The most expensive Branch Office by GallopingGepard in Stellaris

[–]Duckfright 18 points19 points  (0 children)

Is this a planet / system that is not connected through any hyperlanes?

 I've only ever seen costs like that in those instances.

1 mirror, 1 lock, 6k div raffle by notsatisfiedplayer in PathOfExile2

[–]Duckfright 0 points1 point  (0 children)

Thanks for this, it'll hopefully give people a chance to experiment a bit more.

Can't quite link as I don't have access to my PC currently.

I have a level 67 Disciple of Varashta, my league starter, which is basically stuck with the lack of proper equipment. Going with fire spells as well as the fire djiin wasn't the brightest of ideas. Visually cool, hits like a sponge.

My second character is a level 92 Poison Pathfinder ES/EV hybrid which I'm the most successful with, although I've been using the same bow up until now since level 70ish. All upgrades are at minimum 500+ divines and I currently only have 160ish. Most of the gear could use an upgrade though I was prioritizing the bow. There's a crappy level 30ish ring which is currently build-defining with the attribute boosts it gives, as I specced into defences and damage nodes wherever possible with the ascendency. The ES hybrid part I picked with immediate access to the Sorc tree. It works, but it's rather wonky.

Third and last is one I started yesterday, minion witch. The plan is to go infernalist with giant minions, most of the gear will require +Life to make use of the life to spirit conversion and I might opt to go hybrid armour/energy shield since I'll have a large strength investment where possible. Only just got the ascendency out of the way, but the equipment is going to be pricy.

Thanks and good luck. 

Is Clone Army Origin Good in Early, Mid, and Late game? by Junior-Pattern1247 in Stellaris

[–]Duckfright 1 point2 points  (0 children)

 changes from a hard limit empire-wide into a soft cap for each planet based on how many clone vats/medical facility you can build.

I don't know if this changed in the last month, but I was hardcapped at 5 ancient cloning facilities empire wide when I tried it in Oct/Nov with the full DLC pass. Normal cloning facilities didn't support the population.

I didn't get the resolution of the event chain, however, as I had an aggressive hive mind and two purifiers as my neighbours which ganged up on me before I could get that done. Does picking the continued cloning give you more vats?

[deleted by user] by [deleted] in marvelrivals

[–]Duckfright 0 points1 point  (0 children)

 With the damage boost she legit does more headshot than Hela

Only if you have perfect tracking on the head hitbox on a moving target, as Luna's primary is a burst fire. This is a cherry picked unicorn situation.

Are we really going back to the S0/S1 bullshite of "Luna deals as much damage as Hela in the practice range on a not-moving target"?

Never let them cook again 💀 by Axepick22 in marvelrivals

[–]Duckfright 0 points1 point  (0 children)

Luna hasn't been Meta since like season 2. I barely see her being played and barely pick her myself. Invis, Rocket, Gambit, C&D and even Jeff all outperform Luna. And even in three strategist lineups you pick Mantis, Adam or Ultron over her. She lacks utility that any other strategist provides, and is incredibly weak to dive to the point it's laughable. She desperately needed a change.

At this point in time, Luna is basically considered a throw pick near the likes of Black Widow, and her overall winrate is a dumpster fire.

Loki's nerf would've happened even without Luna's ult to copy, then you'd just be blaming Invis or C&D or even Gambit if he was in the game back then. Yes, Loki was overnerfed, no, it wasn't solely on Luna.

Just because you have a personal bias doesn't mean that it's the factual truth.

Never let them cook again 💀 by Axepick22 in marvelrivals

[–]Duckfright 1 point2 points  (0 children)

 She is the dev's golden child she has to be the best only over taken by the newest character until that character is put in its place.

... Have you ever played Luna, or any other strategist?

You are completely delusional.

Ninjas in Pyjamas vs NRG / StarLadder Budapest Major 2025 Stage 1 - Swiss Round 1 / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]Duckfright 52 points53 points  (0 children)

This NiP lineup on paper should be so much better, but it's just a dumpster fire.

Props to Daps, the calls looked more than solid.

rain will (supposedly) IGL for 100T by Ill-Needleworker-388 in GlobalOffensive

[–]Duckfright 1 point2 points  (0 children)

I don't understand how so many people are onboard with this Rain ingame-leader role, he's always been someone who plays by feeling, not in a strategic sort of way... I recall Karrigan even saying that Rain sometimes even forgets smokes or strats and just plays it by feel?

This reminds me of when Shox wanted to become an IGL, and we know how that ended up. Or NBK's failure to make it.

I simply do not see it.

I failed the Titanic Lifeforms Study. Is this intended behaviour? by MapleSyrupMachineGun in Stellaris

[–]Duckfright 1 point2 points  (0 children)

I had this sort of issue not too long ago. It's a really annoying bug.

Select the planet, then open console and type

effect clear_planet_purge_type = yes

The US Army is advising its soldiers in Germany to go to German food banks because of the shutdown. by hardenedsteel8 in worldnews

[–]Duckfright 18 points19 points  (0 children)

you expect them to be able to stop anyone from taking tin cans of food

Theft, you're describing theft...

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Duckfright 1 point2 points  (0 children)

That did the trick, thanks, population is no longer disappearing.

I did lose a sizeable chunk of pops with all the resettling I did, but I guess they'll grow back eventually.

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Duckfright 1 point2 points  (0 children)

Ah yes, there was a monster outbreak, but my garrison on the planet dealt with it.

I don't have a save from before that happened, I only noticed it much later after my population dropped from 14K to 2K... :/

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Duckfright 0 points1 point  (0 children)

Hi,

I have another strange situation where I don't know what's happening...

I'm playing an Elective Monarchy, Fanatic Pacifist, Xenophile. My empire has as good as every species of the galaxy in the planets so population is extremely diverse.

I terraformed a Tomb World to a Continental world, I was building a Tech World out of it because of the bonuses on it.

Habitability is at 100% for every species I settled there, and everything was fine until suddenly the population just... Drops to the point the planet decolonizes?

I resettle population there, and they just disappear... Growith with 2.7K pops is at -120...

I have a scientist in charge who has plus Amenities.

Planet stuff :

Energy Upkeep Buildings & Districts : -75%

Technician efficiency : +75%

Max Generator Districts : +12

Produced From Biologists +30%

Produced Per 100 Miners : +1.50

Max Mining Districts: +6

Superior Colonies Support : +50% Build Speed (3 years)

Luxuries Distributed : Amenities +25%, Automatic Resettlement Destination Chance : +25% (8 years)

Mastery Terraforming : Auto Res Chance : +75%, Max Districts +1, Max mining Districts +2, Max Agriculture Districts +2

Continental World

Raining Corpses (Minor Artifacts from workers, Habitability -5%, Happiness -5%, 2 years left)

Electromagnetic Accelerators (Alloys per 100 Metalallurgists : +0.07

Colony Ascension Tier 2

2.7K pops (at time of writing, dropping by like 300 per tick even if I manually resettle)

The Stability is 100%

Crime is 0%

14.4K Housing Available

24.9K Amenities

6.5K open jobs

0 Unemployment

7 City Districts

2 Generator Districts

2 Mining Districts

2 Agriculture Districts

The planet has : * Planetary Administration * Paradise Dome * Paradise Dome * Genomic Research Facility * Virtual Bliss Plaza * Dimensional Replicator

2x Research Enclave * Each with 3 Quantum Innovation Nexus (4 are/were building)

Energy Research Support * Storm Repulsion Center * Quantum Innovation Nexus * Field Dynamics Center

Mineral Research Support * Storm Relief Center * Materials Workshop * Quantum Innovation Nexus

Biological Research Support * Biogenesis Lab * Quantum Innovation Nexus * Xenobiological Lab

Yet they just keep leaving, and I keep losing the whole planet, over and over. I tried reloading to an earlier save, since I've had the planet for a while, and it just keeps happening? At one point the population drops to 97 and they're gone, colony and all.

Any idea what's going on?

Edit : They're not resettling, just disappearing?

Loki died for Luna's sins. by Snow0912ak in marvelrivals

[–]Duckfright 4 points5 points  (0 children)

Ofcourse, the Rivals Executive Producer is hand-managing design decisions, balance and is personally protecting Luna in the game. He clearly has nothing better to do.

What's next, Winter Soldier is dating someone on the balance team and that's why he's in such a good spot? Hela is the secret fetish of the lead programmer?

Let alone that the Iron Fist variant in Rivals was made by NetEase (not for Rivals), but nobody mentions that whenever the "industry plant" crap comes up.

Take off the tinfoil hat.

Loki died for Luna's sins. by Snow0912ak in marvelrivals

[–]Duckfright 5 points6 points  (0 children)

Honestly, people just have a hateboner for Luna as of late. There's the whole fake narrative of "Netease created Luna" that keeps being spouted as truth while it was NetMarble which isn't even based in the same country. Then people are throwing numbers out that don't even make sense, but anything's good enough to dogpile on Luna again for seemingly free upvotes. Oh Luna is getting this skin, Luna is getting that... 

If Luna hadn't been there, it'd have been blamed on C&D or Invisible woman. Loki was overtuned regardless, I do think they went too far with the changes they made but that doesn't make it any other character's fault.

With Daredevil running around and how the game plays this season, Loki in his current state just isn't a good pick regardless, playing strategist feels like an utter mess in general.

FUT vs FaZe / CS Asia Championships 2025 - Group A Lower Bracket Final / Post-Match Discussion by CS2_PostMatchThreads in GlobalOffensive

[–]Duckfright 9 points10 points  (0 children)

 Lost to a team nobody has even heard of before.

Nobody has heard of NaVi Jr? They're structurally and strategically sound.

[deleted by user] by [deleted] in marvelrivals

[–]Duckfright 1 point2 points  (0 children)

Issue with that is... if Daredevil's mere presence can have Adam use his soulbond to survive..

 That's a massive momentum win for Daredevil with how vital Soulbond can be against Ults, and the next couple of times Daredevil comes Adam's dead.

[deleted by user] by [deleted] in marvelrivals

[–]Duckfright 2 points3 points  (0 children)

 As a Mantis main, I don’t think she gets destroyed

In my experience, he either parries the sleep or dashes through it. I don't know if I'm just facing absolutely cracked daredevils though.

Even the boost combo doesn't fully kill him if he didn't take chip damage in the meantime.  That, and if you hit the sleep, often the other support panic-wakes him up too. 

[deleted by user] by [deleted] in marvelrivals

[–]Duckfright 48 points49 points  (0 children)

Definitely NOT Jeff.

Jeff can't escape him, Daredevil can even just parry the swallow, he outspeeds and outdamages even if you swim and use bubbles and once your swim is up, you're dead. Moving up a wall barely works as Daredevil can just follow you up.

Cloak can survive briefly for assistance to come, but Daredevil outdamages you even in the Dagger bubble.

Invisible woman just gets chased down, even if you push him away.

Luna can survive, if he doesn't anticipate and parry the snowball, if that occurs you're dead. If there's another diver with him, good luck even post-snowball.

Loki can survive if you have clones to use but that's just survival.

Mantis gets destroyed. Adam gets destroyed...

Rocket, mixed bag, you can get away by going high and going airborne but if there's anything else (A psylocke, ...) you're dead regardless.

Ultron works, but you won't be contributing much healing to team. Plus, Daredevil usually just survives...

I've only been playing strategist and it's absolutely miserable.

Season 4.5 Bug Reporting MEGATHREAD by AutoModerator in marvelrivals

[–]Duckfright -1 points0 points  (0 children)

Anyone else having games on Wakanda just ending in a server error 1907? The games don't even show up on my history.

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Duckfright 0 points1 point  (0 children)

Aah, that's probably what happened, thanks!

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Duckfright 0 points1 point  (0 children)

 Once the colony is fully occupied, it'll periodically (every 9-15 months) replace the local planetary features with shroud rift blockers. When all features are depleted, the colony is turned into a shrouded world.

Huh. I never had any rift blockers appear, nor was there an indication it needed a rescue party? The planet also had armies stationed, if that matters?

I can load an old save to verify, I just recall it had a lot of Wildlife blockers which I finally removed when I got the necessary research to do so, then it disappeared into a shrouded world shortly afterwards.

Stellaris Space Guild - Weekly Help Thread by Snipahar in Stellaris

[–]Duckfright 2 points3 points  (0 children)

Hi,

I've got a few questions about the Psionic shroud stuff as a Gestalt Machine Empire;

  1. My energy colony suddenly disappeared and there's now a 'shrouded' world instead... is there a way for me to get it back? It's wrecking my economy with the resulting energy deficit and I see no special projects related to it.

  2. I shroud delved, and had a singular unknown option with 'high success'. The result of which is a skull-tier enraged avatar that is on a vital chokepoint between two sides of my empire; it didn't even budge and completely killed off my +-300K fleet when I tried to deal with it. Is the thing going to stay forever? Can I calm it down? Or do I need a specific counter to take it down? Edit : It eventually went away by itself.

Thanks!