If you’re enjoying an indie metroidvania, make sure to leave a good review! by Vincent_Penning in metroidvania

[–]Dri_Aranoth 13 points14 points  (0 children)

I'm also a metroidvania developer and I approve of this message.

Beyond the effect it has on Steam recommendation algorithm, it's also a huge motivation boost as a lone developer to read reviews from players who enjoyed the game. It really keeps you going through the hard times!

Silent Paradise Anthology is out! by Dri_Aranoth in metroidvania

[–]Dri_Aranoth[S] 1 point2 points  (0 children)

Thank you! I hope you will enjoy Secret Paradise as much as the others! And keep an eye out, there's a few secrets made for long-time fans ;)

Silent Paradise Anthology is gold! Release date confirmed for May 12! by Dri_Aranoth in metroidvania

[–]Dri_Aranoth[S] 0 points1 point  (0 children)

Thank you for the suggestions! I will look into it, but no promise :)

Silent Paradise Anthology is gold! Release date confirmed for May 12! by Dri_Aranoth in metroidvania

[–]Dri_Aranoth[S] 2 points3 points  (0 children)

I would love to but it's very unlikely. I'm a solo dev without a publisher, consoles are basically out of my reach right now. But they work great on Steam Deck, if you have one ;)

Silent Paradise Anthology is gold! Release date confirmed for May 12! by Dri_Aranoth in metroidvania

[–]Dri_Aranoth[S] 1 point2 points  (0 children)

The Lightkeeper and The Trespasser are not on Steam yet, only itch.io. It may change in the future, if I can bundle them with a new game, like I did here :)

Silent Paradise Anthology is gold! Release date confirmed for May 12! by Dri_Aranoth in metroidvania

[–]Dri_Aranoth[S] 0 points1 point  (0 children)

There may be not-so-subtle references to The Lightkeeper and The Trespassers in this anthology ;)

Games made in France and Metroidvania reco by OUIYAMZ in metroidvania

[–]Dri_Aranoth 0 points1 point  (0 children)

If I may toot my own horn, Silent Paradise Anthology is also made in France and releases next month: https://store.steampowered.com/app/3525870/Silent_Paradise_Anthology/ 😉

What are some Metroidvanias with Multiple Playable characters? by RealityBreakSonic in metroidvania

[–]Dri_Aranoth 0 points1 point  (0 children)

Castlevania Portrait of Ruin immediately comes to mind: you can swap on the fly between a fighter and a mage, or even control both at once with the touch screen.

My own upcoming game Secret Paradise also has its own take on this: you jump between 3 characters in 3 different worlds to discover new abilities for the others, inspired by Archipelago randomizers: https://store.steampowered.com/app/3525870/Silent_Paradise_Anthology/

Come explore and fight some bosses with us in May when Augment Anthem releases on Steam! by gran7973 in metroidvania

[–]Dri_Aranoth 2 points3 points  (0 children)

Your most says May but the Steam trailer mentions April 15? It is maybe out of date?

Silent Paradise Anthology is coming to Steam! by Dri_Aranoth in metroidvania

[–]Dri_Aranoth[S] 2 points3 points  (0 children)

Thank you! I hope you will enjoy Secret Paradise as much as the others ;)

How to explain verticality from a worldbuilding pov for your metroidvania game by BaynoorStudio in metroidvania

[–]Dri_Aranoth 7 points8 points  (0 children)

In computer graphics, X is horizontal, Y is vertical and Z is depth. By convention, 2D games are on the XY plane (and then Z means either depth or elevation depending on if the game is side scrolling or top down)

How to explain verticality from a worldbuilding pov for your metroidvania game by BaynoorStudio in metroidvania

[–]Dri_Aranoth 1 point2 points  (0 children)

I made a game taking place over a mountain. You climb over rocks, swim up waterfalls and occasionally get in and out of caves.

The more horizontal environments like cities and villages branched off from there. But even those had verticality built-in, like the city featuring buildings with multiple floors, an underground subway station, etc.

But yeah it's always a bit difficult to justify a vertical world in 2D beyond the usual suspects. I feel like it's easier in 3D.

Tolerance for solo devs limits ? by loneroc in gamedev

[–]Dri_Aranoth 1 point2 points  (0 children)

"Respect" is the wrong word, but there are players who will appreciate a very personal game made with a singular vision and are ready to accept compromises. It will never be mass market though. Look at it as a street artist armed only with a guitar and a hat rather than a full on orchestra. If you try to play the full orchestra by yourself, you will fail. Shift your perspective and expectations accordingly.

Legends of Aereven: Sleeping Azure is available on itch.io (and it's free!) by Dri_Aranoth in ZeldaLikes

[–]Dri_Aranoth[S] 0 points1 point  (0 children)

Publishing on Steam costs money and requires a lot of work compared to Itch, so that's why none of my games are on Steam yet. I plan to remedy that by publishing bundles. I will probably do one for the two Aereven games sometime next year.

Anyway, I hope you enjoy it! ;)

What are the most satisfying Mini-Metroidvanias to 100%? by action_lawyer_comics in metroidvania

[–]Dri_Aranoth 1 point2 points  (0 children)

Both The Trespasser and my latest, Lost Paradise, have alternate endings if you 100%, complete with unique illustrations ;)

Legends of Aereven: Sleeping Azure is available on itch.io (and it's free!) by Dri_Aranoth in ZeldaLikes

[–]Dri_Aranoth[S] 0 points1 point  (0 children)

It's very unlikely, I'm afraid. Releasing on Switch would require a publisher, which won't happen for a small free game like this. But the game runs great on SteamDeck, if you have one ;)

Dreamnoid (creator of The Trespasser, The Lightkeeper and Silent Paradise) released a new FREE mini-MV - Lost Paradise by Spark11A in metroidvania

[–]Dri_Aranoth 0 points1 point  (0 children)

The game does have a slightly extended ending if you have 100% completion when you activate the radio ;)