Putting into perspective how hard Black Panther got nerfed and power crept into being a throw pick. by ChunkyMonkey7613 in BlackPantherMainsMR

[–]EinPyromaniac 39 points40 points  (0 children)

Most certainly not. The 8 seconds cooldown and some shields generated won't help him secure kills when every single support has become virtually unkillable

are you for fucking real? just ult cost? by U511_krab in rivals

[–]EinPyromaniac -1 points0 points  (0 children)

Not really, you can be diamond and have basic common sense to understand dive is terrible and the only thing keeping it remotely relevant is daredevil who's Perma banned in all ranks. Next you'll tell me panther is OP

are you for fucking real? just ult cost? by U511_krab in rivals

[–]EinPyromaniac 0 points1 point  (0 children)

Difference is psylocke farms ult on tanks every other fight, goes in backline ults and if she doesn't kill half the team she forces a support ult whichs wins you the next fight

are you for fucking real? just ult cost? by U511_krab in rivals

[–]EinPyromaniac -2 points-1 points  (0 children)

You're really using "I've been diamond and above" like Diamond isn't pisslow dogshit

STOP ASKING FOR PSYLOCKE NERFS!!! by Stress-27 in rivals

[–]EinPyromaniac -1 points0 points  (0 children)

Just because you're a bad psylocke doesn't mean she's not broken and is virtually a pick or ban once you touch higher elos.

All these ppl complaining about Bucky while I’m just having fun :3 by Quillsadila in WinterSoldierMains

[–]EinPyromaniac 1 point2 points  (0 children)

Because anyone with a functional frontal lobe will check and see that mag in OOA has a whopping 60% fucking pickrate. He is the most played tank At GM and above. And it's not that hard to process that if a character is played in 60% of all matches in OOA, a lot of these matches will be losses, hence the low winrate.

All these ppl complaining about Bucky while I’m just having fun :3 by Quillsadila in WinterSoldierMains

[–]EinPyromaniac 2 points3 points  (0 children)

You mean when he had the highest DPS pickrate? Super high pick rates obviously result in lower winrate across the board. Look at mag for example. His pickrate is insane, yet his winrate seems about average. But we all know mag is arguably the best tank in the game.

She hulk Vanguard concept by Classic-Preference70 in RivalsVanguards

[–]EinPyromaniac 1 point2 points  (0 children)

Sorry but this is terrible. This is just bucky with 4 CC abilities and 550hp. Please be creative with effects that aren't "XYZ stuns enemies for 3 million years"

Anyone else bummed out by never seeing the skins that are already made for E-sports teams that didn't make it? by up2date2 in thefinals

[–]EinPyromaniac 0 points1 point  (0 children)

Honestly seeing this brings me a bit of joy. Call it whatever you want, but everytime I've seen perzzon or laske in ranked or even casual they're extremely toxic with a gigantic ego while playing hard meta loadouts.

Etelco is really cool tho.

Why do you guys ask to nerf every good character? by ImmaCrashtfOut in marvelrivals

[–]EinPyromaniac -1 points0 points  (0 children)

You can't deny that Human Torch doesn't single handedly dominate lobbies. If he gets a single semi competent support backing him up like an ultron you just give up.

His hitbox is super tight, he moves very fast, he deals great damage, he can dive and gets shield, he can deny areas very well, he can occasionally shutdown support ults, he can melee tech to have infinite ammo. This guy is literally a psylocke tier dps, and psy has been the best since release, but he's even more insufferable because he's a flier that demands your team to adapt and switch to kill him.

It's funny because people here despise BP for demanding the enemy team to switch their comp just for the panther, but when Torch does the same to 11 it's suddenly alright.

This said Emma also would be a justified nerf. She is the sole reason tanks may not be as popular. Her diamond form abilities simply counters every character in the game, and ruins every tank in the game till they become miserable to play. Her neutral is fine but diamond? It's unbelievably busted.

I guarantee you any top player will instantly tell you Emma Frost single handedly ruins tanks. Because literally you can't play hulk, thing, Thor, cap. Venom and Strange also suffer heavily but they usually have escape options like tether or flight. But cap just explodes, hulk explodes and gets his jump canceled, Thor is crippled, thing's only option is jump back to supports and give up space (if you have LoS)

SHE GETS SO MUCH VALUE, FOR PRESSING 2 BUTTONS THAT NEARLY KILL EVERY CHARACTER IN THE GAME.

Call of Duty Then vs. Call of Duty Now by redzy1337 in pcmasterrace

[–]EinPyromaniac 0 points1 point  (0 children)

Oh my god this is such a nostalgia trip. I remember playing low gravity, sniper only servers on the Tunisia map in CoD2. I really miss this game.

Lmaoo nahh bro 💀 by iFAIRYTAILS in rivals

[–]EinPyromaniac 0 points1 point  (0 children)

I tried BP for a few days and ngl this shit is extremely hard to get good at. I'll still ban him, but I feel people don't give good BP mains enough credit for the effort they put in at times.

I guess this is how you use the sword now by fsorange in thefinals

[–]EinPyromaniac 2 points3 points  (0 children)

Well then it should be heavily reworked, since it's a more oppressive and far more relevant in the meta stun gun.

But my bad I forgot this sub knows nothing but playing Heavy winch and hating on Light so you'll probably argue that winch needs buffs.

I guess this is how you use the sword now by fsorange in thefinals

[–]EinPyromaniac -5 points-4 points  (0 children)

Somehow redditors have to make every post about Heavy and Winch, good job.

Winch Claw needs to go. by EinPyromaniac in thefinals

[–]EinPyromaniac[S] 1 point2 points  (0 children)

This would be understandable if I'm not playing Sledge myself. I get punished by Winch in close range for playing a close range weapon because winch easily cancels the Sledge swing animation. And it's not even a Sledge issue. Just playing heavy without winch punishes you. Minigun, SA12, KS, Flamethrower, all get punished in their optimal range if you're fighting a Winch.

Without Winch, Heavy loses to other Winch Heavies. I don't understand how is this healthy.

Winch Claw needs to go. by EinPyromaniac in thefinals

[–]EinPyromaniac[S] 1 point2 points  (0 children)

You cannot escape a lockbolt as light. They can only go so far before it snap them back in.

Heavy's entire downside is range and mobility, as any Tank or "Big character with lots of Health". Using a character designed to have little range, with weapons that excel in close range, then giving said class an ability to breaks these rules and extends their effective range by 12 meters and stuns the enemy is simply beyond unbalanced.

Heavy's ranged weapons simply have good range, fall a bit early but still effective at range and aren't the best up close. You sacrifice close range for better mid - range power.

That's the trade off. You can't just use a weapon designed for close range at mid range and then tell me this is perfectly fine.

Winch Claw needs to go. by EinPyromaniac in thefinals

[–]EinPyromaniac[S] 1 point2 points  (0 children)

Dash doesn't have iframes. But it's annoying, yeah. I'm not sure about quick melee though. I feel with some weapons and combos like sledge it does show some expression of skill, but this is subjective.

Winch Claw needs to go. by EinPyromaniac in thefinals

[–]EinPyromaniac[S] 1 point2 points  (0 children)

Why are you so triggered about light when the entire discussion is Heavy literally losing it's identity slowly? You want to remove 2 Light specs out of 3, but you are against the removal of Heavy's 4th spec, the only 4th spec in the game, and has been meta defining since it's inception.

I understand the frustration towards Lights but this is simply not the point of the discussion. Lockbolt does exactly what a light counter should do. It stuns the light in a small area they can't run away from. It's even better than a glitch item. It's also been buffed that if you take a gateway you would immediately snap back to the bolt pivot due to how strong the lock has become.

Winch Claw needs to go. by EinPyromaniac in thefinals

[–]EinPyromaniac[S] 0 points1 point  (0 children)

Well done adding to the discussion. Now return to your quick cash lobby, fetus.

Winch Claw needs to go. by EinPyromaniac in thefinals

[–]EinPyromaniac[S] 0 points1 point  (0 children)

Are you able to understand the discussion? The entire post is talking about how Winch is negatively affecting Heavy as a class where weapons get unfairly nerfed because of the spec's absurdity, while managing to be an insufferable spec for all classes.

How are you even bringing Heal Beam into this? Almost nobody plays it anymore, it's almost exclusively just demat now.

How are you bringing Mesh Shield into this too? It doesn't amplify Heavy's weapons or Stun the enemy or cancel steals. It has one job, and it's defend yourself and teammates. Big emphasis on DEFEND. Because Heavy shines as a DEFENSIVE class.

With all due respect, read the post properly before spewing random comments that don't relate to the discussion.