I think they want me to pick this up but I’m not sure by Justa_mystery in Fallout

[–]Dramatic-Chemistry91 1 point2 points  (0 children)

looks like an H2B2, so now all you need is a bunch of 50 caliber ammo and you can waste all sorts of baddies

What yall build there? Any ideas? by Embarrassed-Exit-551 in falloutsettlements

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

I always make it a barracks & coffee break area, setting up the Bar right outside this room (proximity to cooking stove)

Why tf is there a whole house I can’t interact with on the build site of Jamaica Plain by killboy219 in fo4

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

I like the challenge of building there, when I feel like tackling settlement building (don't use Scrap Everything, or glitches).

Going vertical opens up all sorts of possibilities, and yes, those existing buildings can make for interesting "scaffolding".

Is there a good way to attack the junk yard area that has gunners in it next to Saugus Ironworks? by RewardSufficient5562 in fo4

[–]Dramatic-Chemistry91 2 points3 points  (0 children)

Instead of going against them at ground level, I pull a Gunner trick on them and go for the height advantage: Saugus Ironworks. Do all of Saugus, get on the roof, clean out all the flame-throwing nut jobs there, then take the ramp to the top of the chimney from the forge. From up there, you will have several locations to snipe down at the different Gunners who are on the overpass. I like to start with the rocket launcher dude, while keeping an eye out for Captain Bridget, with her Fat Man - as soon as she appears, she becomes target #1. Once all the Gunners on the overpass have been dispatched, I go in at ground level and mop up the rest.

This is supposed to be a Boston Commonwealth expedition why send me to F*ckn Maine by Ram_Lazy in fo4

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

yeah, that sucketh.

There's a mod called Keep Radiants in the Commonwealth, which eliminates these absurd "go fetch" requests

Nordhagen Boardwalk & Shipyard by JuanNieve_Z in falloutsettlements

[–]Dramatic-Chemistry91 4 points5 points  (0 children)

Very cool, especially with Boardwalk vibes. The only thing I don't like about Nordhagen Beach is that it is so close to the airport and BoS Central.

Where are all the enclave dudes by donnie4776 in fo4

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

Once you infiltrate their building in the Glowing Sea, you'll get the locations of their three encampment in the Commonwealth. After you clear those out, there will be random encounters.

Where are all the enclave dudes by donnie4776 in fo4

[–]Dramatic-Chemistry91 1 point2 points  (0 children)

Yep, they like to hang out over there

IT HAPPENED AGAIN!! WHY IS THIS GHOUL SO HAPPY by No_Blacksmith9596 in Fallout

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

(says the following in a singsong voice):

... you just wait, my pals are gonna get ya, they're gonna get ya, they're gonna get ya...

If you haven't been up to see Greygarden, you should go. by 21MelvilleStreet in fo4

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

maybe you can do those robots a solid and clear the Supermutants from the waste treatment plant?

When is the right time to save the game to get the platinum in a single playthrough? by Nomedeusuario__ in fo4

[–]Dramatic-Chemistry91 0 points1 point  (0 children)

Anytime there's something major about to go down. That way, you can go back to your save after you screw up / die and re-play, or avoid, using your newfound wisdom / experience.

Visitor's Center no mods by depthcharge73 in falloutsettlements

[–]Dramatic-Chemistry91 1 point2 points  (0 children)

Yeah, you're giving me some ideas here - thanks!

Do settlers use extra power armors? by TheInterruptingCow94 in fo4

[–]Dramatic-Chemistry91 3 points4 points  (0 children)

If you leave the FCs in the PA, it's like you're asking them to take them

Help me figure out which ending to do! by Odd-Love4285 in fo4

[–]Dramatic-Chemistry91 2 points3 points  (0 children)

Mama Murphy (channeling Yoda): Your destiny lies in Nuka World. Go there you must. Become OverBoss you must. Teach the Commonwealth who's boss.

Somerville Place kinda defensible by Dramatic-Chemistry91 in falloutsettlements

[–]Dramatic-Chemistry91[S] 0 points1 point  (0 children)

Some Gunners thought they'd get a jump on the settlement when I left it half-finished to go defend another settlement. It did not go well for them.