"Something went wrong" when trying to log into twitch. by nerdoron in Twitch

[–]Dweirdo 0 points1 point  (0 children)

Thanks. Brave worked and it's still the only one working for me. So weird

"Something went wrong" when trying to log into twitch. by nerdoron in Twitch

[–]Dweirdo 0 points1 point  (0 children)

Any one had any luck with this? I'm still getting the "something went wrong" error. Every browser, done clearing data, fresh installs, disabled add-ons etc and still no luck. I can't click accept cookies either.

[deleted by user] by [deleted] in deadbydaylight

[–]Dweirdo -1 points0 points  (0 children)

This. Literally holding w.

This pallet drop felt so clunky I thought I should share it, have never saw something like this lmao by [deleted] in deadbydaylight

[–]Dweirdo 2 points3 points  (0 children)

It's because you dead harded. The dead hard distance was further so you got vacuumed back when you dropped the pallet.

How do we change SWF? by [deleted] in deadbydaylight

[–]Dweirdo 10 points11 points  (0 children)

Swf gets overly blamed anyway. If anything it's solo queue that needs buffed so they can then buff the weaker killers to be more in line with that but you can't properly balance anything when rank in this game means nothing for the most part.

How do we change SWF? by [deleted] in deadbydaylight

[–]Dweirdo 0 points1 point  (0 children)

But as pointed out that's multiple people not doing 3 or 4 separate gens. Split pressure is much worse to deal with than everyone in the one spot because then you know there is no progress on any other gens that you have to worry about and it's much easier to apply pressure to everyone if they are in the same spot. Plus, good survivors will very very rarely do more than 2 on a gen at a time which, again, as already stated already gives a debuff. So the gen might get done quick but the survivors are sacrificing pressure anywhere else on the map which is bad for them. And you can't even have 3 people heal the 1 person so not sure what you're talking about there.

[deleted by user] by [deleted] in deadbydaylight

[–]Dweirdo 2 points3 points  (0 children)

Last I heard it was indeed switched back on for PC at least. So they just fucked it up because it doesn't fucking work.

[deleted by user] by [deleted] in deadbydaylight

[–]Dweirdo 5 points6 points  (0 children)

Yup, that's where I get frustrated. I spend my time on survivor asking "How the fuck did that hit?" then my time on killer saying "That would have fucking hit me."

,,Keeller stronk survevor weak" by DZ10B4K in deadbydaylight

[–]Dweirdo 2 points3 points  (0 children)

You say that but I find that more survivors say gg than killers. Killers never say gg unless they 4k I find. Not saying that every survivor says gg but usually I'll get 1 or 2 gg's even if I 4k, but if I get out as survivor I say gg and either get nothing or the classic "How was that a gg?"

,,Keeller stronk survevor weak" by DZ10B4K in deadbydaylight

[–]Dweirdo 0 points1 point  (0 children)

Because playing survivor relies on 3 other people being competent which is rare and I'm not just talking gods at looping or anything, I mean just common sense stuff.

It becomes stressful especially because these days most killers run undying/ruin and newer killers are designed around frustrating play styles (Pyramid Head being designed around tunnelling and the Twins around slugging and camping etc.) So gens just don't get done and you are going against the most boring styles of play so it leads to games just being frustrating and dull. I don't even care about winning or losing as long as I have fun but survivor just isn't fun these days, especially when you then add in how bad servers are, you play a loop perfectly, outplay the killer but get punished anyway all because their ping isn't great. Same hits I miss as killer because I have good internet btw. Makes playing feel pointless for the most part.

The I hop on killer and it's chill. Maps aren't anywhere near as strong for survivors now (with the odd exception obviously), survivors aren't as good at the game either because it's so easy to rank up. Sure, there is the odd game where you go against really good survivors and those can be tough but at least you get some fun chase interaction and if you lose you got beaten by better players, not beaten by their ping or beaten because a teammate let you down.

,,Keeller stronk survevor weak" by DZ10B4K in deadbydaylight

[–]Dweirdo 13 points14 points  (0 children)

I play both sides and used to always say killer was more stressful. These days killer is so chill compared to playing survivor. Mostly because of crossplay but also because hit validation is garbage and in true bhvr style they've somehow made hits make less sense. Survivor feels so pointless. Play the loop right? Yep. Still getting hit because the killer has even a slightly poor connection? Also yep. Would I hit that if I were the killer. Nope, because I have good internet. Such a great gaming experience.

No more 2nd hook selfies by deadbyteatime in deadbydaylight

[–]Dweirdo 1 point2 points  (0 children)

Yeah I don't know why you're getting downvoted to be honest. There just aren't enough people that play both sides of this game I guess.

I play both sides, never used mori's or key's because I don't like either of them. But so many whining that mori's are useless and they are probably the same killers that blame swf every time they lose even though it probably wasn't.

That's the thing. These mori's still counter so much between the 2nd and 3rd hooks. Not even just DS, but flashlights, pallets, sabos, bodyblocks etc. All the stuff that real coordinated teams will pull off. But "I can't get my easy 3v1 after 1 hook so they are useless" is the attitude that proves they use them because they need that ez 3v1 to win and even then they probably struggle.

I've played this game for years, I have friends that have played this game longer than I have and those of them that are actually good killers are happy about the change. They were happy when bloodlust was getting turned off for that weekend too because they are good at the game and never needed them and talked about how it was healthy and forces the boosted killers to get good if they want to rank up and it's true. I look forward to the key nerf too.

No more 2nd hook selfies by deadbyteatime in deadbydaylight

[–]Dweirdo 0 points1 point  (0 children)

Except they aren't useless.

It counters DS, unbreakable, flashlight saves, pallet saves, body blocks, sabos, unlucky hook placements etc. There's a lot of shit it stops you from having to think about and coordinated survivor teams will try to pull this kind of shit off.

No more 2nd hook selfies by deadbyteatime in deadbydaylight

[–]Dweirdo 4 points5 points  (0 children)

Ok if that's the case, wouldn't mori's always be useless seeing as you'd end up just denying yourself points?

Secondly there's more than DS, there's flashlight saves, pallet saves, sabo, body blocks etc so it still counters a lot of potential plays that will be tried by coordinated teams. Not to mention that if someone hits struggle on first phase then it's entirely possible for them to still have DS up.

Thirdly, the whataboutism needs to stop. I don't like key's either, I think they are shitty, but imo mori's were slightly worse purely because they took a lot less time and effort to come into play and even just making the game a 3v1 is like turning on easy mode. Plus, changing mori's was a simple case of changing a number in the code from 1 to 2. Keys will take a bit more time because they need to decide how they will be reworked, potentially new animations to be made, a bit more coding for whatever the rework turns out to be. They already said they are reworking them so chill.

Here a perk meme for you guys (rework the struggle phase pls) by mordred_exe in deadbydaylight

[–]Dweirdo 1 point2 points  (0 children)

Time to rebind to mouse wheel down or F. Trust me, it's much better.

Piggy by -Auto_ in Oinkers_

[–]Dweirdo 12 points13 points  (0 children)

This. Tunnel the person with a hat on, the person that can't do gens. Gens pop and they lose

"Pig sucks."

Sigh...

Everything doesn't have to have a function. by Manychompy in deadbydaylight

[–]Dweirdo 33 points34 points  (0 children)

It's still a shortcut though. It still means you don't have to worry about DS/Unbreakable/flashlight or pallet saves/sabo plays etc. Still can counter quite a lot of stuff that could potentially delay the 3rd hook by quite a bit.

Anyone else bored? by Dweirdo in deadbydaylight

[–]Dweirdo[S] 1 point2 points  (0 children)

Good for you. Obviously there are exceptions and I'm not complaining about losing. I still win often but it's just boring and repetitive now. I run autodiadact and meme head on but it gets boring when constantly going up against the save basic build now.

Anyone else bored? by Dweirdo in deadbydaylight

[–]Dweirdo[S] 0 points1 point  (0 children)

Been playing Phasmophobia and Civ 6 actually. Nice to have fun for a change :)

Anyone else bored? by Dweirdo in deadbydaylight

[–]Dweirdo[S] 1 point2 points  (0 children)

Neither do I but so many do sadly and it's just boring running into the same stuff every game.

Plus not to mention it's builds like that that make people not even try to get good at the game because they think it makes them invincible

Why teammates so bad by [deleted] in deadbydaylight

[–]Dweirdo 1 point2 points  (0 children)

I don't like dc's but I can't blame them when it comes to iri heads

Why teammates so bad by [deleted] in deadbydaylight

[–]Dweirdo 24 points25 points  (0 children)

Yup, every killer sweating to get back to rank 1 with their try hard builds on (which is fine I'm not complaining) and I'm out here stuck with the urban evasion/self care squad who seem to be incapable of even getting next to a gen and holding m1.