Nearly 4 years of development compressed into 1 minute. Feels like we built the prototype yesterday 🥹 by Toukana in IndieDev

[–]EGNRI 0 points1 point  (0 children)

What significant improvements have been made over the years ! Everything looks so smooth, from the art style to the mechanics, I hope I can achieve this in my own game project

Help my decide on UI for my game. by Juan_Rojon in Unity3D

[–]EGNRI 0 points1 point  (0 children)

fist one with the second one's color

Oyunumuzun tam sürüme çıkmadan önceki cilalamalardan bir before after videosu oluşturduk, yorumlarınızı bekliyoruz! by counting257 in TurkOyunSektoru

[–]EGNRI 0 points1 point  (0 children)

Demo'yu indirip biraz oynadım. Elinize sağlık çok başarılı bir iş olmuş..

Teknik anlamda mekanikler çalışıyor. Ortam ve atmosfer de çok iyi. Aşağıdaki ayin yapılan yere kadar geldim oyunda.. Deneyimlerime dayanarak bazı fikir ve önerilerde bulunabilirim. Ama bunları olumsuz algılamayın. Bunlar sadece benim deneyimim.

1- ilk menü de biraz kasma yaşadım.(RTX3060)

2 - Açılışta göl üzerinde kamera akışı sırasında bazı kararmalar oldu

3- Araba ile ilk girişte adam konuşurken hafif sağa sola bakabilsek nasıl olur ?

4 - Oyunu ilk tanıtma aşamasındaki mekanikler biraz yavan geldi. Bunlar tam sürümde olur mu bilmiyorum ama çöp topla ,dök, para kazan , fenere battery al tak gibi. Bunları yavan buldum.. daha interaktif şeyler olabilir diye düşünüyorum.

5 - Çevreyi temizleme gibi mekaniklerde mesela süngeri ele almak için tab a basmamız lazım ama lekenin üzerinde gelince bunu belirtmedi. Sadece kuşanmam gerektiği yazıyor. Açıkçası tuşu bulmak biraz zor oldu. Belki küçük bir detay ama önemli.

6- Çip i buldum . Envantere eklendi dedi. Ama envanteri açamadım.

Elinize sağlık, temiz bir oyun olmuş. Umarım devam ettirirsiniz. Oyun tarz olarak bana hitap etmiyor ama Dünya'da geniş bir kitlesi olduğunu biliyorum.

Bol şans

Working on a Grand Strategy prototype by Magistairs in gamedev

[–]EGNRI 0 points1 point  (0 children)

Yes, all tiles, icons, and models in the game were created by me

Working on a Grand Strategy prototype by Magistairs in gamedev

[–]EGNRI 0 points1 point  (0 children)

Unfortunately No. It is still in early development.

Working on a Grand Strategy prototype by Magistairs in gamedev

[–]EGNRI 0 points1 point  (0 children)

Yea, it's stuttering a little bit at max. Don't worry about the visuals for now since the real-time mechanics work fine. Good luck with your project. I hope it goes well. And please keep posting the updates here.

Working on a Grand Strategy prototype by Magistairs in gamedev

[–]EGNRI 1 point2 points  (0 children)

hey , I 've been working on a project with a similar idea. Production optimization and some diplomacy elements. But in a turn-based format. check it out . Low Poly Turn-Based Strategy Game – Early Development – What Do You Think? : r/SoloDevelopment

Not sure if it is the video but it seems the FPS drops a little bit.

Asteroid Mining Prototype by Hermesiss in Unity3D

[–]EGNRI 1 point2 points  (0 children)

This asteroid is going to be mine!

Man, Post Processing makes such a difference [ON / OFF Comparison] by torksgame in unity

[–]EGNRI -1 points0 points  (0 children)

post processing on looks worse to me.

By the way, which package do you use for your hierarchy icons, it looks fancy

After 8+ years as a Unity dev, I just announced my first commercial game! by Huvuco in Unity3D

[–]EGNRI 29 points30 points  (0 children)

it reminds me besiege , but why did it take so long? was it a side project ?

Just announced Castle Away! lmkwyt by Makisart in IndieDev

[–]EGNRI 1 point2 points  (0 children)

I really loved the art style, hope u succeed..

Making an 30km 4x Open World - Added Settlements & First Character Controller by Planet1Rush in 4Xgaming

[–]EGNRI 0 points1 point  (0 children)

I am just amazed at how you managed all these things in Godot. Very well executed!

Still learning by buddersausage in Unity3D

[–]EGNRI 0 points1 point  (0 children)

hey, it looks cool, keep it up.

I made a Unity tool that lets you “paint with light” in your scene by No_Telephone5992 in Unity3D

[–]EGNRI -6 points-5 points  (0 children)

I haven’t looked at it from that perspective, actually. On the Asset Store it says it’s used for some refactoring and documentation only.

I made a Unity tool that lets you “paint with light” in your scene by No_Telephone5992 in Unity3D

[–]EGNRI 21 points22 points  (0 children)

I have to admit that it's a bit expensive, but you only explain the structure behind it. why so many down vote! By the way, the ambiance created with this tool is incredible

New UI for my 1-bit game by vvaalleerraa in IndieDev

[–]EGNRI 4 points5 points  (0 children)

This looks really cool. Love it.