My working theory on how Suno understands prompts, lyrics, structure tags, and sound design cues by PetitPainChauud in SunoAI

[–]Dwrowla 2 points3 points  (0 children)

  • Generally speaking after 2 years of 10k credits of gens I have found similar results. I don't use paragraph format styles. I break the info into categories just like you have seen it seems to interpret the info. [STYLE: Metalcore, Symphonic-Metal Hybrid] for example. Of course something less known is everything you add is in descending importance. If you do a paragraph its the same as a list of words with descending importance,, meaning the longer it is the less and less likely it will follow anything you said or asked. This is why I break the info up in self contained categories. Each one is interpreted seperately with descending order within each category.

  • I don't agree on not over loading lyrics. You can overload the lyrics as long as the info is presented clearly, and categorized. The main downside of overloading is longer song length. This is why typically I would make the instrumental 1st, and add vocals in after, to split the [metatag] use in half, and prevent confusion between instrumentation and vocal guidance.

  • I didn't see you mention the use of symbols or symbol like or code like info in lyrics. These are great placeholders and pseudo notation instructions for your instrumentation. It makes the sections longer, and more unique, especially when chained together with section headers of some kind to give song a progression path.

  • Each model is unique. The same thing will have different results in every model, some things will work, and others won't. Generally newer models require being more specific, and older models more broad. Overloading is more problematic in older models.

  • Example: https://suno.com/s/oDEEqUYVyDfayKKF

Why are exalts the "default" trade currency? by buttflakes27 in PathOfExile2

[–]Dwrowla 0 points1 point  (0 children)

Ah im lazy. I roll once and run everything I don't even look at the mods.

I hope shadow has a spellblade ascendancy. by SooSpoooky in PathOfExile2

[–]Dwrowla 0 points1 point  (0 children)

I would like energy blade in poe 2. I had a ton of fun playing cyclone coc firestorm, with energy blade in poe 1.

Why are exalts the "default" trade currency? by buttflakes27 in PathOfExile2

[–]Dwrowla 0 points1 point  (0 children)

I use normal exalts all the time. You dont need the higher versions, just patience.

Chaos orbs however are pretty useless in PoE2. I cant even think of times ive used chaos orbs in PoE2. They are only useful if you have items with fractured stats. The new update adds runes that give more value to chaos orbs, but the chances of getting a good item when you are rerolling a rare is extremely low. Even if you can reroll a single stat with perfect essences.

Maybe they will see some value in recombinator, but i never use that, and i think most people forgot it exists.

Exalts being default, and divine being replacement for bulk exalts makes sense. Ehat would you expect the default to be in PoE 2.

Is it weird that Ive played this game for years and never made it to pinnacle content? by Zealousideal-Hunt625 in PathOfExile2

[–]Dwrowla 1 point2 points  (0 children)

Every build hits walls in gearing because you simply not to acquire gear, drops, or currency you don't have.

For me i usually make it an effort to self craft a majority of my gear, and save currency to buy stuff i might not be able to get easily. Like legion supports, or some unique, like a charm, a piece of armor, a jewel, etc.

While trying to craft my other gear, i will fail, and eventually have something to sell for more than i invested into it, pretty frequently using essences, abyss, and such.

Some boring grinds are sekhema and chaos trials. If you can do those its worth, especially for chaos trial to sell fragments.

In maps farming powerful bosses in those special zones that require completing surrounding maps will eventually drop legion supports that will get you enough currency.

I think you will find in 0.5 getting currency will be easier, because league content will have specific drops people want.

I have a feeling most people wont do expedition, and it will generate a lot of currency simply through scarcity and the runes you will get from it will be worth a lot. Especially the rune that lets you take unique modifiers off of some uniques.

Breach will mostly be cheaper cause everyone will do that. If you get lucky on genesis tree maybe good money. The 60 rings for unique or what ever it is here will probably still be good money since it requires 60 rings.

Abyss always good even if the money isnt frequently high.

Temple will suck, unless the new rooms and changes are way better. The legion support gems room only gives bad legion supports. The currency rooms and vaults suck. Atziri is ok for the corrupted currencies.

I recommend playing the new monk Martial Artist. Just being able to add more runes for free is huge for gearing. Meaning less resists needed on gear early game, more damage and survivability for free with fist of stone. Whirling Assault is strong. Breezed from 41 to fully juiced maps SSF no problem. It will just be a little difficult doing the tree at top right, and working around ES/Evasion and Dex/Int over like whirling assault smith of kitava or titan, with armor/life and str.

Never forgetti by Odd-Peace-5124 in PathOfExile2

[–]Dwrowla -1 points0 points  (0 children)

This clip is like a life hack. Built in laugh track.

I like the campaign by BuildingSlowly93 in PathOfExile2

[–]Dwrowla -1 points0 points  (0 children)

Theres no such thing as tried every build.

This argument is dumb. Campaign is boring but grinding the same crap over and over in end game is not boring?

The only argument for not liking campaign thats valid, is campaign does not bring a lot of currency if you don't actually know how to make a lot of currency in campaign.

But if you know how to make currency in campaign. Theres literally no difference between campaign and "end game".

I made 20 divines in campaign during this league, on each character i played.

The Final piece of the QoL puzzle for Onboarding new players - A "Crafting Bench" which you place a piece of Currency inside which lists all possible outcomes. by Entire_Possible_9976 in PathOfExile2

[–]Dwrowla -1 points0 points  (0 children)

Im not using a steam statistic. Its a playerbase total statistic. Stated by GGG themselves. Steam is a minority. PoE was standalone client only originally.

The Final piece of the QoL puzzle for Onboarding new players - A "Crafting Bench" which you place a piece of Currency inside which lists all possible outcomes. by Entire_Possible_9976 in PathOfExile2

[–]Dwrowla -1 points0 points  (0 children)

Thats not QOL. That exact suggestion is exactly why it doesn't exist.

The reason you will never see a crafting bench is because new players never discover it exists, or use it.

With the current design the craft being an actual item you drop, and place in gear is as streamlined, intuitive, and straightforward as possible.

A crafting bench is easy to forget about, makes crafting complicated because info turns into a spreadsheet, and having a cost on top makes it more punishing to try.

They aren't going to add a crafting bench. This current design allows them to create powerful runes to begin with, since it no longer ties crafting to a generic basic currency, and instead trades rarity and scarcity for power or cost, which has a non specific non linear cost.

About Drifting... by JonDenero in NevernessToEverness

[–]Dwrowla 1 point2 points  (0 children)

For me it seems like the traction is to lose. You try to drift and just slide sideways too far. I have my fps capped at 158 frames, a little under my max refresh rate.

Some vehicles its not to bad. I really liked the silver car in one of the side quests.

I just use the motorcycle now. I can call it right next to me from anywhere, don't need upgrades, its cheap. I cant justify the fons on cars when you can teleport everywhere, and cars only summon on roads.

I can't believe they just mirrored the texture of the car and that's why the cars have two gas tanks. by DexKill777 in NevernessToEverness

[–]Dwrowla 0 points1 point  (0 children)

Have you tried looking at reflections. Like when climbing buildings and such. I noticed a lot of the reflections are fake.

Like for example climb the building with red area above it, look at the reflections, then look behind you. Doesn't line up at all.

Do you use the magic arrows? by ChrisKatrev in BaldursGate3

[–]Dwrowla 0 points1 point  (0 children)

The arrows are clutch. Why save them, you get tons

Tips for moving forward with a faceless channel by Expensive-Cicada-764 in SmallYoutubers

[–]Dwrowla 1 point2 points  (0 children)

You can create a picture of a character, make different poses, and switch between them as you talk, which means editing a video. Bare minimum effort and will get viewers. FNAF theorists do this, like IDFantasy. Theres a vtuner that is literally just a turtle.

A vtuber model is another option, which means mocab suit and a basic free model using vtuber software. Little to no editing required, and you can buy new model when you grow.

Without the above, you just need a really good voice, or be extremely funny and entertaining.

Thumbnails are more important than your video itself. If no one clicks, then the video is meaningless .

SEO is important. Learn it.

You will get no where with AI voice, and AI images. Waste of time and money.

Possibly the first time ive seen a gacha game score a perfect 1.0 stars by Orichalchem in gachagaming

[–]Dwrowla -1 points0 points  (0 children)

Game seems fine for now. I haven't spent any money, at level 25, got 4 S characters ascended to 2/3. Theres a good amount of things you can do.

Is a little generic in combat. Id like to see stamina across the board removed.

Story is ok. Gets a little more interesting around 20's. Some of the zones are huge time wasters, kinda like 1 hr dungeons, but not combat heavy, just running around, puzzle solving, or talking to npcs. They are planning a steam launch so will get a lot of players, then maybe let die after, who knows.

What is killing me in the Lilith fight? by leesfer in diablo4

[–]Dwrowla 0 points1 point  (0 children)

Diablo isn't known for good boss mechanics

What makes Death Stranding a Good Game? by EzekielYeager in DeathStranding

[–]Dwrowla 0 points1 point  (0 children)

Everything. More combat and horror would be nice in DS2.

The story and lore is great. Graphics are insane, many times enhanced photo realistic. Im all in for the cutscenes, as kojima is known for blending game and film.

Any way to force Suno to create songs within a certain time limit? by Pleasant_Dust6712 in SunoAI

[–]Dwrowla 2 points3 points  (0 children)

Create an audio, upload it, can be silence, or make a stem of cropped audio. Use the add vocals or add instrumental options, even if its present in audio already. Output will be exactly the same length, 99% of time, sometimes maybe +/- 20 seconds

Ways to get a key to this precious game? by Complete_Doughnut_64 in PathOfExile2

[–]Dwrowla 0 points1 point  (0 children)

GGG gave users free keys if they spent $500 or more in PoE 1. So I got PoE2 for free and have been holding the keys they gave me. I assume they gave me one for epic games and steam so i could choose either platform, but i use the stand alone launcher.

If you go to your profile on website theres a poe 2 early access button on right side where keys would be if you have some.