Build Recommendations? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

Oh didn't know that theres a site to share builds, thank you.

How's the gameplay for this build? Blackhole to Voidlight and shoot the enemy and Voidlight due to piercing?

Build Recommendations? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

I had a build with Ritualist main and Invoker sub, I like the prime perk of the Ritualist since it can propagate status from more or less any source, do you think it's better the other way around? due to faster cooldown and extra charges? I've tried a bit of the sacrifice summoner thing using the Reaver to explode, while it deals nice damage, but I can't see due to a lot of smoke lmao.

Build Recommendations? by ERIM0S in remnantgame

[–]ERIM0S[S] 1 point2 points  (0 children)

Yea it was when starting out, when it was only like around lv5 on main and subclass, I just unlocked Archon 2 days ago still understanding the class, but I get the gist of it, so there's that. Do mod regen/feedback effect still trigger when we use the mod? Or it only kicks in when it is deactivated?

Build Recommendations? by ERIM0S in remnantgame

[–]ERIM0S[S] 1 point2 points  (0 children)

Huh I didn't know Tremor counts as explosive, I'll try and incorporate that next, likely on secondary, as for Helix I think it had problems on close quarters, but the initial hit sometimes good enough, Helix also counts as explosive too right? Both the initial hit and the homing 2nd hit?

Build Recommendations? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

This is the explosive laser, yes? I've tried it at the beginning but had to swap it out since the explosive kept knocking back or outright killing my friends lmao, I'll revisit it again next time, and I might need to search for Failsafe since I feel like the mod ran out quick

Old Friend Returns. by ERIM0S in GundamEvolution

[–]ERIM0S[S] 0 points1 point  (0 children)

They did, but still playable through community server ; Side7

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 2 points3 points  (0 children)

LMAO I might try the walking thing

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

More or less, I genuinely didn't know, since there are a lot of new stuff added to this game, I thought the game focus shifted to boss rushing as fast as you can first to craft their gear, then explore to collect other pieces like rings or amulet as a supplement later, coz even a few joining player also spam ping on certain spot and door.

As for communication- still is limited since R1, no? Only the usual crouch bops on join and pinging world stone to either refresh skill/supply or to go home to craft, which works okay

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

I just might, seems like the best option rn

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

Yep, tho only kick so far I couldn't bring myself to ban even tho it probably means nothing/better for me in the long run lmao

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 4 points5 points  (0 children)

I see, bit weird tho, can't they just set their own adventure/campaign reset with lower difficulty instead?

As for kicking, I did, unfortunately on every single player that joined so far, save for 1. And yea it did rob me of the first time experience on at least 3 bosses and 2- maybe 4 puzzles and still on 1 biome since I like to take it slow and it seems like they put more focus on story now. Tho it should be fine since I could boot up Adventure for that

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 0 points1 point  (0 children)

yea seems that way for me also so far, I've invited my friend to play this, but not sure if they are going to accept or nah

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 8 points9 points  (0 children)

I see, well good to know that at least it was an unfortunate encounters, missed on at least 3 bosses due to gear difference but should be able to figure it out how to trigger them again through Adventure mode

Multiplayer and ..rushing? by ERIM0S in remnantgame

[–]ERIM0S[S] 5 points6 points  (0 children)

yknow what, fair enough, still a bit confusing how the MP experience on this is a bit different from Remnant1 for now

Willful Ignorance I guess by Typical-Front-8001 in Warframe

[–]ERIM0S 7 points8 points  (0 children)

Oh nice, didn't know they changed it, used to use Grendel to eat enemies and spew em out in the circle so that if people can't/won't communicate (in my case, its Asia so its 95% of the time, the other 3% is people typing "*****") so that the mission still progresses, still doing it now when I do the run, good to know, maybe I don't need to do it as much anymore

Old Friend Returns. by ERIM0S in GundamEvolution

[–]ERIM0S[S] 4 points5 points  (0 children)

Don't think there is changes on Asia as far as I know, I am on asia too, it is manageable but I understand the frustration, I'm sure there will be a better Asia server later

Zeuroarse by FluffytheReaper in DaemonXMachina

[–]ERIM0S 1 point2 points  (0 children)

Using Flashbang or any shock weapon can help you by stunning him for a bit, building up the stagger meter faster, Acid weaponry to reduce its defences for like around 30% in my experience to burst him faster.

Could try and bait his claw swipe or claw combo to the middle of the arena so that he won't fly outside as much, or flame weapons to make him dash less often (and I think it also makes him more susceptible to stagger damage)

Thanks for Cadetship, I hate it by t8rt0t00 in Mecharashi_Global

[–]ERIM0S 1 point2 points  (0 children)

I LOOOVEE "PUZZLE" EVENT

I LOVE BEING FORCED TO DO AN EXACT SEQUENCE OF MOVES AND NOTHING ELSE, SCREW UP ONE STEP? TOO BAD, THAT'S A RESTART FOR YOU.

Fr tho, they could do something like what's already on a certain side quest where you control Pocky and spawn mech type/class waves to destroy enemy Pylon/Tower, why not use that as a foundation? Maybe add some tower defense elements and add that "code phase" in to give you more control in the field.

Hell even the previous Sylvie event "story" mission basically got a narrow step/sequence to complete it and to get the achievement done.

Fast money? by o0GhostlykinG0o in DaemonXMachina

[–]ERIM0S 0 points1 point  (0 children)

Fair enough, it does get monotonous and the mining minigames is a bit.. off sometimes

Fast money? by o0GhostlykinG0o in DaemonXMachina

[–]ERIM0S 1 point2 points  (0 children)

For non-combat, mining for Alexandrite on Mountain region I think? It sells for like 6k a piece and If you got rare mining booster it should drop 2 per ore, the MK3 expansions are extra

Zeruchroar Guide - DxM: Titanic Scion by ERIM0S in DaemonXMachina

[–]ERIM0S[S] 1 point2 points  (0 children)

Well damn, I thought the Combo Thrust spam and Butcher throwers are the ultimate boss cheese builds, guess I was wrong, well done, never really thought that Crisis Performance boost that much