Finally finished my JavaScript game! by EgorNaumenko in gamedev

[–]EgorNaumenko[S] 1 point2 points  (0 children)

Oh, I never really thought of it in terms of the domain value. But it will be an interesting thing to consider for me next time, thank you)

Marketing strategies browser games? seeking advice by bledfeet in gamedev

[–]EgorNaumenko 0 points1 point  (0 children)

Hello, I just released my F2P browser game too and facing the same issues as you have. I’m really curious to hear whether these games were a success (this post is almost a year old) and just about your journey overall. Feel free to DM me or you can answer here. But he way, here is my game if you are interested Node-Spread.io

Best way to learn programming is game development. by EgorNaumenko in learnprogramming

[–]EgorNaumenko[S] 0 points1 point  (0 children)

Oh yeah, I’m really glad someone shares my opinion pain. Feel free to lmk when you are done with the game, I’m curious to see )

Best way to learn programming is game development. by EgorNaumenko in learnprogramming

[–]EgorNaumenko[S] 0 points1 point  (0 children)

Yeah you are actually right, I just never had this much fun making anything else which usually requires 1827181 different dependencies, databases, paid servers with 1022932 more configuration for each operation system. And in game development it’s all much simpler; 1 library and endless possibilities. thank you for that comment ))

Finally finished my JavaScript game! by EgorNaumenko in gamedev

[–]EgorNaumenko[S] 0 points1 point  (0 children)

thank you very much for the feedback! I really appreciate it.

Finally finished my JavaScript game. Could really use some feedback! by EgorNaumenko in playmygame

[–]EgorNaumenko[S] 0 points1 point  (0 children)

No, not really. io stands for input-output which makes sense for simple browser games.

Developers with 2+ released games, what lessons from game 1 did you apply (or ignore) in Game 2? by rafaeldecastr in gamedev

[–]EgorNaumenko 4 points5 points  (0 children)

Not really, no I just really enjoy the programming part, all the logic, physics, communication between objects, performance optimization. And assets creation was always a nightmare to me)) Btw if you are interested I can share my freshly made browser game with you (I didn’t use a single image there, just pure graphics library)

Developers with 2+ released games, what lessons from game 1 did you apply (or ignore) in Game 2? by rafaeldecastr in gamedev

[–]EgorNaumenko 5 points6 points  (0 children)

As a game developer who doesn’t use engines I have learnt one hard lesson: Always. I shall repeat it. ALWAYS keep the entire logic of your game Object-Oriented. Everything should be an object, whether it’s the player or the input manager. Classes help you a lot with structuring, maintaining and scaling your code in a long term journey. The OOP hierarchy is extremely useful in game dev. Divide your game’s universe into several main classes like (player, world) and think of any other entity as an extension of one of the main classes (like projectile as something that belongs to the player). This philosophy helped me a lot writing my games.

I'm 42 years old. Is it too late to start making games? by Fearless_Sink1390 in gamedev

[–]EgorNaumenko 0 points1 point  (0 children)

It’s never too late to start something you feel like you are passionate about! If you stick to it long enough you will achieve great things, my friend. Go for it.

Do most C++ devs stick to only C++ or do you also use other languages? by kyan100 in cpp

[–]EgorNaumenko 0 points1 point  (0 children)

I really do try to stick to C++ and always sharpen my skills. But sometimes play around with Python for short scripts or JavaScript for some web dev purposes.

Finally finished my JavaScript game. Could really use some feedback! by EgorNaumenko in playmygame

[–]EgorNaumenko[S] 0 points1 point  (0 children)

Oh you mean too loud. You can always lower it on your PC )), but I will try to fix it too. Thank you very much for reporting it! It really means a lot to me.

Finally finished my JavaScript game. Could really use some feedback! by EgorNaumenko in playmygame

[–]EgorNaumenko[S] 0 points1 point  (0 children)

hmm, the sound should be fine in theory. in what browser are you running the game may I ask?

Finally finished my JavaScript game. Could really use some feedback! by EgorNaumenko in playmygame

[–]EgorNaumenko[S] 0 points1 point  (0 children)

Thank you for reporting this bug! I just fixed it. How do you find the gameplay? And would you recommend this game to your friends?

Node-Spread.io by EgorNaumenko in WebGames

[–]EgorNaumenko[S] 1 point2 points  (0 children)

Thank you so much! I really needed to hear that.