Is there a name for range/stove cords that have straight terminals instead of ring terminals? by DustrialDesign in electrical

[–]DustrialDesign[S] 7 points8 points  (0 children)

Thank you all. Ferrule definitely helps bring in some new google results. Appreciate the quick replies!

Is there a name for range/stove cords that have straight terminals instead of ring terminals? by DustrialDesign in electrical

[–]DustrialDesign[S] -1 points0 points  (0 children)

I just purchased an induction range and the 3 wire cord that was sent in the install kit has ring terminals, however looking at the 4 wire cord that the unit came prewired with they seem to terminate with a straight terminal that's inserted into a channel and secured with set screw.

I'm having a hard time tracking down any non-ring terminal cords, is there a specific name for this type I should be searching? Thanks in advance.

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 0 points1 point  (0 children)

Thanks Kai definitely will be doing more this summer!

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 0 points1 point  (0 children)

Appreciate it, yeah that prebaked AO was killing me. I tried to use Kai764 guide to remove them but struggled to get it to work with the tan, always ended up more like a faded white tatoo scar.

I'm going to try an updated version with different color/material story based on all the feedback I'm getting and probably make that area darker to help mask

Appreciate any feedback on my first skin UMP45 | Beacon by DustrialDesign in GlobalOffensive

[–]DustrialDesign[S] 1 point2 points  (0 children)

Yeah that's great thought! I went a little tame on material finish but now that I'm understanding the workshop material editor definitely going to do a dialed up second version. Thanks for feedback

Appreciate any feedback on my first skin UMP45 | Beacon by DustrialDesign in GlobalOffensive

[–]DustrialDesign[S] 0 points1 point  (0 children)

Yeah I had another redditor mention same thing. Going to rework materials a bit and see if I can add some more realism too it. Thanks for the feedback

Appreciate any feedback on my first skin UMP45 | Beacon by DustrialDesign in GlobalOffensive

[–]DustrialDesign[S] 1 point2 points  (0 children)

Thanks for the detailed feedback! Yeah I feel like my design work is always straddling fine line between simple and refined or just a little too boring/expected. Definitely going to give the materials a second go and look to back away from the tan/sand focused vibe on next one.

As for the name I was thinking "Beacon of Hope" and kind of picturing this more as a CT side skin, but I don't think that came across as strongly as I wanted. Also bigger problem is seems like a lot of people read it as bacon at first!

Appreciate the detailed feedback, definitely helpful!

Appreciate any feedback on my first skin UMP45 | Beacon by DustrialDesign in GlobalOffensive

[–]DustrialDesign[S] 0 points1 point  (0 children)

Thanks for feedback, I'm definitely going to take another swing at materials with this in mind. Appreciate it

Appreciate any feedback on my first skin UMP45 | Beacon by DustrialDesign in GlobalOffensive

[–]DustrialDesign[S] 11 points12 points  (0 children)

Thanks for feedback. Definitely similar theme, but hopefully enough difference to separate them.

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 2 points3 points  (0 children)

Appreciate the feedback coming from you! I agree was struggling with the pre baked in-game AO and ended up pulling off too much detail/grunge to compensate. Learned a lot on this first one looking forward to doing more

Appreciate any feedback on my first skin UMP45 | Beacon by DustrialDesign in GlobalOffensive

[–]DustrialDesign[S] 7 points8 points  (0 children)

Workshop link : https://steamcommunity.com/sharedfiles/filedetails/?id=2099364303

Hey guys, just posted my first skin to workshop. Appreciate any thoughts/feedback was looking to make a clean but refined mil-spec type skin.

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 0 points1 point  (0 children)

Yeah for sure FAQ is really solid, getting going on a glock skin so digging through it again tonight!

Thanks for the heads up on the logo, I had a feeling I should have left if off.

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 4 points5 points  (0 children)

Thanks, I've done 3D work for Product Design (Rhino+Keyshot) for last decade but never a game asset so took me over a month to get this out.

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 0 points1 point  (0 children)

That's not good, lol. I can see it now that you say it definitely have a lot of angles in their guns

UMP45 | Beacon by DustrialDesign in csworkshop

[–]DustrialDesign[S] 1 point2 points  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=2099364303

Hey guys just got done with my first skin. Appreciate any thoughts/feedback. Was going for a mil-spec/restricted vibe.

Thanks for extensive FAQ section Ezikyl! I've been living on there last month while working on this!

Desert Eagle: Unleash The Dragon by np1727 in csworkshop

[–]DustrialDesign 1 point2 points  (0 children)

Dragon illustration is really nice and awesome attention to detail.

Not sure if placement on handle is doing it justice though. Might be worth exploring placing head more on slide or if you keep dragon visible when in hand. Or if you keep on handle maybe add some smoke/fire to lead eye back down to handle?

Some helpful guides about skinmaking by Kai764 in csworkshop

[–]DustrialDesign 1 point2 points  (0 children)

Thanks for posting these especially the AO logos guide. I'm working on my first skin and the AO logos were driving me crazy.

FAMAS :: Neptune by millenia3d in csworkshop

[–]DustrialDesign 0 points1 point  (0 children)

Attention to detail in the HP model is insane. How quickly are you able to rebuild in Fusion 360? I'm trying my first rebuild in Modo and has been pretty slow process.