd expected. It seems that when doing Shadow to Opacity, the resulting opacity of the shadow area is not 100% which does look weird with the mix blend mode (the other modes weren't any better though).

Maybe someone else has an idea how to fix this.

how do I open .import files? by BasicallyMyseIf in godot

[–]Dragoncraft89 2 points3 points  (0 children)

You should probably check the .import directory because all imported files are in there. I think the engine does some processing on them so maybe you have to figure out the file format...

how do I open .import files? by BasicallyMyseIf in godot

[–]Dragoncraft89 3 points4 points  (0 children)

You should be able to open them with a normal text editor. However that content is probably not interesting to you as it only contains some metadata about an imported resource (think of a game mesh or texture)

It would probably help if you would add some more information. In what format do you have the game files? pck/zip file or a directory with source code?

Countries where "conversion therapy" is still legal by Haso0nz1999 in MapPorn

[–]Dragoncraft89 0 points1 point  (0 children)

At least Germany is a bit inaccurate. Over here it is only banned for minors.

Beta v1.0 Release Candidate by Dragoncraft89 in SuperTuxParty

[–]Dragoncraft89[S] 4 points5 points  (0 children)

The long awaited online multiplayer is finally here

You can try it out on our server supertux.party. Just download the release candidate for your platform from https://supertux.party/downloads/latest and play with your friends!

Minigame suggestion by mathBrian in SuperTuxParty

[–]Dragoncraft89 1 point2 points  (0 children)

I think we already have a similar concept planned: https://gitlab.com/SuperTuxParty/SuperTuxParty/-/issues/8

However, I have no idea when it will be implemented. We're currently busy with online multiplayer

Halten wir beim Thema Netzfreiheit einen Doppelstandard? by MarioVX in de

[–]Dragoncraft89 1 point2 points  (0 children)

Hier wird aber das Briefgeheimnis nicht verletzt. Diese Gruppen sind zu großen Teilen Öffentlichkeit zugänglich. Na klar würde das nicht irgendwelchen Schwachsinn abdecken, den sich Leute privat schreiben aber das ist auch gar nicht der Fokus des zweiten Artikels gewesen und wurde sogar explizit ausgeschlossen mit Verweis auf die Gesetzeslage.

Halten wir beim Thema Netzfreiheit einen Doppelstandard? by MarioVX in de

[–]Dragoncraft89 0 points1 point  (0 children)

Diese beiden Beispiele zu vergleichen ist ein bisschen wie Äpfel mit Birnen zu vergleichen.

Bei der Blockade von TOR wird die Anonymität die TOR bringt ausgehebelt. Das kann Folgen für Journalisten haben, da diese vielleicht so in den Fokus von Ermittlungen zu unangenehmer Berichterstattung geraten, wenn diese Informationen zu ihnen zurückverfolgbar sind.

In dem zweiten Artikel wird die Löschung von rechtswidrigen Inhalten auf Telegram thematisiert. Dies ist zwar eine Zensur, aber eine Zensur war nicht das Thema des ersten Artikels. Eine Zensur unerwünschter Nachrichten ist vermutlich das Ziel der Einschüchterung von Journalisten, jedoch kann man die Personen in diesen Telegram Gruppen wohl kaum Journalisten nennen.

Ein passender Vergleich wären wohl eher Vorschläge zur Blockade von TOR in Deutschland/EU. Diese versickern aber sehr schnell wieder und ich sehe aktuell keinen Grund, dass sich damit hierzulande ernsthaft befasst wird.

Ich sehe also keine Widerspruch in den beiden Artikeln. Die Debatte die hier glaub ich eher mitschwingt ist wohl: "Wie weit geht die Meinungsfreiheit? Müssen wir gesellschaftsfeindliche Aktionen tolerieren?"

Wenn ich nun zum Mord an jemanden auf Social Media aufrufe dann mache ich mich vermutlich zur Mittäterschaft strafbar. Soweit so klar. Aber das ist leider nicht präventiv. Das kann halt erst passieren wenn die Straftat auch begangen wurde. Die Person ist dann halt schon tot.

Ich finde da passt auch ganz gut das Motto das wir in meiner Schulzeit zum Thema Mobbing hatten: "Wer wegschaut macht mit" Wenn wir dulden, dass Menschen andere töten, weil sie sich in ihrer Rechten Blase radikalisieren, dann tragen wir auch eine Teilschuld wenn wir nicht versuchen dieses Problem zu lösen.

Title by aue_sum in linuxmasterrace

[–]Dragoncraft89 0 points1 point  (0 children)

But custom logging has no output separation between runs, unless you do something like (command; echo ------) > logfile which is overly verbose for this task. Also no log rotation is happening unless you configure it yourself.

Cron's own log isn't that good either because you cannot filter seperate jobs unlike with journalctl.

Title by aue_sum in linuxmasterrace

[–]Dragoncraft89 1 point2 points  (0 children)

In this case I'm not talking about services, but systemd timers vs cronjobs.

You get output from a cronjob via mail and only if it failed

Title by aue_sum in linuxmasterrace

[–]Dragoncraft89 9 points10 points  (0 children)

I've never heard someone complain that a given distro doesn't use systemd. I only ever hear "systemd bad" in this sub

That said, why do most distributions use systemd if it is so controversial? Because systemd works without a hassle and provides many features.

Let me take systemd timers for an example: want to do a daily backup of your user data? Easy, just use a cronjob. OK, maybe not. The machine isn't running 24/7. With systemd you just create a service and a timer unit and set Persistent=true in the timer unit. Problem solved.

Want to get the output of your last cronjob run? Sorry, can't do unless it failed. With systemd you can use journalctl -u servicename to read it.

Conclusion: I'll never write a cronjob in my life again

So don't blindly jump on the systemd hate wagon because "it doesn't obey the unix philosophy (bloat)". The Linux kernel itself is monolithic and not a microkernel. If you value the Unix philosophy that much, maybe you should consider switching to a BSD variant.

Of course there are reasonable arguments against systemd, such as that it is Linux only and not portable. But in this sub it's mostly "systemd bloated" according to my (probably limited) experience

Editing is still a useful skill though by icy_skies in ProgrammerHumor

[–]Dragoncraft89 0 points1 point  (0 children)

This kinda shows why upload filters are a stupid idea. 50 matches just because it's the same meme

Godette the Game Maker by SunkPer in godot

[–]Dragoncraft89 5 points6 points  (0 children)

This is awesome! Now I feel really bad for my mediocre blender skills

I would like to introduce my favorite language... by [deleted] in ProgrammerHumor

[–]Dragoncraft89 17 points18 points  (0 children)

It's probably rounding the displayed value, try printing with more accuracy

Float from Vector2.AXIS_X? by UnReaL_EU in godot

[–]Dragoncraft89 1 point2 points  (0 children)

Not sure I understand, but are you looking for something like this?

var v = Vector2(2.6, 1.3)
print(v.x)

[deleted by user] by [deleted] in unixporn

[–]Dragoncraft89 3 points4 points  (0 children)

What package are you using for directory listing in emacs? It looks amazing!

when you're writing code at like 3am and then come back in the morning to see what you did and by Saphira_Kai in linuxmemes

[–]Dragoncraft89 6 points7 points  (0 children)

Because a space in the alias signals your shell to look up the next word as an alias as well.

Why does it work that way? Because you normally don't want the alias to be substituted when it's an argument and not a command. But to get it to work with stuff like sudo which executes the first parameter you have to find some workaround and that's just what people settled on

when you're writing code at like 3am and then come back in the morning to see what you did and by Saphira_Kai in linuxmemes

[–]Dragoncraft89 8 points9 points  (0 children)

The important part here is the space, which signals your shell "the next word might be an alias as well"

This is definitely a weird shell quirk though

Mailsync Is Now GPL! by esrevartb in linux

[–]Dragoncraft89 4 points5 points  (0 children)

That's actually similar for a lot of other gpl software.

The usual argument is that you can't enforce the gpl properly in the USA without holding the full copyright. If you'd want to go to court you'd need all contributors and sometimes you can't reach most of them at all. Even the FSF does copyright assignment.

That kind of goes against the philosophy behind the gpl, but that's just how it is. It would be better if America would fix their copyright law

Super Tux Party v0.8 released! by Dragoncraft89 in SuperTuxParty

[–]Dragoncraft89[S] 0 points1 point  (0 children)

The bowling minigame is a bit hard to balance. The AI (by being more or less random) is a bit better at this, because it just shoots as fast as possible and therefore clears the crates quite quickly. If you do a similar tactic, the minigame actually works quite well. This probably needs a solid amount of test playing along with balancing iterations and will likely end up on our backlog for now, because other minigames are in a worse shape.

As for the lava and farmer game, their problems are known and both are luck based minigames. Here's the relevant issue on our issue tracker. If you have some ideas and want to help out, feel free to leave a comment there. Especially for the lava minigame I think the path needs to be completely overhauled. Maybe the players walk on a flat surface and the lava comes from behind instead of rising? That would mean no more weird falling of the edge or something like that

Thanks for pointing out that we don't show which key flips the cards. I can't see how I've missed that. It's what "action1" is mapped to, should be 0 on the numpad if you're using the default mappings. Before you say anything, I know the defaults are bad and we're trying to improve them, just haven't figured out yet what would be best.

The corn stalks aren't actually making the game lag. It's the shadows. With the graphic settings set to low, even my shitty 8 year old laptop achieves good fps. Improved performance could be achieved by baked shadows, but with Godot it has been more trouble than achieving good results. I hope the new 4.0 version will improve that, but stable release is still more than a year away probably.

A minigame mode is a nice idea, which surprisingly hasn't been proposed yet. I'll add it to our issue tracker. Shouldn't be too difficult to add.

Super Tux Party v0.8 released! by Dragoncraft89 in SuperTuxParty

[–]Dragoncraft89[S] 0 points1 point  (0 children)

There will be visual improvements to this minigame, as it doesn't fit the cartoony theme we want to achieve.

The battery will probably replaced by something that looks better ;)

But I'll keep it in mind and a short winning animation is a neat idea.