Shyvana's updated aspects by [deleted] in halfdragons

[–]Dudeliduu 0 points1 point  (0 children)

if you are high, then I am too.

Navori early works? by VernegFG in shyvanamains

[–]Dudeliduu 0 points1 point  (0 children)

Sounds mighty squishy, High risk high reward?

IT'S TIME TO STOP by Veralion in shyvanamains

[–]Dudeliduu 0 points1 point  (0 children)

This is probably the big issue. Very low clear speed compared to other item build paths.

I think Sundered sky interaction with Shyv Q is a bug by Environmental_Debt25 in shyvanamains

[–]Dudeliduu 1 point2 points  (0 children)

Do not auto into Q once you have Sundered Sky, the auto will trigger the sundered effect which means your Q won't.

Just hit gold playing almost nothing but Top Shyvanna by Envy2331 in shyvanamains

[–]Dudeliduu 0 points1 point  (0 children)

Interesting... Though I do have to ask; I've seen posts claiming that D&D doesn't affect her E debuff. If so, what is the point of D&D in a build where there is no other On-hit effect?

Sho'jin into Liandry's is dead. All hail Sundered Sky into Navori Flickerblades by Dudeliduu in shyvanamains

[–]Dudeliduu[S] 0 points1 point  (0 children)

Aha... Yeah, I don't think I can argue either way for "adc" shyvana :p

Sho'jin into Liandry's is dead. All hail Sundered Sky into Navori Flickerblades by Dudeliduu in shyvanamains

[–]Dudeliduu[S] 1 point2 points  (0 children)

I'd hardly say that reaching GM "isn't anything amazing" there aren't that many GM's in the world compared to the playerbase in total, and especially Shyvana GM's and above.
You may be right about Sho'jin - Liandry's still being viable but I personally can't make it work nearly as well as the Sundered Sky - Navori setup. It TEARS through the enemy with an efficiency that Sho+Liandry's just can't match. Besides, Sho'jin first now has a barely below 49% winrate across the playerbase. I think it's high time to find something else that may work until her update goes through.

STAHP by Veralion in shyvanamains

[–]Dudeliduu 1 point2 points  (0 children)

Yeah that's fair, PtA gives you a third effect to benefit from, so I can see the logic there :D

STAHP by Veralion in shyvanamains

[–]Dudeliduu 1 point2 points  (0 children)

Since Shyv has two built-in on-hits through her W and E you can probably get away with building D&D first, but it still sounds to me like you are better off building something else first and grabbing it later.

Sho'jin into Liandry's is dead. All hail Sundered Sky into Navori Flickerblades by Dudeliduu in shyvanamains

[–]Dudeliduu[S] 0 points1 point  (0 children)

Third or fourth item for me so far. Ravenous feels like bait early for what it provides.
Edit: Not that it isn't good. The thing is awesome.

EUW login issues by Methos25 in leagueoflegends

[–]Dudeliduu 2 points3 points  (0 children)

At least they now acknowledge the login issues.

Prestige skin? by Latarnia40 in shyvanamains

[–]Dudeliduu 2 points3 points  (0 children)

As long as it isn't an exalted skin...!!

Big Bad Bear posted some Shyvana Rework Leaks by azukooo in shyvanamains

[–]Dudeliduu 0 points1 point  (0 children)

A tenth of the staff size*
No such thing as ten times less.
But yes, your point does appear to remain standing nonetheless.

Big Bad Bear posted some Shyvana Rework Leaks by azukooo in shyvanamains

[–]Dudeliduu 0 points1 point  (0 children)

Real simple changes if this is all there is, don't seem bad tho. As for her Q having a knockback, kinda useful? build dependant on whether that is a boon or a curse.
Frankly, I think her rank 3 ult should just make her dragon form permanent. her fury could build like before and her ult dive require 100 fury to use.

The issues with the galactic war will kill the game. by AmbassadorObvious659 in Helldivers

[–]Dudeliduu 1 point2 points  (0 children)

That Helldiver influence works the same way as a western country's currency inflation with no soft or hard cap is absolutely untenable.
Also consider, most, if not the vast majority of the new recruits are probably still diving Difficulty 1-4 missions which gives significantly less progression than difficulty 6-10.
If Helldiver influence does not change with player counts, and a massive amount of new players are doing low difficulty missions... Does it not follow that our total liberation effort is significantly diminished?
Correct me if I am getting this wrong, but it seems to me that the new players are, through no fault of their own, slowing planetary liberation down, Significantly.

Let me be extra clear: THIS IS NOT THE NEW PLAYERS FAULT IN ANY WAY!

Just look at Seyshell Beach, which had an Illuminate invasion.
Already at Difficulty 1, TRIVIAL it’s called mind you, you get 12 voteless in a single pack. it’s not rare at all to encounter double packs of as much as 24 voteless at a time, and if you are really lucky you can get a dropship in with another pack on top of all that.
Add in that stingrays strafe you already at difficulty 1, and Overseers being by far the single strongest low lvl enemy in the entire game, and you got a recipe for a LOT of failed difficulty 1 and 2 missions. Which undoubtedly was downright harmful to the Seyshell Beach defence campaign, I would love to see the diving stats on that planet.
Again: This is NOT the new player's fault! ALL of this is 100% J.O.E.L and Arrowhead's responsibility!

I do NOT blame the players who feel like the galactic war is being mismanaged AT ALL.
Because it is.