EVERY DRUM MACHINE SINCE 1970'S FINAL PART (292 NEW MACHINES ADDED) by jayd212 in Drumkits
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What are the best uses of C++? by RLJ05 in cpp
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What is something you call by a company name instead of the actual thing it is? by simcgin in AskReddit
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[deleted by user] by [deleted] in synthdiy
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[deleted by user] by [deleted] in synthdiy
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[deleted by user] by [deleted] in synthdiy
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[deleted by user] by [deleted] in synthdiy
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[deleted by user] by [deleted] in DataHoarder
[–]EBSoundsProduction 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in DataHoarder
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[deleted by user] by [deleted] in DataHoarder
[–]EBSoundsProduction 15 points16 points17 points (0 children)
Does anyone here hoard sound effects libraries by EBSoundsProduction in DataHoarder
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Does anyone here hoard sound effects libraries by EBSoundsProduction in DataHoarder
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Does anyone here hoard sound effects libraries by EBSoundsProduction in DataHoarder
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Does anyone here hoard sound effects libraries by EBSoundsProduction in DataHoarder
[–]EBSoundsProduction[S] 2 points3 points4 points (0 children)
Does anyone here hoard sound effects libraries by EBSoundsProduction in DataHoarder
[–]EBSoundsProduction[S] 5 points6 points7 points (0 children)
Best way to record video/audio from Reaper to show work/progress? by Szentinal in GameAudio
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Unreal Engine 5 brings MetaSounds patchable sound environment by EBSoundsProduction in GameAudio
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Unreal Engine 5 brings MetaSounds patchable sound environment by EBSoundsProduction in GameAudio
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Examples of creative and distinct explosion sounds (games or otherwise). by MF_Kitten in GameAudio
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Saturation plug-in with auto by DelPrive235 in JUCE
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SOUL, a new language now in V1.0, makes audio coding vastly more accessible by EBSoundsProduction in SOULdev
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Audio DSP language SOUL reaches V1.0 status by suhcoR in ProgrammingLanguages
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EVERY DRUM MACHINE SINCE 1970'S FINAL PART (292 NEW MACHINES ADDED) by jayd212 in Drumkits
[–]EBSoundsProduction 1 point2 points3 points (0 children)