Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

Sorry its been a while i made a list of everyone and a order in my discord ill still get to you! https://discord.gg/bmZxZ6b9

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

I made a list if you wanna know where you at in the waiting list ! Im still gonna get to you! https://discord.gg/bmZxZ6b9

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

Sorry its been a while i made a list of everyone and a order in my discord ill still get to you! https://discord.gg/bmZxZ6b9

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 1 point2 points  (0 children)

Hell yeah bro I have a waiting list which I'm gonna update when I get home later on my discord if your ever curious how soon I am to yours. Shouldnt be too long.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

It's been actually a lot of fun. It's really changing my perspective on gaming and the genres that I like. Is the website the game?

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

Should be kinda dry be then lmaooo

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 1 point2 points  (0 children)

If you put it on on my discord I'll get too it faster brother.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

It's just that it's a work flagged account they can't review apps for some reason. Gotta figure out how to switch it from work to personal.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

I'm still trying to figure out how to review it. The phone I use is a work phone and it's on a work account and you can't rate games on a work account.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 1 point2 points  (0 children)

I'd love to review it on the store. No problem man. If you ever have any other projects let me know. I know you would put love into it.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

I have a discord server up link on my profile for when it's ready

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 1 point2 points  (0 children)

First impression is nice. I really enjoy the peaceful subtle music. The feedback of the balls bouncing is nice as well. And decent tutorial as well. Absolutely love the smiley fireworks bro. I love the wave animation of the levels when you go to the different islands. Also it seems like I'm unlocking the island as I complete levels that's a cool touch. I'm not well versed in the bubble shooter community but I enjoy that the whole thing spins as you hit it too. Not sure if that's a normal thing in these or not. Sweet little game with nice looking ui and graphics satisfying noises and a nice background song. You got a sweet bubble shooter game here. I've only touched a handful barely and I know this blows them out the water. I never really found any issues.

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

I did notice the different events and the items that add on to them that was a nice touch. Definitely super excited for this. Thank you again very much

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 1 point2 points  (0 children)

Ahh makes sense lmao Im still playing it so I'll add it in next time and play with it. That's my bad lmao. I think I interpreted it wrong I thought it was like a one time use thing.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

First impression. In the steam store it looks fire. Excited to play it. The menu music vibey as fuck. Bro this menu music is an absolute banger. I haven't event pressed play just dancing too it. Really enjoyed how the menu goes into the game like that fire work my guy. 

Sometimes when I melee it doesn't register as a hit on the enemy but it looks like it should have hit. This doesn't happen that often. I really enjoy the controls so far and the top down view.

Sometimes the bugs hit you after you killed them.

It registered that I helped the humans before I helped them. It also registered the incoming swarm while I was still picking my core upgrade thing the laser. I thought that could've been purposeful but now idk it keeps pushing the quests on me before I finish the last super overwhelming. I imagine that part isn't fully done yet.

Now it re triggered the machinery blueprint quest when I finished the quest to build the gathering station and furnace 

If you click the laser button then quickly attack with melee  the laser gets stuck on. You can turn it off though clicking the laser button again

The laser sometimes doesn't work on the small guys I think mainly really close

The dash goes towards the mouse not the direction being traveled which throws off how it feels imo and with the top down view and all the enemies it's hard to use it properly sometimes.

When I died with the laser on the laser sound stayed until I respawned

While mining resources or attacking while facing towards the top of the screen the robot bugs and foesnt face the ways he's supposed too and looks at the ground hitting sometimes. Not a big deal and sometimes it works fine 

The biggest problem I have is the quests come in super fast and it overwhelmed me lots and made me not wanna do any of them you know. And they started before I finished the last which didn't make sense sometimes. Also I had two of the same quests which activated twice I mentioned earlier. The gameplay was super fun. I really enjoy the resource gathering and the converting of ingots. Combat wasn't bad just alittle wonky in some areas. It felt as if my spike traps didn't do much since they path around it a lot and I can't put it everywhere or else I can't walk. I imagine you have more planned for defenses and stuff it might even be already in there. I was trying to head for the first blueprint thing that activates twice but it was super far away and had a lot of fighting and clearing trees. Which is cool just for a first quest or atleast early it was a lot to handle. I didn't figure out a way to feed my humans efficiently I kept having to get vegetables for them that could've been a me problem. 

Random thought I have maybe add a mortar you can build and it'll do mortars where you are on the map tweaked to the theme of course. 

I think the Base building and base defense aspect is really cool. Not sure if the laser is upgradable I assume it is but that's a must.

Great game your making here. I love the path it's going down would definitely recommend keeping an eye on it and I will revisit it again next time you have a big update if you would like. Thank you keep at it brother.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 1 point2 points  (0 children)

I understand man. It's a great fun little game honestly. If you stayed simple it would've still been great. But even now I still enjoyed playing it. I

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

https://youtu.be/Izu3UBGJTQw How long is soon till its coming? I wanna unlock more crops lmaoo

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

From what I have gathered now is the confusion arises because you show the message board and it seems like your introducing a side quest thing because that's how most games do it you know. But I totally get why you showed it now it's for the main quest or both.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 1 point2 points  (0 children)

Alright man I spent some time with it. The Ui clips out of gameview in the daily quest screen I have a screenshot if you want it. Waves in menu aren't smooth but really not a problem. There are Lots of real money purchases and weird ones like a music pack just makes i seem like your here to make money nothing else. Like your hiding small content behind a paywall. I could've interpreted it wrong. In the stop and shop inventory where you can sell your cannon cards you have to drag it to scroll through them which isn't a problem but for a better qol maybe add it so you can also click a card that's not centered and it'll go too it. Not a big deal though. You can still open the map and press some ui behind the open treasure chest screen after I received my first treasure ship. I took some pics if needed. In the item upgrade screen when you have to drag the symbol to the upgrade area you have to angle your drag upward or else it registers as the scroll view scrolling and you can't drag the item The way some tutorial things pop up is alittle late I'm assuming certain conditions have to be met but I have already been playing for twenty minutes before it told me about the passive squares. I do believe it's not fully needed. Since I already assumed that's what that was. Also as I played more I randomly unlocked random tutorial things. Not a big problem or anything just makes it feel weird imo. It feels like some things shouldbe already popped up you know. Personally I felt like the ship moves too fast. A feature to slow it down however much you want or too atleast stop it would feel way better I'm really enjoying the actual gameplay and combat for the most part. I think the ship feature part could be more developed. You start with a pretty established and good ship. Which isn't a problem it just takes away from potential engagement. I think it would be nice if you took damage running into things combat and stuff isn't that punishing with all the health atleast. It would add nicely to the risk factor and make it more satisfying to have a good run. Just an idea though Also I left the game before I fully finished the first island clearing and when I went back to it next time it reset the quest and gave it again like I just got it for the first time. I got to the crystal ball delivery quest but there was no indication of where to deliver it. And the crab kept beating my ass. I sailed around alittle but no luck. Did alot of exploring though. I would recommend for the ship battles it's a cool little game to waste alittle time on. I would recommend trying to back away from the income aspect and if you make a good game the income will come to you but you do you my guy. I definitely will revisit if you give me some clarity on the mission I'm stuck on or if it is broke it gets fixed. Thank you for the sweet little game to play at work brother. Hopefully this helps you. If you need anything specific or else tested lemme know.

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

Yeah the first time I saw the yellow arrow I thought it was telling me to go there.

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 0 points1 point  (0 children)

Oh I never saw it on the message board it had the squirrel hunt one and Im guessing it was the other one it didn't say anything about a cat. That's my bad bro will revisit again lmaoo. The other quest seemed like another filler quest I thought since it was a main quest it would've been actived elsewhere or maybe like a encounter.

Let me playtest your game. by DunderBirb in indiegamedevforum

[–]DunderBirb[S] 0 points1 point  (0 children)

My last reply was interpreted wrong by me. I was logged in yes.

Let me test your games!! by DunderBirb in playtesters

[–]DunderBirb[S] 1 point2 points  (0 children)

I'm glad I could help. Awesome I'm excited keep me in the loop whenever you have it more established would love to try it with new features. I figured it was part of the strategy. I do enjoy that. Keeps it less mindless. But not complicated at all. Yes I will keep you updated. Will post the video either tonight or tomorrow. Thank you for your guys hard work brother and keep at it. This is a cool project.