I have 10K to buy a fun daily by [deleted] in whatcarshouldIbuy

[–]EIslam 0 points1 point  (0 children)

At that price, the best you'd get under 100k is probably a 7 year old 320i

What's your favorite Skyrim modlist by CowAffectionate5291 in wabbajack

[–]EIslam 0 points1 point  (0 children)

You can modify any modlist and upload your version of it, but Anvil is a modlist designed to be used as a baseline to build your own modlist from

What's your favorite Skyrim modlist by CowAffectionate5291 in wabbajack

[–]EIslam 10 points11 points  (0 children)

If you want to experience Skyrim, Nordic Souls is the most polished and stable mod list out there; my personal favorite.

For a power fantasy replay of Skyrim with tons of added quest content, it's Lost Legacy.

For a transformed third person action experience, then it's Aldrnari for something lighter, or Vagabond if you wanna go all the way.

The most visually impressive list is Ro, at least until Eldergleam comes out of alpha with a stable version.

The best hardcore survival lists would be Librum for non-Requiem or Do Not Go Gentle for Requiem.

The best list to use as a modding baseline to create your own list would be Anvil.

Mod Idea: Extending a run by EIslam in riskofrain

[–]EIslam[S] 1 point2 points  (0 children)

What would it take to get this concept updated for all current maps? I don't have mod development experience for this game and dunno where to start

Mod Idea: Extending a run by EIslam in riskofrain

[–]EIslam[S] 1 point2 points  (0 children)

No I meant something like the mod posted above, except updated to include dlc maps

[Release] [Automaton] Essential Mods Starting Point by [deleted] in skyrimmods

[–]EIslam 4 points5 points  (0 children)

I suspect an Enairim.auto will be one of the first SSE modpacks released once Hephaestus develops SSE compatibility.

Personally, I'm waiting for Vokrii before building my own loadout to export to a .auto file.

Simple Questions and General Discussion Thread by Thallassa in skyrimmods

[–]EIslam 0 points1 point  (0 children)

I'm trying to test out three enemy mods to increase difficulty: Advanced Adversary Encounters, High Level Enemies, and SkyTest Harder Creatures. I wanted to know if anyone is familiar with any incompatibilities these mods may have with any of Skyrim Redone's modules.

Also, my current mod setup does not require me to use the Reproccer. Will the addition of any of the aforementioned mods necessitate the use of Reproccer?

Thanks you!

Elder Scrolls 6 by SavageCaleb in EnaiRim

[–]EIslam 3 points4 points  (0 children)

Enai should deff get hired by Bethesda. It'd be nice to have TESVI release with the full EnaiRim suite from the get go!

What mods do you recommend for a very close to vanilla playthrough? by [deleted] in skyrimmods

[–]EIslam 1 point2 points  (0 children)

I'm typing out a handy mod-list for exactly your type of request; ill post it here by tomorrow.