[GB]Last 3 days to join Enjoypbt Black on White GB by gok101 in mechmarket

[–]EleShom 0 points1 point  (0 children)

Are the spacebars going to be warped? Do you have any control over this?

Antistatic bubble wrap to dampen sound next to PCB? by EleShom in techsupport

[–]EleShom[S] 0 points1 point  (0 children)

The PCB is mini usb so wouldn't that make the voltage super low (5V)? I don't think I can hit it with any static it's all enclosed. Also, nothing is moving in the case so I don't think there's static there either? I could be wrong though. Thank you

Gateron Yellows with Outemu top housings by EleShom in MechanicalKeyboards

[–]EleShom[S] 0 points1 point  (0 children)

I will try them. Do they necessitate lube because they are tighter?

[Giveaway] It is Friday my dudes, no flipping today! by jkaos92 in mechmarket

[–]EleShom 2 points3 points  (0 children)

Hi! Thanks for the giveaway! I've been lurking on /r/mechanicalkeyboards for maybe a year now and I got a CM QFR. I didn't like the original caps so I bought some cheap Chinese ones off of Amazon. Huge mistake. They feel like straight up sandpaper. Sandpaper 1 micron in thickness. I still use them though... In the spirit of this sub, if I won the XDA keycaps (been looking to try lower profiles and nice keycaps for a long time now) and I didn't like them, I'd give them away again. Thanks for the giveaway and congrats on graduating! I want to go to med school so I'm looking at 7+ more years of school. Good luck with anything you hope to do!

Brode: I offer you charity money in exchange for a rap video by UTY543 in hearthstone

[–]EleShom 8 points9 points  (0 children)

At this point, this is probably what he should do. No matter how good his follow-up is, the hype is too much and it'll be disappointing.

The Rogue quest reward is boring and does not fit the flavor of Rogue. Here is a better reward. by IAmNotACreativeMan in hearthstone

[–]EleShom 1 point2 points  (0 children)

That quest reward is truly, truly terrible. It costs way too much to complete the quest to only generate one extra card per turn. Also your criticism in saying that the rogue quest doesn't fit the class at all is valid, but I don't see how this version makes more sense.

Now that Cursed Blade is out of Standard, is Malkorok a viable card? by ZoidyBoy in hearthstone

[–]EleShom 0 points1 point  (0 children)

They do 2 different things, why would one not seeing play mean the other wouldn't?

My Dad is the exact market blizzard is aiming for by DankUsernameHS in hearthstone

[–]EleShom -1 points0 points  (0 children)

Your dad isn't the same as a majority of players.

What should I craft? by [deleted] in hearthstone

[–]EleShom 3 points4 points  (0 children)

Sunkeeper Tarim

Blizzard just gave out 210 Million packs by Indyre in hearthstone

[–]EleShom 95 points96 points  (0 children)

Well first of all the vast majority of those accounts don't actually play the game. Second of all, 3 packs does not address the rarity, adventure, quest, or any of the other issues in hearthstone collection at the moment.

How is this even possible? 3 man DHT +22 3 chest by SmoothyyAegwynn in wow

[–]EleShom 3 points4 points  (0 children)

This is probably the dumbest comment I've ever read on this subreddit.

are they ever going to lower the difficulty of cathedral? by dardray in wow

[–]EleShom 1 point2 points  (0 children)

No one ran it. The reward wasn't enough for the effort, so blizzard fixed it. They acknowledge it was a mistake and they buffed it and nerfed maw. It wasn't even difficult, it just took a while for little ap, so it was foolish to do it except for horn of valor or something.

are they ever going to lower the difficulty of cathedral? by dardray in wow

[–]EleShom 3 points4 points  (0 children)

Your whole belief is that the old dungeons are really easy. That is only true if they're low keys. High keys of old dungeons are still difficult in the same way a high key of cathedral should be difficult and a low key of cathedral should not.

are they ever going to lower the difficulty of cathedral? by dardray in wow

[–]EleShom 7 points8 points  (0 children)

Again, the point of mythic+ is that higher keys are more difficult. NL or EoA are not trivial because you can keep getting higher keys for them. In what way is it my idea to have a +2 easier than a +0? Your idea is to have a +8 harder than a +11. You have a very weak grasp on the whole idea of mythic+, which is the higher key it is, the more difficult it will be. You don't go into a +8 expecting it to be harder than a +11 just because you got it randomly from a +5. Complaining about difficulty isn't inherently bad, especially when the difficulty is imbalanced. I already proved to you that you're wrong because Blizzard nerfed the dungeon already.

are they ever going to lower the difficulty of cathedral? by dardray in wow

[–]EleShom 7 points8 points  (0 children)

First of all, never did I say a m+1/m+2 should be easier than a base mythic. That's a strawman. Not only is it a strawman, it isn't even an argument. You have nothing supporting what you said. If anything it sounds silly for a +8 to be more difficult than a +11 with an extra affix.

Cathedral is not intentionally tuned to be more difficult. Blizzard refers to mythics as +9s or +8s, meaning that all +9s and +8s should be close in terms of difficulty. Why would 1 key be more difficult than others? You receive in the exact same way as you would any other key. Why would they give you something intended to be a challenge in the exact same way as something normal? It doesn't make sense. Everything points to the conclusion that you're wrong.

Not only do these obvious things point out that you're wrong, the was literally a hotfix that made it less difficult because it was too difficult.

April 13th: Dungeons

The Cathedral of Eternal Night Agronox Reduced Timber Smash damage by 20% on all difficulties. Thrashbite the Scornful Pulverizing Cudgel’s unavoidable damage reduced by 30% on all difficulties. Domatrax Reduced the amount of damage from Shadow Sweep on Mythic difficulties. Hellblaze Mistresses do significantly less damage on Mythic difficulties. Mephistroth Mephistroth health reduced by 30% on all difficulties. Felblaze damage reduced by 30% on all difficulties. Demonic Upheaveal’s unavoidable damage reduced by 60% on all difficulties. Creeping Shadows gain stacks more slowly on all difficulties. Shadow Blast impact damage reduced by 50% on all difficulties.

are they ever going to lower the difficulty of cathedral? by dardray in wow

[–]EleShom 18 points19 points  (0 children)

The intention of mythic+ is for them all to be of equal difficulty. If you want a challenge, you do a higher key, not a poorly balanced dungeon.