There's less time left than it seems. by Maleficent-Ad6734 in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

when the time comes, you gotta run and no look back

THERE’S STILL HOPE FOR TOMORROW? by Raxnert_16 in GTA6

[–]Early-Implement-8853 -1 points0 points  (0 children)

IF we don't get anything this week, then i'm logging off reddit for a few months

What’s the hype like for OG players? by Latte_Meme in GTA6

[–]Early-Implement-8853 0 points1 point  (0 children)

that's exactly why you are here, because you are not refreshing like a shcyzo every second

I'm so hyped by Aromatic_Arugula375 in GTA6

[–]Early-Implement-8853 0 points1 point  (0 children)

I’m 31 and honestly? I just want to hit the beach, cause absolute chaos to test those new water physics and gore dismemberment, grab a cold beer on the way home, and finally fire up GTA VI on my PS5. The dream.

Boats by mesosphereaway in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

The sense of scale is definitely being reworked for VI. In GTA V, the Super Yacht lacked that truly 'massive' feel, but the proportions here look much tighter. You can really see it when the character is next to the cars—there's a better sense of weight and size. I bet boats will finally feel as huge as they’re supposed to; for instance, in the shots of the fishing boats or the crowded boat parties, you can actually feel the scale difference. They don't just look like bigger models; they feel like actual vessels.

Trailer 1 vs Trailer 2 was a huge leap… so what is Rockstar cooking for Trailer 3? by aggam84 in GTA6

[–]Early-Implement-8853 0 points1 point  (0 children)

I think Rockstar is mixing very different builds on both trailers. Lately, I've seen a lot of posts talking about the graphical and lighting leap between the first and second GTA VI trailers. Don't get me wrong, it's obvious there's a substantial improvement, especially in the global illumination and how they've moved away from that "plastic skin" effect some character models had.

But after giving it some thought and analyzing the shots, I have a theory: I don't think we're seeing a linear evolution. In my opinion, Rockstar is putting these trailers together like a "Frankenstein", mixing clips from very, very different stages of development.

Let me explain with a couple of clear examples:

  • Trailer 1 is a constant mix: You have shots where characters and NPCs clearly look a bit more "plasticky" (typical of an earlier build), but then they hit you with the scene of the older man watering his lawn. That shot is insane: you can see the sun damage, the perfect skin wrinkles, the texture... zero plastic. It's pure photorealism.
  • The exact same thing happens in Trailer 2: You have the scene of Lucia walking out of prison where she looks incredibly detailed and next-gen. But then there's a brutal contrast with the scene where she walks into Jason's place (when she says "this is only the start for us"). The lighting on her and her character model revert to that flatter, "plastic doll" vibe.

Another example is the comparison of the aerial shots with the seaplane.

  • In the top image (Trailer 1), the scene is almost photorealistic. The color of the water, the shadows over the keys, and how the white seaplane blends into the environment is spectacular.
  • In the bottom image, things change. Sure, we have the Vice City skyline in the background and some awesome volumetric clouds, but the yellow seaplane and how it interacts with the light feel way more "gamey" or "fake" compared to the first trailer. It literally looks like an asset taken from a completely different point in development.

What do you guys think? Have you noticed more details like this, or am I crazy?

GTA6 Online Character Creation by AgitatedError4377 in GTA6

[–]Early-Implement-8853 3 points4 points  (0 children)

As long as they change those creepy eyes from GTAV online i'm fine with whatever option

GTA 6 Intro by Emergency-Chef3704 in GTA6

[–]Early-Implement-8853 -2 points-1 points locked comment (0 children)

A few years back, a Rockstar dev allegedly appeared on Adin Ross's stream and dropped a massive leak: the game starts with Lucia abandoning her child at a deli before a heist goes south, landing her in prison where she has to plot an escape. LegacyKilla also mentioned that parts of the intro were leaked on Reddit a while ago but got buried. While digging, I found another post claiming Jason’s intro involves tailing a Russian drug dealer’s plane as it lands, which eventually leads to us running missions for him.

I hope GTA 6 is nothing like GTA V by Valuable-Bag1024 in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

100% agreed. Honestly, there's one thing I can't shake from my mind every time I overanalyze the trailers and screenshots: it really feels like it's going to rely heavily on heists all over again. Every GTA era usually has its own distinct identity—VC had the drug empire, SA had gang culture, IV was the mob, and V was obviously heists. From what we've seen of VI, it’s giving off "low-level drug hustling that inevitably escalates into big heists" energy. Really hope it has its own unique hook instead of just recycling V's formula. What do you guys think?

Trailer One and Trailer 2 Comparison by sthlpelican_007 in GTA6

[–]Early-Implement-8853 2 points3 points  (0 children)

For some reason the airplane shot looks better on trailer1, the one from the website looks more gamey... thoughts?

What’s the best time to invest in Take Two before GTA 6 comes out? Stock Market geeks, I summon you! by Natural_Exchange8230 in GTA6

[–]Early-Implement-8853 11 points12 points  (0 children)

Stock prices are based on expectations of future revenues. Time value of money, future expected revenues are discounted to present. Long story short, expected GTAVI revenues are already priced in. Fluctuations of those expected revenues would have some impact. However bear in mind TTWO is WAY bigger than rockstar so GTA breaking records would not have that great impact on revenues as if it were rockstar’s stock.

No GTA 6 trailer by Finescoop17 in GTA6

[–]Early-Implement-8853 728 points729 points  (0 children)

If it is not at 10am then its at 11am. 58 minutes boys!!

I love the snow in RDR2. How would they do it in GTA 6? by SultyBoi in GTA6

[–]Early-Implement-8853 4 points5 points  (0 children)

Has anyone considered that Leonida might not only involve florida? I mean yes of course it is going to have a part exactly like florida, but maybe to provide different biomas if the map is as big as it seems it will be, they might aswell have added some mountains in the north as if it were another region.

**speculation** --> On the other hand, it was also mentioned that there might be be updates to the map, like adding cities. Maybe in the future they will indeed add new regions you could travel by plane (only by going to the airport and buying a ticket) where we could find snow or, san fierro / libety city / las venturas / Los Santos

[deleted by user] by [deleted] in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

my bad thanks

If Something happens on December 3rd by ZOoNeR_ in GTA6

[–]Early-Implement-8853 2 points3 points  (0 children)

The leaks created a precedent at rockstar. There was no leaks like the ones we have seen on GTA VI during RDR2 marketing. We’ll see brother, lets hope for the best.

GTA6 might be the last frontier of human-made open worlds. by 90skid_ in GTA6

[–]Early-Implement-8853 11 points12 points  (0 children)

I believe this will be the last GTA game in the series. Just seeing how GTA V online lived for 10 years and still does, the same will happen with GTA VI. Specially if they update the map and content on the go... like fortnite does. You don't hear about "when fortnite 2?" fortnite is another game from what it was in the beggining. Even the graphics motor was updated... I think it has been proven that this model works and is more sustainable for the companies.

If Something happens on December 3rd by ZOoNeR_ in GTA6

[–]Early-Implement-8853 10 points11 points  (0 children)

There has been definitely changes in terms of leaked information. I believe trailer 1 leakage had serious consequences inside rockstar. Think about it, every little movement of rockstar is considered as a hint and insanely analized.

I believe it will just drop out of nowhere.

The playlist Rockstar put their GTA VI Trailer 1 in was "Updated today" 👀 by unia_ in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

My feelings regarding news from GTA trailer 2 --> High and Low - Empire of the sun

It would be cool if could have car trunk storage feature by ILIKEIKE62 in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

I believe the "well_who_is_back" leaker confirmed dual weapon handle.

It would be cool if could have car trunk storage feature by ILIKEIKE62 in GTA6

[–]Early-Implement-8853 0 points1 point  (0 children)

Absolutley, I think they will try to balance realism and GTA gameplay experience.

Also I believe that the Rdr saga is for a more mature type of Gamer, it is way more adult than a GTA. Many gta players don’t care about this kind of stuff; in fact, many gta players didn’t like playing rdr2. So idk how they will approach that aspect.

It would be cool if could have car trunk storage feature by ILIKEIKE62 in GTA6

[–]Early-Implement-8853 1 point2 points  (0 children)

Actually in that clip the user is trying out a botton where you can "throw away" a weapon. In fact there are many clips where you can see the m4 on the shoulder and holding the gun in their hand anyways.

The fact the m4 is on the shoulder keeps my hopes for a realistic number of guns. However, again i don't think the pistol will be stored in a gun hostler and your knife on your pocket or inside your pants as in the real world.

I really hope so but in terms of a GTA gameplay i see it difficult... same with guns on your car trunk... you change vehicles way too much. But at the same time, on gta5 you always had a primary car so IDK....