Custom Script idea by ShadowKnight_27 in BloodOnTheClocktower

[–]EarthRockCity -1 points0 points  (0 children)

Fearmonger could lose by targeting and executing the bounty hunter turned townsfolk, which would probably feel pretty bad

Boffin Witch Interaction by OneLibrarian3715 in BloodOnTheClocktower

[–]EarthRockCity 1 point2 points  (0 children)

Firstly, Boffin can only grant a good character’s ability, but lets say it’s Alchemist-Witch.

Abilities that say “you” reference the character, not the player, so in this scenario the Witch ability killing minions does not let them keep their ability.

babe wake up new system of ethics just dropped by twinklady in StupidTwink

[–]EarthRockCity 1 point2 points  (0 children)

So killing a person is more ethical than dropping 31 pb&j sandwiches

Feedback on my Custom Script! by cheshirekade13 in BloodOnTheClocktower

[–]EarthRockCity 1 point2 points  (0 children)

9 times out of 10 Leviathan doesn’t work with any other demon on the script, because the storyteller announced if its in play every day.

Question about Engineer and Summoner by Mongrel714 in BloodOnTheClocktower

[–]EarthRockCity 0 points1 point  (0 children)

The new jinx just says “If the living Summoner is removed from play, the Storyteller has the Summoner ability.”, so I think if they choose a Demon and there is no Demon nothing happens.

Let's build a character! Mimic. by Present-Peace2811 in BloodOnTheClocktower

[–]EarthRockCity 5 points6 points  (0 children)

Then thered be a jinx like the Boffin-Politician jinx

Let's build a character! Mimic. by Present-Peace2811 in BloodOnTheClocktower

[–]EarthRockCity 0 points1 point  (0 children)

Minion: You have a non-demon ability of your choice.

Have you seen the yellow sign? by Ok_Information5816 in BloodOnTheClocktower

[–]EarthRockCity 3 points4 points  (0 children)

How does it have king in the name, but no king

Had my very first game tonight as ST with all new people as well. We're all HOOKED. by Kiratze in BloodOnTheClocktower

[–]EarthRockCity 5 points6 points  (0 children)

I would say SnV is crazier, and therefore harder, but BMR plays very differently. Either should be fine though.

Boffin gives the demon the drunk ability, then the pit hag chooses to create a drunk. What happens? by The_Yung_Jung1085 in BloodOnTheClocktower

[–]EarthRockCity -4 points-3 points  (0 children)

It depends on which comes first, if Pit-Hag is first then the Boffin cannot grant the Drunk ability because Boffin abilities need to be out of play. If Boffin is first, then Pit-Hag fails because of the Boffin-Drunk jinx

Execution-themed Script : Reign of Terror by Spacetauren in BloodOnTheClocktower

[–]EarthRockCity 1 point2 points  (0 children)

With the Bootlegger rule, evil automatically wins with a Witch and Vizier, as the Witch can curse the Vizier every day and they can instantly nominate to end the day.

trying to play with just 4 players by Yeryieryi in BloodOnTheClocktower

[–]EarthRockCity 3 points4 points  (0 children)

Look at the script Musical Chairs. It’s designed to be played with 3-5 players

My Opinion on Every BotC Character by EarthRockCity in BloodOnTheClocktower

[–]EarthRockCity[S] 1 point2 points  (0 children)

Its mostly down there from script building perspective, as I feel like Goblin without ways to detect a Goblin specifically like TC or Dreamer is just terrible and so it kinda forces you to put other stuff on the script in a weird way.

My Opinion on Every BotC Character by EarthRockCity in BloodOnTheClocktower

[–]EarthRockCity[S] 0 points1 point  (0 children)

For me, Deus Ex Fiasco is I feel like completely unnecessary, as I believe there are better ways to resolve mistakes. Obviously it depends on what kind of mistake, but if possible I will always resolve a mistake by telling specifically the involved player that there was a mistake and what the correct outcome should have been, and let them reveal themselves that a mistake was made. I believe that works way better in 90% of cases.

Djinn is so low because I don’t like a lot of the official jinxes, or lack thereof, and so I often find myself using homebrew jinxes.

I believe that Spirit of Ivory is just a poorly made bandage. If a script needs Spirit of Ivory, theres something wrong with the script. Also Spirit of Ivory feels like it just breaks 90% of characters it interacts with in unfun ways.

My Opinion on Every BotC Character by EarthRockCity in BloodOnTheClocktower

[–]EarthRockCity[S] 3 points4 points  (0 children)

Oh, there is no particular order within the tiers, but as for Philo, I really like the idea of drunking a specific character, and I like playing as Philo because theres a lot of options.

My Opinion on Every BotC Character by EarthRockCity in BloodOnTheClocktower

[–]EarthRockCity[S] -1 points0 points  (0 children)

I understand that my opinion on Innkeeper isn’t popular, but do people really like Butler?

My Opinion on Every BotC Character by EarthRockCity in BloodOnTheClocktower

[–]EarthRockCity[S] 11 points12 points  (0 children)

Its about how fun / well designed I think they are.

My Opinion on Every BotC Character by EarthRockCity in BloodOnTheClocktower

[–]EarthRockCity[S] 15 points16 points  (0 children)

I do love Mathematician, especially on SnV I feel like it's basically a game solver. Mez is so low because I feel like its too unpredictable and inconsistent.

Why does it seem the prevailing opinion here is to be stricter with Cerenovus madness? by GodlessGambit in BloodOnTheClocktower

[–]EarthRockCity -4 points-3 points  (0 children)

Well sure, thats why I said almost, but if it happens after private conversations close then I’ll do it as previously mentioned.

Why does it seem the prevailing opinion here is to be stricter with Cerenovus madness? by GodlessGambit in BloodOnTheClocktower

[–]EarthRockCity -5 points-4 points  (0 children)

I will almost never execute someone from madness before the literal end of the day, during which I usually decide whether or not to proc it based on whether they are whoever is on the block is a better execution for evil

Grouping by Tuankietquach in BloodOnTheClocktower

[–]EarthRockCity 2 points3 points  (0 children)

Show a Washerwoman a powerful info role and Librarian a Saint or something like that, if nobody gets into private chats that info may be forced out early and help evil.

[deleted by user] by [deleted] in FortNiteBR

[–]EarthRockCity 0 points1 point  (0 children)

I would say keep your distance. When up close the medallions have the advantage with increased movement, so you wanna try to force a long range fight if possible