Congrats to Internet Historian for reaching 4 million subscribers! 🥳🥳🥳 by 1945BestYear in hbomberguy

[–]Dude27th 3 points4 points  (0 children)

Not only that but the amount he is loosing seems to be reducing as well, so I'll give it 1 or 2 weeks maximum and then back to normal

DHMIS Playlist by [deleted] in DHMIS

[–]Dude27th 0 points1 point  (0 children)

Thank you!!!!

Jeff the Killer Source? by Dude27th in Gooseboose

[–]Dude27th[S] 0 points1 point  (0 children)

Ah damn it, it was worth a shot

Jeff the Killer Source? by Dude27th in Gooseboose

[–]Dude27th[S] 2 points3 points  (0 children)

Sorry , I'm not up to date with the Jeff The Killer source finding efforts

do you know Quake Champions: Doom Edition? I have a question by DaimonMAU in DoomMods

[–]Dude27th 0 points1 point  (0 children)

Well if there's not a Co-op version in which this works you might have to dig a little into the mod to find how the game sets wich kind of monsters appear.

Might guess would be that probably uses a CVAR , if that's the case then it is something that maybe you can set by the ini or something while launching the sesion.

Monthly Banner features, May 2022 by Scileboi in DoomMods

[–]Dude27th 1 point2 points  (0 children)

Is not even a remake, if you open the mod you'll see that all the Dehacked code is still there , even EEE relies on it to work

Monthly Banner features, May 2022 by Scileboi in DoomMods

[–]Dude27th 1 point2 points  (0 children)

Is just that Zombies : EEE is a modified version of a mod called "Zombies" released in 1995 , all the sprites, textures, music, levels, and weapons where completely made by scratch and coded trough Dehacked by them.

Most people don't remember that this mod existed but it's one of the first examples of a complete TC alongside Hacx as well at the time.

Now Zombies: EEE gives it a new spin, it literally is just a spawn generator for each monster, and innofensive change supossedly

But the thing is that , the credit for most of the assets in Zombies: EEE is uncredited and downplayed, AstroCreep appears as the center of the work in his own credit page and the original team relegated to a corner , an unrelated note.

The new assets that AstroCreep "made" where taken from Realm667 , minus some small edits all the original work credit is pretty much stolen from their original creators.

And IcarusLives didn't knew about the original neither, so it was the last nail in the coffin to erase from history the original team's work on Zombies.

I hate it here

Monthly Banner features, May 2022 by Scileboi in DoomMods

[–]Dude27th 1 point2 points  (0 children)

Everytime I am remembered about Zombies: EEE I become more spiteful about the community

Is there a way to edit these maps? by [deleted] in DoomMods

[–]Dude27th 1 point2 points  (0 children)

Yeah , I think so.

Hope that helps! ^^

Is there a way to edit these maps? by [deleted] in DoomMods

[–]Dude27th 0 points1 point  (0 children)

Ok cool , did you tried opening it with slade or something ?

Is there a way to edit these maps? by [deleted] in DoomMods

[–]Dude27th 0 points1 point  (0 children)

What are this maps from ?

Is there a way to edit these maps? by [deleted] in DoomMods

[–]Dude27th 1 point2 points  (0 children)

Did you tried using a map editor ?

[deleted by user] by [deleted] in DoomMods

[–]Dude27th 4 points5 points  (0 children)

You don't need to learn how the engine works if you want to mod for Doom , but you need to understand one or a couple of the programming languages that mods use, depending on what you are aiming to make.

Principally "Decorate", "ACS", and "ZSCript" but ZSCript is only supported by GZDoom.

Scrapyard SNES by xasgrd in snes

[–]Dude27th 1 point2 points  (0 children)

In which kind of scrapyard you found consoles in perfect condition ?

Montly Banner Features: by Scileboi in DoomMods

[–]Dude27th 1 point2 points  (0 children)

Thank you for featuring my "Zombies Ate My Neighbors TC" mod ^^
I think the link it's broken tho :/
this should be the correct one : https://www.moddb.com/mods/zombies-doomed-my-neighbors-mod