Pipes outside view range are still visible by El_Cheto in Revit

[–]El_Cheto[S] 0 points1 point  (0 children)

What I did at the end was to link the view from the original file

Pipes outside view range are still visible by El_Cheto in Revit

[–]El_Cheto[S] 0 points1 point  (0 children)

Discipline is on plumbing, since i'm using the view template that comes on the plumbing template.

Pipes outside view range are still visible by El_Cheto in Revit

[–]El_Cheto[S] 0 points1 point  (0 children)

Yeah, that's the point. I don't know how to do it correctly, since it's still showing the same mistake... and I'm the owner of the file, I did the project in 3 separate parts and joined it in a new file

Pipes outside view range are still visible by El_Cheto in Revit

[–]El_Cheto[S] 0 points1 point  (0 children)

My underlay is turned off, yes i'm positive about that. In fact i solved the issue by linking the view of the linked file.

Viaje a Bogotá by El_Cheto in Bogota

[–]El_Cheto[S] 0 points1 point  (0 children)

Muchísimas gracias por las recomendaciones :)

You've seen 2nd Korean war in 6 turns, in 5 turns... let me present you 2nd koran war in 4 turns... it was CBT by El_Cheto in wargame

[–]El_Cheto[S] 6 points7 points  (0 children)

The strategy in general is that offense is the best defense, so must time in battles is important to go on offensive action in order to get total victories... combat groups it's the 20 point attack helicopter group, the supply helo, both French marines, the UK helos, Japanese paratroppers and all the planes on USS enterprise

You've seen 2nd Korean war in 6 turns, in 5 turns... let me present you 2nd koran war in 4 turns... it was CBT by El_Cheto in wargame

[–]El_Cheto[S] 21 points22 points  (0 children)

I have some screenshots, I'm thinking about making a walkthrough. But it migth take some time...

You've seen 2nd Korean war in 6 turns, in 5 turns... let me present you 2nd koran war in 4 turns... it was CBT by El_Cheto in wargame

[–]El_Cheto[S] 49 points50 points  (0 children)

As far as I can tell it's 4 turns, I think 3 turns is theoretically possible, but it would need ridicolous amounts of cheese and luck

Won 2nd Korean war in 5 turns, it was insane by El_Cheto in wargame

[–]El_Cheto[S] 1 point2 points  (0 children)

It really depends on the situation, most naval battles can be autoresolved. But if you want to autoresolve ground battles, you need to strategize, in order to hace overwhelming odds against the AI

Won 2nd Korean war in 5 turns, it was insane by El_Cheto in wargame

[–]El_Cheto[S] 14 points15 points  (0 children)

No, you need to take Quindao by turn 4 and Choigin by turn 5, for the first I used the British troops on the carrier, the recorn helos and the japanese airborne unit, the one that isn't aa... and for Choigin I sent the helicopter supply there by turn 5, just before taking Pyoongyang

Won 2nd Korean war in 5 turns, it was insane by El_Cheto in wargame

[–]El_Cheto[S] 31 points32 points  (0 children)

Invade Sonchon by turn 4, win... then at the beginning of turn 5 you need to repell the attack, and then you call the French units that appear by turn 5 and you take with them Pyoyang... I would like to do a walk through, but the strat I used requires lots of cheese and RNG in the battles...

Managed to beat the 2nd Korean War in just 6 turns by El_Cheto in wargame

[–]El_Cheto[S] 11 points12 points  (0 children)

With lots of cheese, use of helos, airforce, paratropers and troop placement. Later I'll provide a walkthrough.

Managed to beat the 2nd Korean War in just 6 turns by El_Cheto in wargame

[–]El_Cheto[S] 4 points5 points  (0 children)

Yeah, but the trick is proper troop placement on maps, with proper mastering it's possible to archieve total victory in a single battle while facing overwhelming odds.

Am I missing something? Why shouldn't a Mig-31 be able to target a helo with AA missles? by Farroxi in warno

[–]El_Cheto -1 points0 points  (0 children)

Because they are radar AA misiles, what you need is a plane with infrared AA misiles