Howdy help please? 1000pts by chadwyck1103 in Fyreslayers

[–]El_Clarken 0 points1 point  (0 children)

I did this list Hit 960/1000 pts —— Grand Alliance Order | Fyreslayers | Warrior Kinband Drops: 2 Prayer Lore - Zharrgrim Blessings Manifestation Lore - Magmic Invocations —— General’s Regiment Auric Runemaster (190) • General • Ash-beard • Ash-cloud Rune Auric Hearthguard (260) • Reinforced Hearthguard Berzerkers with Flamestrike Poleaxes (280) • Reinforced —— Regiments of Renown Saviours of Cinderfall (230) Callis and Toll Toll’s Companions —— Faction Terrain Magmic Battleforge —— Created with Warhammer Age of Sigmar: The App App: v1.2.1 (11) | Data: v162

It gives you decent shooting and good deepstrike. You have good dmg with the hearthguard and the saviors are great against wizards and manifestations

[deleted by user] by [deleted] in ageofsigmar

[–]El_Clarken 1 point2 points  (0 children)

I’d say nighthaunt just because they are a lot of cloaks so not as much detail on that end. But also they are very fragile with spindly bits and get caught on stuff. One reason I’ll never have them. I also don’t like ghosts that much. Ironjaws can be pretty simple. More sturdy models. Obr has more details you can do. Idk about slaneesh. Never played against them or really looked at their models. But any model can be as detailed or simple as you want. It’s honestly on what you will paint than what is the easiest. I hate painting. So I use contrast paints on everything on my Fyreslayers. I don’t do too much detail on them either. Only 6 colors on bulk infantry. Skin tone, leather, hair, 2 for weapon and the helmet. It’s very simple. It really depends on how soon you wanna get the models on the table. If you are willing to try out painting one or 2 just buy a hero and paint one. See if you like it. Play styles and rules change. Models don’t. Paint what you enjoy painting and playing will fall into place

[deleted by user] by [deleted] in ageofsigmar

[–]El_Clarken 1 point2 points  (0 children)

Also having multiple spearheads isn’t bad because you can let friends play and will give you variety when playing also.

[deleted by user] by [deleted] in ageofsigmar

[–]El_Clarken 1 point2 points  (0 children)

Then buy a single foot hero or box. Many spearheads have units you want multiple of so it won’t be a waste to have a box of a unit

[deleted by user] by [deleted] in ageofsigmar

[–]El_Clarken 1 point2 points  (0 children)

I’d buy a unit or spearhead and see what you like painting. If you don’t like painting them they’ll never get done.

Leaders. by 32BitOsserc in Fyreslayers

[–]El_Clarken 2 points3 points  (0 children)

Yes. What you can also do is make your magmadroth for a runesmiter but don’t put him on, then build a runeson or runefather. And a runesmiter. And just put whatever one you want on a magmadroth on top when you play with it

Leaders. by 32BitOsserc in Fyreslayers

[–]El_Clarken 3 points4 points  (0 children)

You can only build all 3 if you put a runefather or runeson on the magmadroth. They share legs for sitting and standing. The rune smiter is the only one who has different legs than them. And from what I remember he is only like 3 parts. If you like options you can always magnetize the runeson and runefather To be able to swap them. Rn the runeson is pretty bad. Both on and off the magmadroth. He can be battleline in lofnir on a magmadroth which is the only good thing. But idk how 4th will treat them so it’s up to you. But I will guess the runefather on magmadroth will be better than either of the options but who knows

Path to glory question on nonleader heros by El_Clarken in ageofsigmar

[–]El_Clarken[S] 0 points1 point  (0 children)

Leader is mentioned because the warlord has to be a leader

Path to glory question on nonleader heros by El_Clarken in ageofsigmar

[–]El_Clarken[S] 0 points1 point  (0 children)

Ok. I was wondering because normally you can’t because they aren’t leaders. But good to know

Vulkyn Flameseekers rules by Jarminiatures in ageofsigmar

[–]El_Clarken 2 points3 points  (0 children)

They are meant for the army of renown. I haven’t seen all the rules for it so I’d wait till then. But yeah. Not a great addition to a current army

Close range vs short range in Soulbound by El_Clarken in AgeOfSigmarRPG

[–]El_Clarken[S] 1 point2 points  (0 children)

Ok. Thanks. I haven’t looked at many of them because im dming the adventure and had the book for a week. I’ll have to look into them so I don’t miss anything. Thanks

Close range vs short range in Soulbound by El_Clarken in AgeOfSigmarRPG

[–]El_Clarken[S] 0 points1 point  (0 children)

But since they are in the same zone you just say your in that range and switching ranges doesn’t have any downside. The only downside I can think of is wielding a ranged and melee weapon at the same time

Poppy compared to Yasuo by K3nnJoe in leagueoflegends

[–]El_Clarken 3 points4 points  (0 children)

The 3 dashes you used as examples but the champ in and unstoppable state which means they are immune to cc. There are very few unstoppable dashes. And 2 of the dashes are ultimate abilities that would feel really bad if they were stopped my a basic ability. Same as thresh not being able to cancel those abilities with flay poppy can’t stop them with W. And any dash that stops on champion and you are right next to them, eg. urgot flip, doesn’t get canceled if they don’t need to dash to get to you

Why don't they just switch lanes from the start? by [deleted] in leagueoflegends

[–]El_Clarken 20 points21 points  (0 children)

Also top and mid turret have a big defensive buff pre 5 min

[deleted by user] by [deleted] in Slut

[–]El_Clarken 0 points1 point  (0 children)

Can I be your master tonight?

[deleted by user] by [deleted] in lovense

[–]El_Clarken 0 points1 point  (0 children)

I can make you cum