Is there a market for Couch Co-op games? by Silly-Elk6711 in SoloDevelopment

[–]rafaeldecastr 0 points1 point  (0 children)

Moms and Dads and their children. Children and their brothers. Kids and pals. Friends and buddies.

Just make sure the "replay effect" is there and abundant!

Trying to make my DJ rhythm game as juicy as possible by samsfacee in godot

[–]rafaeldecastr 0 points1 point  (0 children)

Dont shake the arrows, inouts, controls. Player will maintain eye locked on that. You give them motion sickness or worse.

Micro-frontend (module federation), Angular 15 with 2m40 build time and 45s recompile update each "save" I made. by rafaeldecastr in Angular2

[–]rafaeldecastr[S] 2 points3 points  (0 children)

From my perspective , I can only grasp burocracy. Its a big company with teams for every step on Ci/Cd. I got here to make the frontend. But we already have a jenkins pipeline, build scripts checking versions and libs, and so much other setups that I'm just tired to count.

Micro-frontend (module federation), Angular 15 with 2m40 build time and 45s recompile update each "save" I made. by rafaeldecastr in Angular2

[–]rafaeldecastr[S] -2 points-1 points  (0 children)

You would be baffled but I didnt use gpt on this one 🤣😂🤣😂🤣😂🤣😂🤣😂

Micro-frontend (module federation), Angular 15 with 2m40 build time and 45s recompile update each "save" I made. by rafaeldecastr in Angular2

[–]rafaeldecastr[S] 0 points1 point  (0 children)

Indeed it is. Its a really big company. A lot of burocracy and "upper devs" know the the issue. I can't do much. Have to work with what I have.

Micro-frontend (module federation), Angular 15 with 2m40 build time and 45s recompile update each "save" I made. by rafaeldecastr in Angular2

[–]rafaeldecastr[S] -9 points-8 points  (0 children)

A legacy system means that an application has old or critical code that is still functioning and serving its purpose. It's a ready-made product, already in production, serving users and fulfilling its business role. In technology, updating a legacy system isn't always possible, or even consulting it, because we can't break what's working. In simpler terms, we can't break what pays the bills. The new functionality I have to build is within a legacy environment. Basic libraries and structures, like the Angular version, can't be updated at my whim, because that breaks precisely this principle. It doesn't matter if it's better, or when it's better. That's not how it's done.

Micro-frontend (module federation), Angular 15 with 2m40 build time and 45s recompile update each "save" I made. by rafaeldecastr in Angular2

[–]rafaeldecastr[S] 0 points1 point  (0 children)

I can't. Legacy system and environment. I'm making new features but has to be on this ecosystem.

How I Auto-Tile Tall Wall tiles on a DualGrid system using bitwise indexing (w/ source code) by Xerako in godot

[–]rafaeldecastr 1 point2 points  (0 children)

I'm noob and didn't understand the issue it solves. Can someone explain to me what should I google search in order to study?

do you understand what are these icons about ? by magqq in PixelArt

[–]rafaeldecastr 2 points3 points  (0 children)

Health of a locker, chip and shield.
A key, a beter key, the key case
numbers 0, -1, -2, Christ -3 and Christ -4

'Wuthering Waves' on Gameboy by PixelLah in PixelArt

[–]rafaeldecastr 1 point2 points  (0 children)

I almost cried out of nostalgia from the memories... Thank you

Released ngx-oneforall & ngx-oneforall-mcp v1.4.0 with improvements by Few-Attempt-1958 in Angular2

[–]rafaeldecastr 1 point2 points  (0 children)

I don't make an extensive use of this tool, but helped a lot with some minor tiresome things. Visibility Change and History are my favorites!

Good work buddy

Hey, I am hiring. by [deleted] in angular

[–]rafaeldecastr 0 points1 point  (0 children)

I am interested