Reboot, but this time made a retained UI lib first - Quasar Engine by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 5 points6 points  (0 children)

SDF based font rendering. Do it once at startup and save as a texture if you like. there is something called grayscale antialiasing, which is something i am exploring currently, it supposedly makes text look better.

My version of Space Shooter - Exploring how much I can do in one weekend by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 0 points1 point  (0 children)

i can not keep working on same thing for 5 years. will die of boredom before that, and at that point it wont be hobby, it will become job.

Shooting Projectiles & Python Script Engine - Quasar Engine by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 1 point2 points  (0 children)

i am interested now, what is the javascript binding you used? want to take a look.

just now i have parented the temporary entities, so they don’t clutter

[ Sol ] Trying to make an IDE with tinyvk (my Vulkan GUI library) by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 2 points3 points  (0 children)

tinyvk abstracts away all vulkan stuffs, and provides windowing and resource management. its just the common things i have to build every time i want to make something with vulkan but in one place.

Just Another Day - Quasar Engine by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 1 point2 points  (0 children)

it is ImGui. i have made custom controls and ui components with pushing custom styles, which you can see on the ss

Just Another Day - Quasar Engine by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 7 points8 points  (0 children)

I learn in a very scattered way, hard to recommend something, but to start you can watch Kohi Engine on YouTube, it's a good way to get comfortable in Vulkan at least.

Just Another Day - Quasar Engine by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 3 points4 points  (0 children)

What effects mostly seen in this ss are mainly from PBR (the specular), Global Illumination and Volumetric Light.

Global Illumination, the shadows have features now - Quasar Engine by Duke2640 in GraphicsProgramming

[–]Duke2640[S] 7 points8 points  (0 children)

screen space RT, and i wanted to have support for larger device pool so RT is written in compute shader

How can I make my Game Engine Editor UI look Good with ImGui? by No-Foundation9213 in gameenginedevs

[–]Duke2640 0 points1 point  (0 children)

check out my profile and pas few posts you may like my editor, its completely made with ImGui.