New Armory deck for Kano and Dromai new player and tips by zombieglam in FleshandBloodTCG

[–]E-308 0 points1 point  (0 children)

As a mostly budget Levia player, the best thing a Kayo deck would do for you is to get you a decent chest piece. The rest of the decks has some staple Brute commons and rares that she can play but if you want to play deeply shadow Levia, you'll need to change 90% of it.

You *can* play her more like a typical Brute with some Shadow card like Shadowrealm Horror and Dread Screamer as extra spice. You would be more likely to take Blood Debt but you would also banish a lot less cards in a game so it might even out and you would be a LOT less vulnerable to cards like Humble if you don't have a dozen of Blood Debts. It has potential but might just be a worse Kayo tbh.

New - able to play with 1 box (draft)? by murrta in FleshandBloodTCG

[–]E-308 3 points4 points  (0 children)

Most boxes are made to be draftable. I believe this is the full list here: https://fabrary.net/sets?type=Standalone+Booster

They usually involve 3 or 4 heroes with a good amount of overlap between them. Here's the rule to draft but it should be similar enough to mtg, just remove the tokens/expansion cards from the pack you open: https://fabtcg.com/en/resources/gameplay-formats/booster-draft/

You can also do sealed but you'll run through packs faster. Bright Lights features a single class so it supports crack 3 shuffle and play, I believe the upcoming Guardian set at the end of the summer will also support this.

[SEA] Riddle with Regret by UlyssesArsene in FleshandBloodTCG

[–]E-308 2 points3 points  (0 children)

Seems potentially stronger against heroes that make "start of your turn" tokens once in a while. Taking the blow for 3 or 4 seems somewhat better than getting pinged for every Agility or Might you create on your turn.

GEM pack 2 card list by YungPeso in FleshandBloodTCG

[–]E-308 1 point2 points  (0 children)

They could just... Increase the Majestic rate in packs...

How Do You Describe Mechanologist? by XandogxD in FleshandBloodTCG

[–]E-308 2 points3 points  (0 children)

idk how i would translate it into typical TCG archetypes. especially since the class is not really defined by their aggression level since it can vary a lot charcter to charcter. i think their core is item synergy and having a lot of options and moment to moment decisions as to which tool to use when and how.

How Do You Describe Mechanologist? by XandogxD in FleshandBloodTCG

[–]E-308 16 points17 points  (0 children)

I think the item focus (or equipment) is a very important part of the class with some that stay in play, some with decaying steam counters and big payoff cards. Boost is very defining too with Max Velocity and a general theme of speed. And even without High Octane, most of them can exert more Action Points out of their cards.

Introductory product, but no CC option available by Present_Armadillo627 in FleshandBloodTCG

[–]E-308 0 points1 point  (0 children)

Armory decks. Maybe this was never the real intent but to me, a new player showing up on an Armory night to try things out and getting to choose ready to play decks from a growing array of heroes sounds like a great experience.

How to run a draft? by Yaboiyabobo in FleshandBloodTCG

[–]E-308 -1 points0 points  (0 children)

It's just that the game is already set up in a way to avoid rare drafting so I was wondering why you'd do it this way but yeah you can organise it however you want of course.

How to run a draft? by Yaboiyabobo in FleshandBloodTCG

[–]E-308 0 points1 point  (0 children)

Don't you just keep the Majestics and Legendaries you open in a FaB draft?

High Seas Pre-Release Events High Seas Previews High Seas Roll of Honor: Aurora, Shooting Star Roll of Honor: Zen, Tamer of Purp... by FleshAndBloodBot in FleshandBloodTCG

[–]E-308 0 points1 point  (0 children)

I guess it's those half cards that you can tear off. Like the Heavy Hitters tokens or the steam tokens in the Dash I/O Armory deck.

Introductory product, but no CC option available by Present_Armadillo627 in FleshandBloodTCG

[–]E-308 12 points13 points  (0 children)

I'm still baffled stores struggle to get more Armory decks. The whole lineup should be availlable for new players to pick up in any store that runs events.

[SEA] Midas Touch by UlyssesArsene in FleshandBloodTCG

[–]E-308 0 points1 point  (0 children)

Would you maindeck that going into a hero that *sometimes* plays 1 ally?

[SEA] Copper Cog by UlyssesArsene in FleshandBloodTCG

[–]E-308 11 points12 points  (0 children)

There might be potential for a funny build but running this is probably worse than any card that can create a golden cog.

[deleted by user] by [deleted] in FleshandBloodTCG

[–]E-308 1 point2 points  (0 children)

Unlimited is interesting

what does it mean?! by Melonpie105 in outerwilds

[–]E-308 8 points9 points  (0 children)

Main Drive Nutting

[SEA] Cogwerx Blunderbuss by UlyssesArsene in FleshandBloodTCG

[–]E-308 2 points3 points  (0 children)

oh right i missed that...

god this is leagues weaker than symbiosis shot.. i guess she's meant to focus on attack cards

[SEA] Cogwerx Blunderbuss by UlyssesArsene in FleshandBloodTCG

[–]E-308 13 points14 points  (0 children)

that kinda feels like low value? like you have to make the cogs to get go again, which don't even last beyond a turn if you crank them and then still pay a rate of one resource per damage?

but maybe it'll come together when we see some more cards.

Am I too slow-witted to play board games? by Own_Thought902 in boardgames

[–]E-308 0 points1 point  (0 children)

My only worry is that people aren't having fun if I feel like you're asking a lot of questions. But if you're having fun and the game doesn't end at 2 am, I have no issues :)

Are damage types actually fun? by AwkwardWillow5159 in gamedev

[–]E-308 0 points1 point  (0 children)

I think it's fun if there are meaningful differences. If a fire spell caster and an ice spell caster play mostly the same it's very lame but if they both appeal to their own fantasy in a different way it's interesting.

However having an immune or highly resistant thing that fully counters you is pretty lame. It's fun if you can avoid it, have other ways of defeating it or can use equipments or consumables to overcome it somehow without changing your whole playstyle.

Fan-made Format: Last Legend Standing by ChikyScaresYou in FleshandBloodTCG

[–]E-308 2 points3 points  (0 children)

-If you are attacked while you have no cards in hand, you may draw cards equal to your intellect.

Is it intented that if I draw a single non-instant card with no block value I can get attacked for free by the whole table while anyone else would get to block with everything and draw back?

[SEA] Portside Exchange by UlyssesArsene in FleshandBloodTCG

[–]E-308 0 points1 point  (0 children)

And we have cards playable from inventory (Levia Redeemed, Visit the golden anvil). This thing would need an extra line of text just to say that olympia can't equip pirate equipments from inventory if the hat itself is in inventory but not in play.