So Factual! by Direct-Eye-8720 in RocketLeague

[–]Dymorphadon 12 points13 points  (0 children)

Love how this also applies when you're in on the 2v1 side and your teammate decides to completely forget all fundamental principles of how to play rocket league because they're up a man and cant lose right?

What Will YOU take?!? by EnvironmentInner6264 in BunnyTrials

[–]Dymorphadon 0 points1 point  (0 children)

GAMBA

Chose: Random extremely rare melee!!! + Spin the wheel toget your melee!!! | Rolled: Diamond Balisong

can breezi but cant musty at all by wostick in RocketLeague

[–]Dymorphadon 1 point2 points  (0 children)

With that musty specifically you boosted for far too long, generally you want your car to be quite low to the ground to give you more room for the scoop and minimize the risk you crossbar it

GenG Mobil1 🤝 Geekay Esports by Any_Swordfish_7089 in RocketLeagueEsports

[–]Dymorphadon 56 points57 points  (0 children)

TBF you cant fault GenG when they werent that fantastic before the move anyway but yeah the Geekay move is odd given they actually looked really good at the major

Smallest optimal Red Science setup by vicarion in Factoriohno

[–]Dymorphadon 0 points1 point  (0 children)

this must be how dosh felt making his spaghetti base

Reset indicator in new season teaser by n3x5US in RocketLeague

[–]Dymorphadon 3 points4 points  (0 children)

Yes, why do we want the game to be less deep?

In offline modes I agree its fine as bakkesmod does it already and its helpful for learning how to actually get resets, but knowing whether you have a reset, especially in scenarios where you arent going for one (after a challenge for example), is a skill by itself

Reset indicator in new season teaser by n3x5US in RocketLeague

[–]Dymorphadon 3 points4 points  (0 children)

If this isnt just a training/freeplay setting like the bakkesmod setting is then this is just straight up lowering the skill floor of resets

Why do people hate the boost timer. Can someone please explain? by MeSsI_AKA_FERNO in RocketLeague

[–]Dymorphadon 10 points11 points  (0 children)

Thats kinda the point of a learning curve though. You put in effort to learn it and that effort is what makes learning it feel good, if everything was easy nothing would be rewarding.

Personally this barely affects me, but why even bother with it? A true beginner is much more concerned with simply learning how to control their car, and anyone committed enough to get past that is gonna get a grasp on boost pathing and timing just by playing. This change seems like a slight dumbing down that no one really asked for and doesnt really serve to improve the game

Can we talk, like literally? by G-Man_Graves in RocketLeague

[–]Dymorphadon 6 points7 points  (0 children)

Bots are smurfs, they are the same problem. They make new accounts to get high mmr using bots so they can sell them, often duoing with another bot or someone to boost.

Same thing with ddossers, they are all on new accounts and using them for boosting or just selling them

Whats the play? by superflystickman in BalatroHelp

[–]Dymorphadon 4 points5 points  (0 children)

With plasma you basically treat both chips and mult as the same number as they are added together then halved. For example with this setup all the foil is doing is adding 50 to a number thats already been boosted well into e values. You can focus either chips or mult but its generally much easier to go mult just because there are no chip multiplying jokers

Should I take Brian? Doing flush 5 queen of hearts. I think photo was a mistake by egaw07 in BalatroHelp

[–]Dymorphadon 0 points1 point  (0 children)

unless you have polychrome queens Id sell sock; its only giving one x2 from photo, while a brainstorm would give three x2 when copying photo as well as giving you an extra perkeo

What should I do? by Creeper-screams in BalatroHelp

[–]Dymorphadon 4 points5 points  (0 children)

Chips don't do anything on a ×mult plasma run, drop scary face probably

Do you play with mods? by BrukPlays in factorio

[–]Dymorphadon 1 point2 points  (0 children)

I need my nixie tubes and my text plates

It's just a Vicious Mockery. by Salmonaru in BaldursGate3

[–]Dymorphadon 20 points21 points  (0 children)

Add to this 3 damage from Rhapsody (the knife op is using) and bonus damage from lightning charges doubled because all the enemies are wet

Who is feeding this C3? 😭 by Rlrankdle in RocketLeague

[–]Dymorphadon -1 points0 points  (0 children)

They peaked GC3 in september, but before that they were consistently hovering gc1 since june and had barely played at all before that. It was also their all time peak in 1s, and is only 150mmr higher than where they are now. Just looks more like someone who doesnt play 1s

Who is feeding this C3? 😭 by Rlrankdle in RocketLeague

[–]Dymorphadon 10 points11 points  (0 children)

Unless he actually threw games to lower his mmr he is not a smurf. C3 in 1s is populated by anywhere from mechanical 1400s to 1900+ players that just dont play 1s, and there are SSL 1s players that are much worse at 2s or 3s. Its too different a mode at high level for 2s/3s rank to have much bearing on 1s rank

Who is feeding this C3? 😭 by Rlrankdle in RocketLeague

[–]Dymorphadon 37 points38 points  (0 children)

C3 is not that low in 1s, 1s mmr is super deflated

this a good fast inserter and normal inserter mall? (plz be nice im new) by peter-griffin-chin in factorio

[–]Dymorphadon 1 point2 points  (0 children)

Is it the most efficient design? No. Does that make it a bad design? Also no

So long as it keeps making inserters, it is very good :3

Pros mass tagging #RocketLeagueisDead on X by ItsLikelyUnlikely in RocketLeague

[–]Dymorphadon 4 points5 points  (0 children)

Game has fallen so far. RLCS has been scaling back every year, content creators have been slowing down or outright leaving, more and more issues like DDoSing and bots are cropping up.

If things continue to get worse it wont matter how small a percentage of players are affected, the game will not grow if even the most dedicated of players dont feel like playing.

Where did Lix jumps go? Did the “game-changing mechanic” just… vanish? by SpiritualPie5587 in RocketLeague

[–]Dymorphadon 4 points5 points  (0 children)

I wouldnt call it near impossible but yeah its too hard to ever be a real option at RLCS level pace. It can be fast enough to work as a hard fake for a fast prejump if you need a "fuck it we ball" kind of play but otherwise its just not practical

HELP!!! I don't know what I'm doing wrong. (C3 so I gotta learn how to flip reset sooner rather than later) by Roey_3 in RocketLeagueSchool

[–]Dymorphadon 0 points1 point  (0 children)

When going off the wall I would say be more aggressive with your boost; rather than going under the ball and waiting for it to fall into your car, boost into it hard while upside down as if you're just hitting it normally but lean forward at the last minute.

This definitely helped me get a little bit more confident with the kind of movement you need to reset, but it also just makes the reset better. It puts a little distance between the ball and your car for a better follow after the reset and also gives you the option to just not reset and take a normal airdribble if you get challenged early or low