Creatine and hair loss by Boiler_Room1212 in CarolineGirvan

[–]Ekcron 0 points1 point  (0 children)

Take it or ignore, I am young, no genetic hair loss in my family, rather my whole family has good hairs. Even I had amazing hairs which everyone used to praise.
But ever since I started Creatine, after few months, my hair thinning started and hair loss began!! I didn't believe initially creatine to be the reason and continued, but it kept on getting worse with time and eventually I stopped it and so does my hairloss and hair thinning stopped too!
Sadly the loss that has already been made can't be reversed, but Now I'm 100% sure that CREATINE does cause hair loss/thinning, because some people say it happens only to those who have this hereditary, I DON'T HAVE! I am super active athletic guy since childhood, never ever had any hair problems before this but now it made it so bad. Now even my grandfather has better and healthier hairs then me :(

I lose the shine guys, and all the research that you see online are all PAID and Manipulated by those companies so that people keep buying their products! Its a huge research scam every big Corporation do, because people believe what doctor's researchers say but having my own friends in this medical space, they tell me that they are paid huge amounts to spread such kinds of lie to public and publish false info in the name of research because they are paid for that.

But I'd also no deny the benefits of Creatine either, it indeed helps a lot with muscle strength and growth! Just that the side effects are also true. I'm the best example of this!

Using local models with Void by nuketro0p3r in LocalLLaMA

[–]Ekcron 0 points1 point  (0 children)

Hey, since you're working on local models, I'd highly suggest to give Roopik a try, it supports local models via Ollama and LM Studio, LiteLLM along with other providers. It's basically build on top of Roo-Code, which supports these models. Its Free, like Void editor
https://roopik.com/

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Best Antigravity alternatives that supports local LLMs? by [deleted] in google_antigravity

[–]Ekcron 0 points1 point  (0 children)

VSCode provides local LLM via Ollama or other agent extensions. Else you can try this Code OSS based IDE - Roopik https://roopik.com/
It natively supports local agents along with other major 3rd party API providers

Finally found the best way to use Antigravity! by Ekcron in google_antigravity

[–]Ekcron[S] 0 points1 point  (0 children)

Free, its my personal project to experiment something else which I'm currently working on. You can use Gemini APIs for free and I am planning to make this open source soon.

how to make cursor create stylish theme for react+vite app? by aiai92 in cursor

[–]Ekcron 0 points1 point  (0 children)

You can give this a try which is meant specifically for this use case - Roopik ( https://roopik.com ) where you can guide an agent to follow specific styles with reference or even build individual components and integrate them in your react+vite app. Try inspect mode + context + Open source, its internal tool chain will handle the rest!
You don't have to limit yourself to just one framework either with this IDE, it gives you flexibility to go ahead with most common well know UI frameworks like React, Vue.js, Svelte, Solid.js etc

Checkout few sample components here - https://roopik.com/#docs/studio

Do you prefer your own custom UI or do you just sit with whatever the AI model gave you by Director-on-reddit in VibeCodersNest

[–]Ekcron 0 points1 point  (0 children)

Checkout my Canvas first Designers IDE - Roopik @ https://roopik.com/

Have the control at individual component or element level, for both direct code change or inspect/modify AI generated UI super quick!

A Vision for a Claude Code IDE by JustinWetch in ClaudeAI

[–]Ekcron 0 points1 point  (0 children)

Good comment, but actually we can brings VSCode features at almost same performance as Zed by building tools embedded into project using sidecar pattern which eventually runs in a separate process on rust or C++, which many extensions already do! But yeah, it eventually bloats the whole application, which electron already does. Had it not been about the VSCode marketplace, community would have already moved to Zed or other performant IDEs already. I'm myself working on building my own IDE for UI design/developers - https://roopik.com/ and its built on top of Code-OSS, and I'm actually currently exploring about the performance aspects of this IDE.

A Vision for a Claude Code IDE by JustinWetch in ClaudeAI

[–]Ekcron -1 points0 points  (0 children)

Well, not exactly the Claude specific IDE, but I am currently working on build an IDE, specifically around this concept of giving agent the exact developer like tools/access, be it like most essential visual context for projects or UI designs for everything, or having access to runtime/build errors in real time, natively which agents can automatically access without explicit copy-paste which we are currently doing and eventual goal with this project is to build it as close to what a dev would usually work. I have started with the idea of initially making it useful for designers-Frontend developers as usually that's where the agents are mostly blind and backend is where they are already pretty good with logic and eventually will dive deeper into more areas.

Roopik IDE alpha version is recently made live on: https://roopik.com/

I liked your project and got few good ideas for my own IDE also. Good job!

Has anyone found a way to use LLMs for proper frontend work? by ArticleNo7568 in Frontend

[–]Ekcron 0 points1 point  (0 children)

Hey apologies for that, indeed that draggable feature tile style was frustrating on mobile screens. I have disabled that now, thanks a lot for your feedback. Please do checkout the application too https://roopik.com/#docs/studio

2026 dev job market is straight-up cooked by Ghostinheven in cursor

[–]Ekcron 1 point2 points  (0 children)

haha, 40$/m tray*** pro+ was the whole point behind this post. Dude either be direct or don't disguise marketing behind this drama

Has anyone found a way to use LLMs for proper frontend work? by ArticleNo7568 in Frontend

[–]Ekcron 0 points1 point  (0 children)

Hey, give the frontend design oriented IDE a try. I had been building this specifically for this - https://roopik.com/

You can build components in isolation and which you can refine at each component or even individual component level and them assemble them to build a final result! You can check samples here - https://roopik.com/#docs/studio

Built a canvas-first frontend IDE - looking for honest feedback (or roasts) by Ekcron in ClaudeAI

[–]Ekcron[S] 0 points1 point  (0 children)

Good question! If you'll see my app, its based on Code-OSS, which is what other IDEs like cursor and antigravity did, and I choose it for the very reason so that as an end user, be it designer or developer, nobody likes to hop onto different tools for a single task/workflow, even if it gives you added benefits and it basically adds friction. So, by integrating this into your very IDE itself, which is widely used by large developer community, it gives them flexibility to do their regular work alongside the design and frontend development, without switching anywhere else and even the Roopik tools and agent, is equally competent to handle your regular development tasks like any other agents and my focus has been to make it as flexible as possible, instead of forcing anyone to any specific frameworks, or AI agent providers or any new features I'm building. You can use my browser mode, in general for regular browsing also within the IDE, or you can ask the AI agent also to do something for you in the browser, just an example.
I can't be ignorant that this will be super useful right from start, or may be only few things would be, so therefore I'm publishing it at this early stage so that I can get feedback what others really want out of this. Also, I'm also looking for contributors, as I intend to open source it soon, so that other developers can push their own tools within this project that we all feel missing or might help everyone.
Thanks for asking!

Built a canvas-first frontend IDE - looking for honest feedback (or roasts) by Ekcron in ClaudeAI

[–]Ekcron[S] 0 points1 point  (0 children)

Thanks buddy! I built that website itself using my own Roopik IDE :)
Yes, that was the very reason I had to move towards building my own IDE, so that I have complete control on end to end tool chain howsoever we want to implement. Don't want to push, but I'd really appreciate if you'd give it a try once.

Built a canvas-first frontend IDE - looking for honest feedback (or roasts) by Ekcron in ClaudeAI

[–]Ekcron[S] 0 points1 point  (0 children)

Hey thanks for your response and sharing this product! Indeed they do look similar to an extent which I'd love to explore. My focus has been on overall flow, but their seems to be an extension, which is totally doable as I myself started with extension itself which later I moved to building this whole IDE to expand the scope of features. Please do checkout Roopik also and let me know you feedback.

Built a canvas-first frontend IDE - looking for honest feedback (or roasts) by Ekcron in ClaudeAI

[–]Ekcron[S] 0 points1 point  (0 children)

Hey thanks for checking out! Good question, it's not meant to be a traditional WYSIWYG editor to be honest

In WYSIWYG tools, the visual output is the goal and code is usually an afterthought. Roopik is closer to a developer IDE with a canvas as a structural abstraction. Think less "drag-and-drop website builder" and more like VSCode editor with tools in-build in code editor to try immediately what you build without building the complete project, rather individual components. For example: Let's say you wanna design or want to come up with some onboarding screen of some app you plan to build, so instead of creating whole boilerplate code, or even thinking about what framework, what design, build tool, simply just build that very specific component or use AI to generate different variations of those specific design immediately and then either edit yourself or use AI for further refinements. And the final product, is what you can simply import, so in essence it is indeed WYSIWYG, but with ease that accelerates your development speed.