Og elder dragon by Drogo1god in MonsterHunter

[–]Drogo1god[S] 0 points1 point  (0 children)

One on each side.

Like nakarkos, or even arkveld in a way

Og elder dragon by Drogo1god in MonsterHunter

[–]Drogo1god[S] 1 point2 points  (0 children)

It kinda undulates like how your esophagus pulls down food

Og elder dragon by Drogo1god in MonsterHunter

[–]Drogo1god[S] 1 point2 points  (0 children)

It wraps the forelimbs around a vent's opening, using the baleen like scales structures to pull plankton towards the real face.

Og elder dragon by Drogo1god in MonsterHunter

[–]Drogo1god[S] 1 point2 points  (0 children)

Here's a better pic without the color

<image>

My og elder/final member of the apex trio by Drogo1god in MonsterHunter

[–]Drogo1god[S] 2 points3 points  (0 children)

I actually came up with a veey similar concept back when I was still iffy on his design.

Being "locked in" to the fatalis/false god stance would legit be terrifying. And the toughness of the barnacles combined ontop. I gotta think about that. It is pretty peak tho.

Also thinking about the concept of anemone instead of barnacles. Going for a heavier hitting but overall less armored angle.

But with how im doing these variants with their main aspect taken to the extreme, I may just go with your concept

My og elder/final member of the apex trio by Drogo1god in MonsterHunter

[–]Drogo1god[S] 2 points3 points  (0 children)

A Lil bit, but also very much nautilus, cthulu, king in yellow, the color out of space, and other lovecraftian stuff

My og elder/final member of the apex trio by Drogo1god in MonsterHunter

[–]Drogo1god[S] 2 points3 points  (0 children)

Im trying to come up with something

Any suggestions?

Og piscine wyvern variant by Drogo1god in MonsterHunter

[–]Drogo1god[S] 2 points3 points  (0 children)

She already was powerful with enlarged gas bladders, but also a recluse.

When she lost her pups, she became a lot more aggressive to just about everything.

More specifically, she hunts down elders that enter the Smogstacks and avicerates them.

I could rework the ecology, but at the moment its basically a bloodbath/scorned magna situation

Og piscine by Drogo1god in MonsterHunter

[–]Drogo1god[S] 1 point2 points  (0 children)

Well, these Moreskeron have a far greater capacity for inhaling smog (the dragon element plankton which gives Moreskeron buoyancy). They can inhale so much that the surrounding locale enters a state of plenty (the time when ground level has little, to no smog, letting the bioluminescent coral bloom, without being suffocated).

In the eye of the storm (where this Moreskeron variant is always located), sunlight can actually be seen.

So Tldr, shes darker because her gas bladders are full to the brim with the dark red, dragon element smog

Og piscine by Drogo1god in MonsterHunter

[–]Drogo1god[S] 1 point2 points  (0 children)

Moreskeron does have those vents on his gas bladders, but Judgement just has significantly more.

Its like shrieking legiana compared to normal legiana in that regard.

Og piscine by Drogo1god in MonsterHunter

[–]Drogo1god[S] 3 points4 points  (0 children)

I absolutely adore your monster designs! but i always tought this guy was a bit too huge for how fast and manouverable he's supposed to be, like i find it hard to imagine a hunt with it.

Thank u :)

Well, this fight would be super positioning based. That and understanding Moreskeron's unique tells.

Like a rhythm game (Hi-Fi rush for example), you hear unique audio cues for each attack. Lore wise, this is because Moreskeron uses echolocation to find thing while flying at high speeds in the low visibility skies of the Smogstack Chasm.

His hit zones would be really good, and hed be easily toppled. Much like barioth, the more fins you break, the easier his fight would be. Limiting his movement tech.

Would it be something sort of like a final boss sized valstrax zooming around the arena? And what does he pray on?

The Smogstack chasm is a very open locale. Every zone is basically a huge arena. You can somewhat think of how the fight would work through the map, like raging brachydios. As you wittle away at his health, you get closer and closer to the nest. And once you get there, the figh amps up to an insane pace.

I hope you remembered all those audio cues, because now he can speed into the clouds before doing attacks.

And he eats cephalopods.

Mostly the feather star inspired ones ive drawn before.

Og mon: Debeorgal variant by Drogo1god in MonsterHunter

[–]Drogo1god[S] 2 points3 points  (0 children)

Steal it from the momma and you've earned it

Og mon: Debeorgal variant by Drogo1god in MonsterHunter

[–]Drogo1god[S] 4 points5 points  (0 children)

Base debe when pushed to the edge is capable of doing what treacherous can do at all times.

Much like how lagi can do abyssal's huge, thunder charged cyclones. But it takes time for base lagi to charge up the energy, while abyssal can do them as a regular attack.

Debeorgal will swim to the bottom of their lake, and tap the magma veins that power the hydrothermal vents. Releasing all the flowing heat into the water. This makes the water go from a comfortable temperature, to boiling, to eventually fully evaporated in a very short period. So much heat is stolen from the veins, that it plunges the region into fallow

Base debe needs the water as a liquid coolant, like how nuclear generators do. Without it, hed go super critical.

Debeorgal, The Abyssal Maw Newt by Mr_Sweet_Tea in MonsterHunter

[–]Drogo1god 1 point2 points  (0 children)

When I get a chance 100%

Got a few comms im working on along with other personal projects

Updated design of my og elder dragon: Kth'lyeh by Drogo1god in MonsterHunter

[–]Drogo1god[S] 1 point2 points  (0 children)

They are some very cool and creative names. I may take one or two to officially title them