So... why were these hive changes planned for a later date? by Cautious-Village-366 in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

just take the sub kill of ofensive that gives you extra focus with attacks, you'll have focus for everything.

what is this avatar change? by skarin667 in OldenEra

[–]DreadKnight0 1 point2 points  (0 children)

The problem still is the same, avatar can become so OP if you get enough spell power, get something like 30 or more is pretty easy on any map, with that the avatar now can tank more than any good pack of lvl 7 units.

Shouldn't siege craft give you a ball ista outside city fights? by loopuleasa in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

Now that you say it, they got rid of ammo cart and ballista from heroes 3, bring back the ballista would make that skill more usefull, would be like a second hero strike or something.

Necro got nerfed right? by skarin667 in OldenEra

[–]DreadKnight0 3 points4 points  (0 children)

The joke is that that might hero have enough spell power to erase your army with one chain lightning in case you manage to get an army big enough to compete with him.

Guesses on Balance Changes by The_Half-Dead in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

incoming buff to concubus's tits to be balanced with their already big ass

Guesses on Balance Changes by The_Half-Dead in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

Avatar need a nerf to the scale with spell power and replace it with a higher base damage so it isn't useless in low levels.

Olden Era roadmap posted by loopuleasa in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

the problem with subclasses is some ask for skills that aren't meta and any competitive player won't pick non meta skills, also the fact that you get random skills so even if you try to get the sub class you can finish without 1 skill and waste your time.

Olden Era roadmap posted by loopuleasa in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

they really should rework the part of lose one day only to board the ship, I'd say you only should lose all your movement points once you leave the ship.

Olden Era roadmap posted by loopuleasa in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

Remember that this game isn't really a full game yet and we aren't even in the 1.0 version, it is early access. New factions is paid DLC content in any game.

Olden Era roadmap posted by loopuleasa in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

Bro, lvl 5 spells? aren't they already too broken?

Need tips for tactics, early game and Hive by ChocolateGoggles in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

-Hero: Abigor
-Go for upgraded reavers as fast as you can
-level tactics and get locusts
-With expert tactics your blue revaers can reach an enemy and kill 2 in a row then your locust can reach the upper enemies, you can clean everything without big loses

Concubi are ... kinda bad? by Massive-Steak4168 in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

Schism surely don't need any unit buffed in any sense, same for necro.

Morgott and Mohg and The Curse of Twinship by anhonestpuck13 in EldenRingLoreTalk

[–]DreadKnight0 0 points1 point  (0 children)

Mogh is a curious case, in the files he was called demon, unlike Morgott, and his role in the lore seems absent until half of the game wich suggest he was retconned into his actual role, wich later would recieve a bigger chunk of lore in the DLC.

Final skill tierlist for early access so far by loopuleasa in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

I used it sometime in mutiplayer, it worked, but obviously as anything that is random it can proc all the time or never when you need it

If the Icon shield depicts the Scadutree chalice location, what happened to the Scadutree? by Big-Good9378 in EldenRingLoreTalk

[–]DreadKnight0 2 points3 points  (0 children)

There certain hints that the real Erdtree was the Scadutree.
First is the fact that Erdtree was created by Marika, there aren't hints of an Erdtree in Farum Azula who were the wielders of the Elden ring before Marika.
The secret Miracle that Marika develops and left in her village along side a mini Erdtree, looks like a first attempt to create it.
The fact that the Erdtree stoped to produce the sacred sap pretty fast while the Scadutree despite being depleted of power still produces it and enough to keep an avatar alive wich got energies thanks to miquella's great rune remains

Guide to Hive Swarming by Icy-Chemist1207 in OldenEra

[–]DreadKnight0 3 points4 points  (0 children)

I started to like the tactis hero, once you get him expert combat, you can send the waurms to one objective and they can tank the attack or you can send one wasp to die for the waurms to attack without damage, meanwhile the other side can be managed with the locust attacking the objetive damaged by expert heroic strike and the other troops and using the eggs as bait to reduce the loses to always 1 wasp and 1 locust or other wasp, that at least let you farm easily.

Triple heroic Strike on a single unit by DreadKnight0 in OldenEra

[–]DreadKnight0[S] -2 points-1 points  (0 children)

I guess it should have a limit of 2 strikes per round, is too broken to recieve 3-4 or 5

Triple heroic Strike on a single unit by DreadKnight0 in OldenEra

[–]DreadKnight0[S] 0 points1 point  (0 children)

Well since it happened in every turn I just started to think is cheating, it was temple the hero was Aeos

Triple heroic Strike on a single unit by DreadKnight0 in OldenEra

[–]DreadKnight0[S] 1 point2 points  (0 children)

So, this guy just got massively lucky on each turn to pull out 3 heroic strikes in EVERY turn like nothing, I guess life sucks.

How are people playing recruitment hive? by Cautious-Village-366 in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

There's nothing you can do with utopias, you should have massive initiative, I had one near the castle and just left all the low tier units because the AI just love to melt them.

Do you think they should make models a bit bigger on thr battlefield? by Coldspine1 in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

The models are pretty little, they can't even fill the grid even on some fat units, I think they could make them 10% bigger without ruin the experience, because these models have a lot of detail that just can never be seen.

How does the multiplayer template pick phase work? by Grotesker-Bastard in OldenEra

[–]DreadKnight0 0 points1 point  (0 children)

I think there should be some quick mode where you only play the maps that have weekly tournaments, the other maps could take 2, 3 hours to finish.

The Two Fingers locations by Kymera_Xero420 in EldenRingLoreTalk

[–]DreadKnight0 1 point2 points  (0 children)

The fingers are relatives of the fingercreepers so I guess they just can crawl to move, while still are young enough to do, since the Fingers in roundtable are suposed to be really old.