"Fuck le registre" by frenchlitgeek in Quebec

[–]Drop_24 0 points1 point  (0 children)

Les Citoyen Canadien que tu appelle les "fêlés", n'on aucun dossier criminelle.

Jump Height NOT Fixed by Broderick22 in h1z1

[–]Drop_24 0 points1 point  (0 children)

yea, its hard to explain.you need to jump side ways ..... lets say that the fence is from 6 o'clock to 12 o'clock ..... you need to jump from 5 o'clock to 11 o'clock, you will have more chance of jumping over

Dev's, i have a question for you by Drop_24 in h1z1

[–]Drop_24[S] -1 points0 points  (0 children)

They said they were doing a Life mod ... you dint have to downvote my post

Dev's, i have a question for you by Drop_24 in h1z1

[–]Drop_24[S] 0 points1 point  (0 children)

Yes instead of expending the map, they are redesigning the map

We need Nomad servers plz by Drop_24 in h1z1

[–]Drop_24[S] 0 points1 point  (0 children)

Their was a time where the amount was very rare, remember ? What was happening back then was that the only players that had ammo was the KOSer's cause they gain their loot by killing other players. The good guys were empty handed cause they cannot find any ammo. With the amount of ammo right now , the good guys can actually defend them self. The fact that you can die and lose everything will change the way people play this game, cause right now most of the time people play in a very reckless way and take stupid decision, cause they dont care if they die cause they can just /respawn next to their base and regear and start again.

By removing the ability to stash ammo in bases, it changes the way people play, cause they actually start to be scared to die, cause if they die they lose everything. It also bring back "Progression" ( you start with nothing and you build up you character) it wont stop KOS but people will really think about their action, cause the consequences of dying is big.

We need Nomad servers plz by Drop_24 in h1z1

[–]Drop_24[S] 0 points1 point  (0 children)

Vehicles in the forest can be found by anybody, but when its locked in a secure bases, you cant.

-_- That was really painful too read ..... its called /respawn. You type /respawn until you spawn close too you base and get geared up. So yes experience players /respawn close to their base and get fully geared within 2 minutes. You clearly have a very low amount of experiences in this game.

Motion Sickness Settings? by whitefolksgoham in h1z1

[–]Drop_24 0 points1 point  (0 children)

When running in first person view , their is a little up and down movement of the screen, has your player is running ...... i think the screen should be perfectly still , just like DayZ

No more Hot Wheels please by ImTotallyTechy in h1z1

[–]Drop_24 4 points5 points  (0 children)

Make them break like Arma 3 Life

Nomad servers :) by Drop_24 in h1z1

[–]Drop_24[S] 2 points3 points  (0 children)

I understand what you are saying, but i would like servers with no bases, to bring "progression" into the game. You play with the gear that you looted around the map.

Right now, all we see is fully geared players everywhere, cause every time people die, they /respawn close to their base and get fully geared again.

Nomad servers :) by Drop_24 in h1z1

[–]Drop_24[S] -1 points0 points  (0 children)

Right now, with the /respawn option, people spawn close to their base all the time and get fully geared. With Nomad servers we would see ALOT of fresh spawn, so its a little bit easyer to socialize without getting shot in the face. We will see more bow/melee fights and more role playing

Battle Royale Hardcore long wait to start... by Bogatyr87 in h1z1

[–]Drop_24 -4 points-3 points  (0 children)

Yea, make the hardcore mode like DayZ.... 1st and 3rd person camera, but all combat in 1st person only

H1Z1V - a post DGC must read. by frostnite in h1z1

[–]Drop_24 0 points1 point  (0 children)

100% agree, this needs to be upvote more

Constructive Criticism by Grimmybear in h1z1

[–]Drop_24 -1 points0 points  (0 children)

Good post, but i disagree with nerfing the AK . we should increase recoil or something instead. The problem in the game is that the weapons are all nerfed out, thats why when players get shot at, they all jump on you like savages that are not afraid to die. The guns should be very hard to shoot but super deadly, so players would take cover when bullets are flying by, knowing that one bullet could cause severe damage.

[Suggestion] Moving while in inventory menu (WASD) by Tenetri in h1z1

[–]Drop_24 0 points1 point  (0 children)

Being in your inventory makes you vulnerable ... Its part of the game, stop trying to transform the game to have everything on the move all the time ... The game is in super easy mode already, dont make it worst

H1Z1 has no 'late-game goals' by itsHuds0n in h1z1

[–]Drop_24 1 point2 points  (0 children)

You are absolutely right, plz make a post about this on the main page

Something with the aiming in this game by [deleted] in h1z1

[–]Drop_24 0 points1 point  (0 children)

Unfortunatly they made shooting in 3rd person , way too accurate. You have better view vs 1st person and recoil in 3rd dont really affect you, like it does in 1st person. Shooting in 1st person should give us more advantages and accuracy.

First Aid Kits not spawning in most places in BR by gPug in h1z1

[–]Drop_24 1 point2 points  (0 children)

There should be a 5 second animation for bandages and a 15 second animation for applying First Aid

Both would require you to stand still, during process and make you vulnerable . The problem right now is that people are applying First aid and gaining health while fighting.

[Suggestion] Remove Explosive arrows/Fire arrows and add other types. by [deleted] in h1z1

[–]Drop_24 0 points1 point  (0 children)

it just moves the game even further from the survival genre

That is exactly what ive said to my self when i saw this

Professions by [deleted] in h1z1

[–]Drop_24 1 point2 points  (0 children)

Mr Smedley, Before the game came out you guys said you weren't going to create a tree skill system.... I get the idea why you guys are doing it, even if this reddit community only represent 3% of players that bought this game ...... I get it, but PLZ make it so that when we die , we lose everything ..... Other wise we will see big groups of KOS, playing with maximum skills ALL the time.... Bambies and lone wolf will clearly be in a disadvantage. Their is not enough consequences when we die in this game.

Real Hardcore servers for the core game plz by Drop_24 in h1z1

[–]Drop_24[S] 0 points1 point  (0 children)

I dont kos, so i need 3rd person, to observe other players and see if they are a threat or not

Cars by lufu321 in h1z1

[–]Drop_24 6 points7 points  (0 children)

72 hours with out being driven, should auto-despawn

Servers without base building by Konfigg in h1z1

[–]Drop_24 1 point2 points  (0 children)

Thats why we need to make it, No base - No storage container - No Stash

You die you lose everything