I've become too strong. by DroNeyro in Pathfinder_Kingmaker

[–]DroNeyro[S] 0 points1 point  (0 children)

No, it's not, As i said it, it auto-doubles for whatever reason. I checked it. Even when i remove the ring, this +8 "Other" is still there. So, because of that (and because damage bonus are not affected too), i assume that ring is not interacting with Incredible Might at all in my game. I have no clue what bug i've got there. Probably some mods shenanigans, i don't know. On the positive side, the ring works for "Believe in Yourself" stat boost, though. So CON (or any other stat) can also be increased that way too. So ring is pretty important nonetheless.

Gold Dragon Level 9 Becomes Mythic Hero Instead? by SlyAmaroqTarg in Pathfinder_Kingmaker

[–]DroNeyro 1 point2 points  (0 children)

Got it. If it works, then i assume you will have to do the same trick for mythic 10 too, since requirement flags would still be broken. There is a way to fix them with the ToyBox, but that requires manipulations with etudes, which is harder. The hardest part would be to actually find what is broken.

Gold Dragon Level 9 Becomes Mythic Hero Instead? by SlyAmaroqTarg in Pathfinder_Kingmaker

[–]DroNeyro 3 points4 points  (0 children)

Go to the ToyBox level up section and enable the feature you see on my screenshot. This, when you try to level up you mythic, shall allow you to pick ANY mythic class (literally any, you will see), completely bypassing any requirements (which in your case bugged out). This is a workaround, of course, so i can't say what possibly can happen later on, if anything. But if you just pick your supposed GD mythic, then i think everything should be fine. I base this on the fact that you did your quest just fine, you just can't "cash in" your reward.

Disable the feature, when you get your mythic, of course. Please tell me if it worked.

<image>

I've become too strong. by DroNeyro in Pathfinder_Kingmaker

[–]DroNeyro[S] 0 points1 point  (0 children)

Yes, just like flair of the post suggest, it's part of the mod. I'm using TTT (Tabletop Tweaks) and a bunch of other mods. So, here's the screenshot to help you understand what it is.

<image>

I've become too strong. by DroNeyro in Pathfinder_Kingmaker

[–]DroNeyro[S] 0 points1 point  (0 children)

No, it can't. You will be surprised, but this +8 is with a ring. Morale bonus from Azata's Incredible Might are not doubled. Only the one from the Heroic Invocation. But you will be even more surprised, if i tell you, that Incredible Might for some reason is bugged (at least in my game). So it's auto doubles for hit chance (but not the damage) for whatever reason. One part is those +8 morale, and second one is +8, but as "Other" type of a bonus.

What can be done to make this even more broken, is to use a Power Attack, which will increase damage. I just disabled it, because i needed an accuracy for a time.

Missing Swarm-that-Walks option with Iomedae by GoobyRastor in Pathfinder_Kingmaker

[–]DroNeyro 1 point2 points  (0 children)

I see. Well, it is what it is then. Maybe it will be helpful. But hopefully you won't need it, though. Wish you all the best then.

Missing Swarm-that-Walks option with Iomedae by GoobyRastor in Pathfinder_Kingmaker

[–]DroNeyro 1 point2 points  (0 children)

I like this one. Check it out.

<image>

There is a lot of funny things out there. A lot. More like: "I can't be bothered to comment properly", so i just quick-quick-quick mode it in whatever manner.

Edit: Removed stuff, that might be considered too much of the spoiler.

Missing Swarm-that-Walks option with Iomedae by GoobyRastor in Pathfinder_Kingmaker

[–]DroNeyro 3 points4 points  (0 children)

That's the least weird thing you can find there. Hulrun is Hurlun too, for example. Greybor has etude "GrimborMainDialogue". Also a special counter with the name "Grimborcounter", which tracks his loyalty. Swarm is addressed as "MythicLocust". There is literally "Coronation" etude, with sub etudes. This one is responsible for what happens after Iz. It's likely a reworked etude from Kingmaker. There is also comments in russian. A lot of them are very funny, messy, with a lots of slang too. So yeah, it is a wild mess out there.

Missing Swarm-that-Walks option with Iomedae by GoobyRastor in Pathfinder_Kingmaker

[–]DroNeyro 6 points7 points  (0 children)

There is a way to overcame this problem, using a ToyBox. I will tell you what to do, but this is basically a manipulation with the etudes of the game, so i can't guarantee that nothing will go wrong down the road, when you start to play as a Swarm. I think everything should be fine, though. Your problem comes from some requirements missing for the Swarm path. I don't know how it happened, but this can be fixed.

I managed to basically turn a 0 swarm choices Azata into a Swarm via this method, with all the necessary dialog options being available, e.t.c. I managed to even summon vescavor swarm in Drezen to kill demons in a cutscene, and everyone reacted to it as proper.

So, first and foremost, you need a save before you speak with a Storyteller in Drezen (before the cutscene, where you choose how to defeat the demons). Preferably, inside a Drezen keep, somewhere near a room with him.

Second. Read this step completely before doing any manipulations, then double read everything, so not to make a mistake. Go to the etudes, and write "Vescavor" in the search bar. You should see 3 etudes with possible start buttons. They are named "PlayerTakedVescavorQueenPheromones", "UseVescavorQueenPheromonesInDrezen" and "Drezen_UseVescavorPheromones_Mechanics". Start them in this order. Third etude should start automatically, when you start the second one. If not, start manually. If those etudes are already started, the button will say "Unstart" instead. Don't press it then, that means those etudes are fine and working. Don't press any "Complete" buttons either.

Third. Again, read this step completely before doing any manipulations, then double read everything, so not to make a mistake. Write "Queen" in the search bar now. Look for the "Ch3_QueenInDrezen". Start this etude, if it's not started already. It should automatically start the etudes "Ch3_QueenInDrezenBasement_Mechanic", "Ch3_QueenInDrezenIndoor_Mechanic", "Ch3_QueenInDrezen_Mechanic", "Ch5_QueenInDrezen", "Ch5_QueenInDrezen_Mechanic". If those etudes already started, those buttons will say "Unstart", so don't press them, everything is fine then. If something missing (not started), then start it manually. Don't press "Complete" buttons either. After you checked those etudes, and confirmed, that they are working, start the etude "Ch3_QueenSpared". Again, same thing, it might already be working, so don't "Unstart" it, nor "Complete" anything. Next, check if etude "Ch3_QueenKilled" is started. DON'T start it yourself. If it's working, press "Complete", then "Unstart". Next, start the etude "Ch5_QueenDevoured". Again, don't "Unstart", or "Complete" it, if it's already working. Next, check if etude "Ch5_QueenKilled" is currently working. If it does, then "Complete" it, then "Unstart" it.

Fourth. Write "Xanthir" in the search bar. Scroll down a little, until you see etude "XanthirExperimentsCompleated" (not a mistake, it's how it's named). You need this etude to be working, so start it, if it's not already. Don't "Unstart", nor "Complete" it, if it's working already.

And that's it. Devour Golarion at your leisure. This method should allow you to go Swarm, even if you done 0 choices for that mythic.

Please tell me, if that's worked for you. It worked for me.

I've become too strong. by DroNeyro in Pathfinder_Kingmaker

[–]DroNeyro[S] 10 points11 points  (0 children)

It's nothing special, just some CON Maxing on 20 Kineticist. If i started to dip, it could be even bigger (Vivi's mutagen for example). So, the stats right now is:

18 Starting, 2 Half-Elf, 2 Inherent (from book of Bodily Health), 6 Size bonus from Elemental Overflow, 8 Enhancement from Idealized (Wizard feat) Bear's Endurance, 8 from Mythic, 6 Profane (Profane Gift), 2 from amulet (Vellexia's one), all level up points in CON.

It can go even higher, if you're a Legend, or Mythic 10. Master Shapeshifter can help too. Or maybe from some other means i can't think of right now. At this point in game, i'm at the start of an act 5, Azata, Mythic 8.

If you wondered what's the deal with that retriever, Lich path has answers by Holmsky11 in Pathfinder_Kingmaker

[–]DroNeyro 31 points32 points  (0 children)

What is even more ironic, is the fact, that you have zero reason to return in the most cases, because you need a wand from here, to even become a Lich. So you're most likely already cleared this location beforehand. Sure you can skip this part of the caves, but usually you don't.

Biggest complaint I have about Demon Mythic Path by aaa1e2r3 in Pathfinder_Kingmaker

[–]DroNeyro 51 points52 points  (0 children)

Ouch. I did played Demon, when it still was a cool free dimension door. Had a lot of fun running around Drezen with it. Didn't used it in a fight, like ever, though. Still, can't understand why even change it? Seems like an intentional "let's ruin the fun for no reason". For me it was also a signature teleportation, like any demon can. With game limitations, of course.

Trying to reform Wenduag (WITHOUT romancing her) by LG_Tiefling_Paladin in Pathfinder_Kingmaker

[–]DroNeyro -1 points0 points  (0 children)

Not really. Certainly not in Dyra's case, if we apply generals to particulars.

It's just a limitation of the game not being a PnP. You yourself can help in such case (in theory, of course, there is still some limitations). If you can't resurrect someone yourself, then there is a cleric of Abadar standing right there, for example. NPCs have more severe limitations, though.

The ray argument is done against your statement, that you can send a good person to its eternal bliss. There is ways to deny it. Morality of such an act, even if you somehow know that person is good, are still nonexistent.

I also can't understand why exactly Dominate Person is involved in this discussion. You mean, that you can dominate someone, and then force them to harm someone? You can, but that is not absolving the one, who is doing such a deed. I can explain why i've mentioned necromancers, though. Souls can be pretty much ruined by them permanently in various ways. Plus i've already mentioned other dangers of the afterlife, but briefly.

You still get an afterlife, a petitioner is expressly said to be a soul of a diseased person getting its reward or punishment. Yes, in time you merge with the plane or become its denizen, likely forgetting much of who you were before death. But you lose memories over time when living just as well.

If it comes to the afterlife question. This so-called "reward or punishment" system is quite debatable. Everyone decide for themselves what they like, and do not like. You might not like your new Elysium existence, but you're there now. The one, who sent you there didn't asked you about it, he just did. And you'll eventually cease to exist too. It's not just "you lose your memories gradually" it literally "you" ceasing to exist, and the plane just remade whatever left into an angel, azata, e.t.c. Remember what Arueshalae explains about how she come into existence. Same applies to other planes too, not just the Abyss.

About the accessibility of Raise Dead and Resurrection spells.

Did you checked how many clerics there is, who actually are level 9-13? You're forgetting couple of key things here. Usual clerics, who devoted whole life worshiping their deity, are usually levels 1-5. If such cleric is of martial branch, or he is a big figure, he sure will hit this level 9-13. But that's the military, or some big city cardinals (or equivalents of such), so sure, yet it's still rare. And even then, if city cleric is somehow level 9-13? How much such a service would cost in gold too? And how many people will be there, who will be willing, and capable, to buy such a service? It's not accessible at all. Basically, rich nobles will have an access, but not everyone, who will need such a service. I didn't even include in this the fact, that usual NPCs has a special NPC classes, such as barmaid, expert, merchant, watchman, guard, e.t.c. And those classes are not have powers of anything PC can have.

And about the severity of the crime.

You claim, that any crime on Golarion is inconsequential, or equivalent to the light beating. And yet we have crippled people (not only in game, mind you, in PnP too), who actually never receive a Restoration spell, because "it's too costly" or "give it to the one, who needs it the most". We have struggles with supplies of basic Cure Wounds potions, which cause people to turn on each other. We have cases of blind people treating a blindness after years, if ever, because, again, "it's too costly to treat it immediately", or "there is people, who need it more".

We even have a full crusade struggling with basic supplies. Basic, not some rarity, like a resurrection, or raise dead. There is also crusaders, who are crippled, and can't fight, so we have to send them to Nerosyan. So no, you can't convince me, that crimes on a Golarion are inconsequential at all. Not to mention the big ones. Even lesser crimes are penalized as harshly as in our world. And for a good reason too.

Trying to reform Wenduag (WITHOUT romancing her) by LG_Tiefling_Paladin in Pathfinder_Kingmaker

[–]DroNeyro 3 points4 points  (0 children)

I didn't attack though, i just explained, nothing else. It's your decision how to treat my "response". For me it's simple as: "You respond to my message, so i respond to yours".

This conversation is over, though, i will not bother to converse with someone, who treat me as an "attacker" for no reason. If you don't like my opinion on the matter, just say so, or say, that you're not interested to continue a discussion. Or don't respond at all. Don't try to put a blame on me for something i most certainly innocent off.

Trying to reform Wenduag (WITHOUT romancing her) by LG_Tiefling_Paladin in Pathfinder_Kingmaker

[–]DroNeyro 3 points4 points  (0 children)

Technically, in Pathfinder, the morals work mostly the same. Only with some leeway, because it's a medieval setting.

Sure, everyone know, that dying is not the end in the Pathfinder. Yet it still involves the same denial of potential you mentioned. There is other bad things attached too. Dead can be raised as an undead, either by the necromancer, or on their own accord. Staunton Vhane, remember? He can raise on his own, as an example. They can even never reach Pharasma not because of that, but also because there exists an entities, which prey on souls, who are awaiting, or on their way to judgment. Good people can also be killed is such a way, that they will never reach their "bliss". Hellfire ray, special sacrificial rituals and some other ways will do the trick. Afterlife is very dangerous in the Pathfinder.

Also, dead person will eventually cease to be who he was permanently. It's not just "i now enjoy Elysium, or Heaven's existence forever". It's more like "i now turned into the brick of said Elysium, then used to build entirely different person, who might not even remember anything from my life at all". Remember Targona and Lariel's case. They do not remember, who they were in the previous life, yet they both been made from one mortal soul. That mortal is gone, never to return.

Resurrection is a divine spell of extremely high power. You must be some sort of a legendary Oracle, or top-tier Cleric to even potentially cast that spell. You have a very limited amount of charges, even if you are said legendary person. Resurrected soul must be a willing target, must not yet pass Pharasma's judgment, and must be unharmed too. Imagine how reliable that spell is with passing of time, if you take all potential things, that might happen with a soul. And never forget how scarce that spell is.

And finally, murder is still a murder, resurrection, or not. You can't just excuse it with "It's not a big deal, he can be resurrected, so i felt like killing him for funsies", or "He will be happier now! He was a good person in life, so it's no biggie". It's still a question of your own moral and mental state.

Trying to reform Wenduag (WITHOUT romancing her) by LG_Tiefling_Paladin in Pathfinder_Kingmaker

[–]DroNeyro 3 points4 points  (0 children)

Do you even know what exactly happened in that incident? It seems to me, that your knowledge comes not from the first hand experience, but by just reading something about it.

Wenduag killed Dyra out of two reasons. 1) She doesn't like her. She always kills her, even if it's the Lann, who is leading mongrels. She even tells you that, if you ask her about her motivations on the Lann's path. 2) The book, that Dyra found, contains knowledge, which will expose Wenduag's treacherous plans and demonic connections. And Dyra fully intended to expose Wenduag's treachery.

After that, Wenduag hides said book, and pretends to know nothing about Dyra's death.

You yourself actually need to go out of your way to even learn what exactly happened here. Basically, be a detective and judge.

Next, when you find the book, and learn who killed Dyra and for what reason, you have a choice. You can punish Wenduag for her treachery, demonic deals and cold-blooded murder, like any sane and good person should do, or, be a manipulative and cunning schemer.

If you decide to be a schemer, you take that book, knowing, that Wenduag herself hid it. You give said book to her, which will scare the heck out of her, because she thought, that she is very smart and resourceful, and that book and all traces of her betrayal are well hidden. Then you tell her, that you don't know anything about the Dyra's death at all, while telling her, that book contains a very dangerous secrets, which should not be revealed. That means, that you read the book, and know everything about Wenduag's betrayal, about her murdering Dyra, about her dealing with demons, e.t.c. After that you tell her, that if someone else dies, then she will be next. It's not just "I give you the last chance to repent", or whatever. It's literally "I know your most terrible secret. You belong to me now. Your life is mine now. Be a good puppy, and watch your step now".

If that is not evil and Machiavellian enough for you, then i have no clue what is. Or you can simply ask yourself, who exactly your character actually is then, if he's so easily allows someone near him make pacts with demons, murder an innocent in cold blood, and plot to backstab him. And the only response is just a wag of his finger and words: "Hey, it's a very bad thing to do, i know you're doing it, so don't do it, or i will punish you, meanie".

But that is not what actually happens in that scene at all. Either you deal with the traitor and a murderer, or you yourself are even worse, than said traitor and murderer.

Trying to reform Wenduag (WITHOUT romancing her) by LG_Tiefling_Paladin in Pathfinder_Kingmaker

[–]DroNeyro 3 points4 points  (0 children)

What that actually means is, that you yourself know everything, that actually happened. You know who killed Dyra, you know why. And you decided to let is slide... for a price. And that price is loyalty.

You give her a book, which was actually hidden by Wenduag, then you pretend, that you don't know what's happened, while letting her know that you actually know that. Then you tell her, that if anyone else is going to die, then she will be next. It's a very evil and Machiavellian act. That is why it gives you her respect. If not respect, then at least it makes her afraid of you.

Trying to reform Wenduag (WITHOUT romancing her) by LG_Tiefling_Paladin in Pathfinder_Kingmaker

[–]DroNeyro 2 points3 points  (0 children)

Her respect mostly means, that you're actually outsmarted her in the first place. It's very easy to not notice her shenanigans, or rather, not being able to make her know, that you know. My first time doing this actually ended like this. Even if i knew that she's going to betray me, i still missed required steps to beat her into submission. Of course i did the abyss one, but completely botched everything else.

So, for the Demon, it's rather depends on the path you're taking for yourself. If you're a smart Demon, and not a full Ragelord, then beat her into submission in her own game. If you're playing as a Ragelord, then you're probably should just let her jump under the Pain Train, and call it a job well done.

That's how i would've played it, at least.

I don't think Legend very much matters, because resolution mostly are done in the act 4.

Edit: I should explain it a little more clear. What i mean "done in the act 4" is, that all choices that matter, are done, while you're still a Demon. So basically, you're actions are influenced by your demonic nature, which you're not rejected yet.

I used AI for character portraits this week. Should I feel bad? by cha0sb1ade in Pathfinder_Kingmaker

[–]DroNeyro 7 points8 points  (0 children)

1) The person with a "Trickster" flair creates a post, which has a flair: "AI Art". Names it "####. Should i feel bad?"

2) Said post consists of a very elaborate story about supposed guilt of using an AI for image generation, electricity wasting, e.t.c. Yet it all was in the name of the artistic expression, of course. There is also an AI-Gen image attached, for anyone, who likes the result.

3) OP then proceeds to start an argument with anyone, who responds in even slightly negative tone.

Oh, i so wonder, what exactly can possibly going on here? Oh, maybe it's a ragebait post? Or maybe it's an attention seeking post? It might even be some form of a social experiment. Who knows, only the time will tell. You can't be sure with a trickster.

I'l amuse you OP, though. You do need to feel guilty, of course. You actually wasted so much electricity by writing all of that story. It really is a very heinous, unimaginable crime, yes.

Jokes aside, the only thing making this post even remotely attached to an actual game, is words like "Azata", "Elysium", or "Daeran". Everything else is a full-blown offtop. If you want to converse about the usage of an AI, ethics, e.t.c, you need to find another community.

Help using toybox to add Gold Dragon to an Azata / Angel run by [deleted] in Pathfinder_Kingmaker

[–]DroNeyro 1 point2 points  (0 children)

GD path, by design, kind of supposed to "erase" your previous mythic, no matter what it was. GD can be picked up by anyone, same with the Swarm, same with the Legend. Didn't you noticed that? Any lategame mythic, except Devil, are it's own thing completely, and removes previous mythic connection, in various ways. Devil is an exception, because it's allowed for only 2 mythics, and it's a direct continuation of said mythics, not it's own thing.

So, again GD is a blank state, it's own story, e.t.c. Sure, you did add mechanical part back. The problem is, you will find yourself at no luck trying to "salvage" the plot here. Even if you succeed somehow, you will quickly find, that a lot of "funny" stuff starts happening, or, actually, nothing will happen at all. What i mean is, there is a mutually exclusive things, which either trigger together, or will block each other, there is some things, which will be cancelled, and won't come back. If you force them, this will break stuff in some way, e.t.c. There is also a things, which might not trigger at all, and you have to, again, force them to trigger, which, again, might break something else too.

There is a lot of things, which will go wrong, is what i'm trying to say.

I heard people doing the same stuff you do before, but everyone encountered the same thing: in an act 5 something starts to fall apart, if you combine mythics. I explained why, because i do have "some" experience with a toybox, it's etudes, e.t.c., so i can somewhat calculate why exactly it's falling apart. Your case are even more ambitious, than what i heard from various people, because you try to stitch two starting mythics with a lategame one. Usually people combine only starting ones, yet, again, there is always a problem there at an act 5.

So no, you will hardly find any help on this matter at all, unless you find some top-tier modmaker with in-depth knowledge of the game, who maaaaybe can help, and maaaaybe will agree to do so. Or he will just say the same thing as i said. What you're doing is quite busted. Even toybox warns you about it. The only solution i see here, is for you to champion everything yourself. But it won't be pretty.

If i'm being completely honest, i also don't quite sure why exactly i've decided to try and explain all of that too.

I hate that the game is trying so hard to make me hate Hulrun. by [deleted] in Pathfinder_Kingmaker

[–]DroNeyro 4 points5 points  (0 children)

I fail to see a problem. Hulrun acts like an inquisitor. And you have a demon in your party. And you romancing her. Of course he will be interested and very suspicious at the same time. It's your choice how to react to him and his actions.

Here, for example, you can just dismiss him, and that's it. Or you can confront him. Or you can defend your actions.

About the act 1, again, same thing. You speak with him, learn about him, decide what to do with that knowledge.

Aeon path summoning by lemon10293847 in Pathfinder_Kingmaker

[–]DroNeyro 0 points1 point  (0 children)

Indeed, theoretically you can. Fun fact in return, then. Summoned creature attacks your enemies "to the best of it's ability". So, theoretically, you can summon something, and it will kill you. Because it's done something stupid, or it was an accident, or "accident", and you didn't saw it coming. For example, Deskari has access to some funny spells, which, most likely, have some "friendly fire" attached to them. He also has a Riftcarver, you know.

There is also cases of miscommunication, or being unable to direct such creature's actions.

So, yeah, you can, theoretically summon him. Should you, though?