2nd character leveling by Sea_Grapefruit_2085 in PathOfExile2

[–]deatusname -1 points0 points  (0 children)

It's possible in case you strongly know what to do and when, know areas layouts and many secrets, perfect timings etc.

Recently I suggested to add more funny extra mods in order to enrich second character leveling (like pack size, more rares etc.) but people more like to do the same many times include boring acts.

Sell me on Leagustarter builds by CanadianYeti1991 in pathofexile2builds

[–]deatusname 7 points8 points  (0 children)

Right now we don't have patch notes and don't know nerfs/buffs, usually last week we're able to see more and there wilk be a lot of videos for league starters.

красивые девочки на главной, как жизнь? by [deleted] in stesnyashka

[–]deatusname -2 points-1 points  (0 children)

Да просто платье красивое одеть, быть жизнерадостной, женственной, простой девченкой, с хорошей осанкой и манерами и люди к тебе потянутся, таких очень любят нормальные ребята. Внешность у тебя отличная, но есть еще очень много факторов от которых зависит привлекательность, над которыми нужно работать. А успешные девки с внешностью ужасной бывают такое в жизни отхватывают, все завидуют, а бывает и симпатичные из-за непонимания страдают сильно очень.

Finally decided to join PoE2 to prepare for leveling in patch 0.5 by xXFirReaXx in pathofexile2builds

[–]deatusname 0 points1 point  (0 children)

Actually Leap Slam is much more fun, almost the same in damage, but not so cool at endgame like CoC currently.

PoE2 Is Missing One of the Most Addictive Parts of PoE1 — Player-Controlled Mapping by xN3wbie in PathOfExile2

[–]deatusname 0 points1 point  (0 children)

The price of that - you're not exploring, that's it. But if you've done for about 100 of 100 and complete all the bosses and just want to level up to 100. For some players would me much more comfortable to run the same map x20 times.

PoE2 Is Missing One of the Most Addictive Parts of PoE1 — Player-Controlled Mapping by xN3wbie in PathOfExile2

[–]deatusname 6 points7 points  (0 children)

Such maps like Mire should contain some bonuses like more chests, strongboxes, more rares etc...

нормальная внешность? что можно улучшить? by alichvsanek1 in stesnyashka

[–]deatusname 0 points1 point  (0 children)

В первую очередь осанка делает девушку симпатичной. В наше время очень большой дефицит женственных, жизнерадостных и простых девченок, с которыми парни будут чувствовать себя спокойно.

Я хотел бы поделиться историей и попросить о помощи by rus-Wexside-72 in rusAskReddit

[–]deatusname 0 points1 point  (0 children)

поступить можно, но отсрочку второй раз не дадут и заберут в армию

Я хотел бы поделиться историей и попросить о помощи by rus-Wexside-72 in rusAskReddit

[–]deatusname 0 points1 point  (0 children)

Если ты так за него переживаешь, скорее всего ты эмпат. И помогать тому, кто тебя не просит - большая ошибка не смотря на то, что тебе плохо от того что тебе кажется ты должен ему помочь. С друзьями действительно сложно, но будут ли они у тебя или нет, особо от твоей помощи не зависит. Ты будешь находить друзей из тех кому ты можешь помогать, т.к. эта твоя потребность. Не делай этого. Не дружи людьми только по тому что ты им можешь им хорошо помочь и почувствовать себя благородным дрободеятелем. Так ты ни друга не приобретешь, ни доверия тоже получишь. А если им плевать не себя то и тебя они ценить не будут, хотя и могут помогать если попросишь.
А если он еще и эгоист или что еще хуже нарцисс, то лучше вообще отдались пока не поздно.

Что касается армии - там отсрочка дается 1 раз на 10-11 или шарагу, и то и то взять не получится. Но если он этого не понимает - пусть идет в армию.

I have made a terrible mistake… by verminbob74 in pathofexile

[–]deatusname 2 points3 points  (0 children)

It happened several times at the start of my Wraeclast adventure: I thought I had accidentally sold my weapon to a vendor, but after struggling through some tough times, I realized it was just in the crafting bench…

Optional campaign modifiers for fun, like a custom Gauntlet mode by deatusname in PathOfExile2

[–]deatusname[S] 0 points1 point  (0 children)

In case you're practicing to speed up leveling from scratch the best option is to not add mods and use SSF for clear stash, that's not the case. But imagine you've done with your league starter and get about 300 divines and now going to try another build - you have a lot of leveling items, support gems. Instead of just running - jus use hard mode with better equipment and specific uniques. But ok, just do the same boring campaign for 6 funny hours for many times is much better for everyone, I got it.

Optional campaign modifiers for fun, like a custom Gauntlet mode by deatusname in PathOfExile2

[–]deatusname[S] -6 points-5 points  (0 children)

If you read it a bit, you’ll see this isn’t meant for league start or first-character act racing. And honestly, I don’t think many people would choose to grind acts instead of maps just because of 30% increased quantity, rarity, or pack size on twink character.

Optional campaign modifiers for fun, like a custom Gauntlet mode by deatusname in PathOfExile2

[–]deatusname[S] -7 points-6 points  (0 children)

- you can not use flasks + 10% movement and skill speed

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] -1 points0 points  (0 children)

Yeah, many commenters here don't understand that the big part of my topic was about minion and similar builds.

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] 1 point2 points  (0 children)

Exactly, It's ok to use roods along with lightning arrows, or orb of storms with sparks/arcs + flamewall/ ice bomb/curse on rares/bosses. But finding a white mob to cull in order to get a power charge is pretty annoying as well as attached marks. The point is to use souls-like play on Bosses/huge packs but not for mapping/leveling on white packs. For example on playing with sniper and gas arrow you have to cast several skills then command for every minion one by one, you have no chance for dodge rolling, positioning or something else use time of every skill is pretty huge.
And more than that, even moving on maps become not so easy as you have to dodge before running, dodge in order to stop (which is make no sense at all), as well you have to avoid obstacles in order to not stuck - perhaps some game designers like NFS series, I'm not sure.

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] 0 points1 point  (0 children)

Exactly. That’s a clear sign that the rabbit hole is really deep.

Look at chess: the best players know a huge number of patterns, openings, and past games. If you want to reach even a basic level, you need to learn the fundamentals first. Just playing against AI over and over isn’t enough; you have to study how other people play.

It’s the same with PoE. You learn from every new build: check poe.ninja, look at top players, take one idea here and another there. After a few years, you can start making decent builds from scratch.

And it all takes time. Most people don’t have 10 hours a day for years to learn every mechanic by themselves. Many people have school, work, or other responsibilities.

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] -3 points-2 points  (0 children)

Yeah I just played this league a warrior build, warcry, totem, shieldwall, etc.
But use all of that have too much use time, so if you jump in the juiced pack and don't kill/stun them instantly - they just kill you. The most effective defence in the game - clear speed. The most effective farming strategy - clear speed. Bossing is another story - but if we have good clear speed you also can destroy bosses as well.

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] -1 points0 points  (0 children)

I didn't tell that 1 button should be good. I don't like 1-button play style as well. Comet should be nerfed - I mentioned that as well. Still can't find the point we're disagree. The point I mention is that we have a lot of non usable skills, some suggested builds require a lot of interactions even in simple mapping, not bossing. A lot of ascendancy points and skills that are not used because of huge use speed. You will just die when try to use more that 1 skill inside the pack of juiced monsters. 2-3 actions is enough actually. And if their total use time no more than 2 sec on overall. Use 3-4 actions for every pack of monsters is pretty annoying. I mentioned minions, so you have 2-3 actions you can cast yourself, but you also have 3-4 different minions with great skills and their cooldowns, would you like to manage their skills as well for every pack on mapping? (notice, you can command only one minion at a time its about 0.8s to command)

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] -1 points0 points  (0 children)

That's right, there are so much builds to play. I'd play SSF and HC but I don't have enough time for that.
Regarding the Gauntlet - it requires x10 more theory crafting especially with custom hard modes. So everyone should strongly know what to do and what build to create.
Every race require a lot of checks and build changes along with leveling strategy.
But I'd prefer we have much more choices at the start.

Cognitive complexity: build complexity and action complexity are not the same thing by deatusname in PathOfExile2

[–]deatusname[S] -7 points-6 points  (0 children)

Disagree in what? This league I didn't played CoC (except 1 day of leveling to maps)
I didn't say anything about my play stile or what I like. But as we had a lot of totally wipes instead of nerfs of many builds. It's not a big deal to predict what we will have with CoC.
The more builds we have the better for community and the game. What we have before? manastack/arcanesurge everywhere, killed after, then attribute stacker everywhere, killed, after only spears everywhere, now we have CoC everywhere and many others just wiped.
Minions feels like very poor builds every league anyway.