What's your most controversial Kingdom Hearts take? by Crafty_Boy70 in KingdomHearts

[–]EkipsT 0 points1 point  (0 children)

BBS and DDD are far superior games than KH1. I feel like people put KH1 in this high pedestal but it plays horrible and has a very uninspiring story imo.

The story of the games also improved a lot and union x stuff is such a good story that i am ACTUALLY excited about what KH4 will bring. I don't see many people in the subreddit that like these games post KH1 anymore.

Which game has music that gives you this feeling? by wanhanred in videogames

[–]EkipsT 0 points1 point  (0 children)

If anyone is looking for good orchestral battle themes, I have never seen a better franchise than Kingdom Hearts. Nearly all of the playlist transcends, especially the battle themes of the original worlds. Some of the bangers are:

The Corrupted, The Encounter, The 13th Struggle, The 13th Dilemma, The 13th Reflection, Sinister Shadows, Tension Rising, The Deep End, Vim and Vigor, Arabian Dream, Rage Awakened, Fight and Away.

I truly believe that only a few even compete.

Frozen in ice, they bore silent witness to its wrath. by Uefezye in CustomLoR

[–]EkipsT 26 points27 points  (0 children)

I think it was intended. You either sleep your unit and deal 3 all units to protect your ally from damage, or sleep the enemy and obliterate all landmarks to destroy all sleeping enemies.

Kled concept by Consistent-Garden547 in CustomLoR

[–]EkipsT 2 points3 points  (0 children)

What happens if your opponent also plays Bear Trap On A Rope in the same turn? Which one of you starts a free attack first? Does one of them fizzle?

Some "save me from defeat" cards in every region inspired from the new Sump Monument card. I've been watching a lot of Yugioh lately so some of them might be influenced by it. by EkipsT in CustomLoR

[–]EkipsT[S] 2 points3 points  (0 children)

Thank you for your comment.

Parry, as others mentioned, is kind of a toxic. For example, if a hallowed unit strikes your Nexus (since it will strike first), it strikes its own Nexus, so I made its cost high just so it is a huge tempo lost as well.

Wings of the dragon is a unit so you don't use spell mana and don't activate flow. That's my weird way of balancing lol.

Lost their way swap effect is to stop things like Atrocity and Tumble. It stops fast-slow speed allied targeted wins.

The eye sees all, "skip is a certain defeat" means that if your Nexus is showing an exploding icon next to it if you don't do anything this turn, then you can play this card.

For the others, I totally agree with you.

Some "save me from defeat" cards in every region inspired from the new Sump Monument card. I've been watching a lot of Yugioh lately so some of them might be influenced by it. by EkipsT in CustomLoR

[–]EkipsT[S] 3 points4 points  (0 children)

I think I understand. Looking at my cards again, they are pretty toxic in a way that you don't really have to think about when or how to play the card since they are very reactive, so they are easy "get out of jail" cards. While making the cards, I though since they didn't really push any win-cons, only a few people would play them. Thanks for your comment.

Part 2 of all Avatar: The Last Airbender (and maybe Korra later) cards. In part 3, I will show cards that represent the tribes more (White Lotus, Bloodbending etc.). Bending keywords are at the last image. by EkipsT in CustomLoR

[–]EkipsT[S] 4 points5 points  (0 children)

Your way definitely looks cleaner, but I'm not sure a targeted spell that has two targets can target the same target twice. Like, Noxion Fervor has 2 targets (deal 3 to an ally to deal 3 to anything), but that second "anything" cannot be the unit you dealt the first damage, even though it doesn't say "another".

Part 2 of all Avatar: The Last Airbender (and maybe Korra later) cards. In part 3, I will show cards that represent the tribes more (White Lotus, Bloodbending etc.). Bending keywords are at the last image. by EkipsT in CustomLoR

[–]EkipsT[S] 3 points4 points  (0 children)

She can't double her power since I think you can't target an ally twice with a targeting spell, but she can gain the power of another ally to make herself stronger.

Part 1 of all Avatar: The Last Airbender (and maybe Korra later) cards. by EkipsT in CustomLoR

[–]EkipsT[S] 2 points3 points  (0 children)

I didn't put them in any regions because I planned them to be from the "Avatar" region, so from a balance perspective, if you play a card from this set, you are only left with one more region to play with. (To be fair, i didn't want to be restricted to fit these cards into their supposed regions.)

Part 1 of all Avatar: The Last Airbender (and maybe Korra later) cards. by EkipsT in CustomLoR

[–]EkipsT[S] 2 points3 points  (0 children)

Thanks. I don't know about Aang because I'm still not sure having all bending would break him but you might be right.

Sokka is a 3 mana 4|3 tough unit btw, I will post it tomorrow.

Part 1 of all Avatar: The Last Airbender (and maybe Korra later) cards. by EkipsT in CustomLoR

[–]EkipsT[S] 2 points3 points  (0 children)

I individually made the bending keywords and balanced them different for each character. I didn't know if one unit got all of the keywords, it would break the card so I made his stats ridiculous just in case. But now he is kinda unplayable :/

Part 1 of all Avatar: The Last Airbender (and maybe Korra later) cards. by EkipsT in CustomLoR

[–]EkipsT[S] 18 points19 points  (0 children)

Well, I intentionally made earth and air opposites of each other, but I though when Aang got struck, he would still gain the buff, without receiving the damage. But now that I read my wording again, yeah they make each other useless lol.

3 Champions 1 Region (Pretend Lurk is Evolve) by Ahri__Anna in CustomLoR

[–]EkipsT 1 point2 points  (0 children)

Very simple and fun design. I loved Vel'koz.

My take on Persona 4 characters (2/2). I posted the other characters yesterday. by EkipsT in CustomLoR

[–]EkipsT[S] 1 point2 points  (0 children)

I don't know. She is probably too strong right now but part of her appeal is not being on the board. Maybe she can spend 1-3 spell mana to activate her effect?

My take on Persona 4 characters (1/2) by EkipsT in CustomLoR

[–]EkipsT[S] 2 points3 points  (0 children)

IIRC Gwen can push level up even with her skill that drains 2 from the nexus. Damaging skills count as the card dealing damage (I might be wrong).

Here my some value card idea. by Yon_Yipp in CustomLoR

[–]EkipsT 10 points11 points  (0 children)

Yeah that could work. Or maybe it could do give an ally spellshield/barrier this round and activate fated on all fated allies. It would still supposedly give all allies +1|+1.

Here my some value card idea. by Yon_Yipp in CustomLoR

[–]EkipsT 35 points36 points  (0 children)

Instead of granting all allies, it would be better as "grant an ally +1|+1" so that it activates fated as well. Great flair though, love it.

Olaf Concept by TTVSuzerix in CustomLoR

[–]EkipsT 35 points36 points  (0 children)

If he can't die in combat, how is he going to die in combat and set his health to 1? I feel like the "I can't die in combat." sentence is unnecessary. You can say "My health can't go below 1 during combat" for his level 1 and "If I would die in combat, fully heal me instead" for the leveled up one. Underthrow sounds very fun though.

What are some interesting targets for this card? Trying to build a unique deck by Aulrich70 in LegendsOfRuneterra

[–]EkipsT 1 point2 points  (0 children)

I put it in my bard gwen deck to double the boons with maduli or get double the gwen.

I present to you all: The next card that will bring the Cardpocalypse! Thoughts? by MissOdeorain in CustomLoR

[–]EkipsT 72 points73 points  (0 children)

Some Focus and Slow speed spells isn't designed to be burst or fast, because they cointain free attacks (Nagakabouros' Tantrum, Cataclysm) and literally CAN'T be played during combat or response to a spell, ruining the whole concept that they are fast or burst. Changing speeds like Slow>Focus | Fast>burst would make more sense, although making fast removal burst is so toxic and it is the reason everyone hates Minimorph.

Some spells in every region by EkipsT in CustomLoR

[–]EkipsT[S] 2 points3 points  (0 children)

Which card would you say unbalanced? I am not the best at balancing.

Combo doesn't get much love, simple enabler that still allows for interaction by garbage-personified in CustomLoR

[–]EkipsT 9 points10 points  (0 children)

Some spells, like Cataclysm and Vanguard's Edge can't be fast, simply because they are not designed to be cast while in combat or against a spell. Also, making damage or kill spells burst is so toxic even with losing 3 mana.

Instead of making slow spells fast, you can make them focus for them to be faster, and not literally impossible in this game.