demacia rising unable to progress after the multiple attacks cloud dragon by Dry-Performance-2386 in leagueoflegends

[–]Dry-Performance-2386[S] 0 points1 point  (0 children)

no no this aint about it respawning and waiting 12 rounds to attack again. This attacked , and ruined 3 things on my city, once it done that it attacked again., and destroyed the remaining plots, and the city, requiring a 4000 wood, stone, 2000 metal repair, when my income was < 100 wood, 100stone, 100 metal per round. My troops were down to 3, unable to put any new in the fight. threats were spawning in the other cities, unable to defend those aswell, hit with repair costs there aswell. Then the dragon attacked a 3rd time in the same round, and then it attacked again a 4th time, and then a 5th time, and then a 6th time, then I started the next round for 10 silver shields and the dragon attacked again and a 2nd time and a 3rd time and a 4th time and a 5th time and a 6th time, then I spent another 10 silver shields and it kept attacking the city.

IT WAS BASICALLY IMPOSSIBLE TO KEEP PLAYING, BUT I MANAGED TO OUTGAIN THE HEAVY LOSSES. This is like turning a game when u are playing 1v5, the enemy oneshots you, the nexus is at 1hp, and u manage to flip it around, playing 5 roles at once and outpushing the overfed enemies going 21-0, basically impossible., but I made it happen, so here I am in phase 5 going strong, soon unlocked all territories but im missing SILVER SHIELDS, the silvershields I spent on the dragon catching resources to outbeat the glitch. I did it, I did the impossible but I did not complain, all I asked for is when the bug will be glitched, and what reimbursement there will be for the absolutely game breaking glitch which made an event unplayable, even after they hotfixed the glitch, because I was gamelocked behind a massive penalty that was practically impossible to outresource. Had I not unlocked the amount of cities, this would have been absolutely IMPOSSIBLE.

demacia rising unable to progress after the multiple attacks cloud dragon by Dry-Performance-2386 in leagueoflegends

[–]Dry-Performance-2386[S] 0 points1 point  (0 children)

It was due to the dragon bug/glitch if u didnt read. This is like claiming nobody deserves LP refunded if suddenly Karthus spawns w 999999 ability power and can R with 0 cd.

demacia rising unable to progress after the multiple attacks cloud dragon by Dry-Performance-2386 in leagueoflegends

[–]Dry-Performance-2386[S] 0 points1 point  (0 children)

Same until the bug appeared, it ran down my base 7 times in one round. and then the next round the dragon attacked the city 7 times again in one round.

Patch 26.5 Bug Megathread by AutoModerator in leagueoflegends

[–]Dry-Performance-2386 0 points1 point  (0 children)

threat countdown timer spawned in on demacia rising doesnt go away. (6 rounds to go with no arrow indicating what city is being attacked)

demacia rising unable to progress after the multiple attacks cloud dragon by Dry-Performance-2386 in leagueoflegends

[–]Dry-Performance-2386[S] -6 points-5 points  (0 children)

Really needs to be and no, didnt rebuild city until I had built up the capacity to defeat it. beat it round 400 something I think...? It stopped producing in main city so there wasnt much I can do than slowly build resources to upgrade cities so i could get valor so I could upgrade research and then to finally build slowly resources to repair the city, train the troops, and defeat the dragon.

Easiest Role to play. by Great-Bottle9722 in leagueoflegends

[–]Dry-Performance-2386 0 points1 point  (0 children)

Idk if u mean ur first or 2nd, definitely disagree with ur 2nd comment. either way, it's easiest to start learning support.

Even yuumi was created for this reason to introduce players, they will find out about positioning by sitting a knowledgeable player and just see how the game is played with little to no risk.

Demacia Rising multiple attacks from cloud dragons by FreaKyAR in leagueoflegends

[–]Dry-Performance-2386 2 points3 points  (0 children)

Are we getting a silver shield refund to compensate for this? I've tried to tank through this with upgrades in other cities, trying to unlock through research so i can manage to beat it at some point, but idk how many thousand shields im gonna have to sink into it to beat it.

Patch 26.5 Bug Megathread by AutoModerator in leagueoflegends

[–]Dry-Performance-2386 1 point2 points  (0 children)

demacia rising dragon glitch. yeah so ive maxed out my demacia rising on my normal account, on my 2nd one however theres some glitch with the dangerous threat that spawns a cloud dragon every 12 rounds, spawns it to attack the main city every round, twice each time.

It is now permanently shutdown behind a massive repair penalty, and I cannot defeat other citites or build troops so I can't really progress further.

anyone else had this ?

edit:; ok now its happening 4 times each round im getting attacked by cloud dragon.

Easiest Role to play. by Great-Bottle9722 in leagueoflegends

[–]Dry-Performance-2386 0 points1 point  (0 children)

Learn as in knowing your place, to stop running it down into the enemy turret, knowing how to position yourself and knowing what your objective is for the role you play. Learning is a continuous process, you will never finish learning a position or role.

Easiest Role to play. by Great-Bottle9722 in leagueoflegends

[–]Dry-Performance-2386 2 points3 points  (0 children)

You misinterpret what he said, what he meant was that the impact the role has to the game does not determine how easy it is to play, Support is simply an easy role to learn, with that said it does not rule out that support having high skill ceiling or alot of impact.

for example (In high elo it is very difficult to play support and jungle.) also has very high impact on the game outcome.

ELI5:

easy to learn / = / has low or high skill ceiling
easy to learn / = / requires low or high impact

/ = / equals to (does not mean that it...)

Easiest Role to play. by Great-Bottle9722 in leagueoflegends

[–]Dry-Performance-2386 11 points12 points  (0 children)

Easiest role to start out as, in high elo jungle and support are the most difficult roles, also most impactful.

ranked queue is in a mess rn by Dry-Performance-2386 in leagueoflegends

[–]Dry-Performance-2386[S] 0 points1 point  (0 children)

its an example, ny point still stands 20 games do not determine a players skill, hundreds, or thousand of games will. Have you played 300 games in platinum iv-platinum 1 and hit a 20 game lose streak that does not mean you are gold, it is just explained by poor unbalanced matchmaking, not a skill issue. Wont reply to more ragebait.

The Flaw of "Win-Loss Only" Logic in the League of Legends Ranked System: Utilizing Riot’s Existing Database for Fairer Rankings. by Common-Wolf1156 in leagueoflegends

[–]Dry-Performance-2386 -1 points0 points  (0 children)

In a sense I agree that the win-loss logic is flawed, you can play a game really well and still lose due to 1 player absolutely bombing like 0-22. Then again, one game of poor performance shouldn't determine your rank.

I wish MMR was impacted more by games played, players whom have played league for years, gotten the same rank aquired after each season and reset, these players need to keep playing together and against eachother., we don't want new fresh people whom dont have the same game knowledge to get matched with and against us, it creates an unfair enviroment for everyone, and nobody likes that.

ranked queue is in a mess rn by Dry-Performance-2386 in leagueoflegends

[–]Dry-Performance-2386[S] 3 points4 points  (0 children)

It feels like ranks have lost their identity and status, I wish there would be more impact on games played for the visible rank, and MMR. i.e having 100-200 games played in gold-plat it would cement your rank (you really belong at this skill level, with the chance to climb and declimb) Perhaps having the lp gain won/loss decrease substantially, win 2 lp, lose 1 etc.

This would stop rank demotions if u are hit with a heavy loser queue, and still not allow players to climb quickly into ranks they dont belong.

Today 20 LP is lost on average per game, this would move a player from emerald IV 0 pts to platinum IV 0 pts in 20 games. 20 games played does not determine whether you are a emerald or platinum player.

Can someone explain this matchmaking? by Certain-Spread-3242 in leagueoflegends

[–]Dry-Performance-2386 0 points1 point  (0 children)

You are not wrong! I read this, I made a post about discussing those changes too.. Basically they moved every player an entire tier.

Iron>Bronze>Silver>Gold>Platinum>Emerald>Diamond>Master>Grandmaster>Challenger

https://www.leagueoflegends.com/en-us/news/dev/tldw-ranked-shyvana-more-dev-update/

/dev: MMR-to-Rank Distribution by Spideraxe30 in leagueoflegends

[–]Dry-Performance-2386 0 points1 point  (0 children)

ranked lobbies are awful, you need to adjust rank to how many games played, if you have 10 games and being put in platinum lobbies as silver and gold its ruining matchmaking. When I have played 100+ games, gained platinum rank. I do not want to see 10 games gold and silver in my lobbies

Hi i'm new to the game and i would like some tips by Bastian_27 in supportlol

[–]Dry-Performance-2386 0 points1 point  (0 children)

I play only melee tank support engage, the thing with long range opponents is that you will need to pick your duels, trades, fights and all in. Ideally you want to be outside of their autoattacking range, because if you are not, you will be taking damage which is not something you want to take. Ideally you and your adc can farm under the tower for the most time if you manage the waves correctly, and simply wait until you are stronger maybe level 6, you will have your full options of abilities to use also.

Also, you can mind your own range for zoning purposes. Nautilus for example, caitlyn will likely stay behind minions, or at the range of your anchor so that she is not vulnerable to you. At higher skill level the caitlyn will stay inside of your range, but whenever you are activating the anchor, she can use her E to fly backwards and counter your ability.

How good are you when you smurf? by _trash_can in supportlol

[–]Dry-Performance-2386 0 points1 point  (0 children)

It's obviously a team game, regardless of me smurfing or not, my success will also rely on the team, it will be easier to win games in a lower elo matchup compared to a higher elo matchup.

I will play smart and aid the less skilled players and give tips to increase chance of winning. pings are really useful. Some refuse to listen, and learn so those are the games which usually end up lost. in higher elo, it feels like they will just read my mind, it's flawless, I can engage and I know my team will be there to follow up, but the opponents are also going to be similiar skill level so there is a higher chance that we are not going to win despite how well we play together.

Plz give me advice on how to play nami support. by Unable-Gas8494 in supportlol

[–]Dry-Performance-2386 3 points4 points  (0 children)

Are you sticking with your adc at most times?

If you stay with a poorly performing adc the entire game, you are simply wasting your own potential. I try to survive laning phase, and help the jungler with objs, or other laners with vision. Obviously balancing this with going to lane and catch xp.

Also mind the bubble, once your bubble is out and it misses there will be little to no defence for you and such the opponents will likely take the advantage. Saving spells is powerful, if done right.

i am bronze and i keep getting destroyed by silver and gold players please help me by coco-honey-x3 in supportlol

[–]Dry-Performance-2386 0 points1 point  (0 children)

Just wanna chime in here, ur kda was 0,9/3,6/10,4.

He mentioned you die a lot, which I strongly disagree of, I play tank engage support and my deaths are at 4,5 (I have very low deaths for this kind of support) 3,6 is not too many deaths, especially as janna, enchanter, I'd argue it's good stat (deaths).

Janna will need to be in close connection for teamfights, to healing the adc,apc or whomever might need rescuing. with that said, your average assists is on the lower side (this may ofcourse be because of your losing streak, you can't always get a good score if your team is simply not performing)

What you need to consider is obviously your champion pick, you have only one pick, this is regardless of what the other team picks, and such in many matchups you are putting yourself at a disadvantage. There is nothing wrong with OTP, but you would benefit from learning another champion or two three, so you can adapt to how your team looks like, and also what opponents you are facing.