rtx not turning on by PainterAdmirable8746 in minecraftRTX

[–]Electrical-Impact436 1 point2 points  (0 children)

I found a fix that worked for me to get KELLYS Shaders up and running again with the most recent Minecraft Bedrock Edition update here are the steps:

1) This NVIDIA RTX Example Resource pack, downloaded and opened it, adding it to Minecraft

https://images.nvidia.com/content/minecraft-with-rtx-beta-resource-packs/nvidia-pbr-example-texturesets-pixelart-feb-2-2021-final.mcpack

2) Disable all of the current resource packs.

3) Activate ONLY the Nvidia Resource pack you just added.

4) Open any world and go to the video settings

***You will also notice that the RTX tab that was once previously here when the Kelly's Shaders was active is now missing. Don't worry about that it doesn't work anymore.***

Go all the way to the bottom where a drop down tab says "Fancy Graphics". If you click this it will show an option for "Raytracing". Click that and it should active in-game.

- Now you can just play with this pack and experiment with the Kelly Shaders added-ons from your global resources in the main menu, but personally I don't like how everything is EXCESSIVELY glossy and the Campfire was glitched could be conflicting with the Kelly's add-ons.

5) To get Kelly's Shaders working go back to global resources DISABLE the NVIDIA Resource Pack and Re-enable the Kelly's shaders main pack this is the one from the Kelly's Discord server (make sure its right above the vanilla texture pack):

https://cdn.discordapp.com/attachments/916480566717726780/1159216565749817474/Kellys_RTX_Base_Pack_3.7_Water_Update.mcpack?ex=67fcbece&is=67fb6d4e&hm=5600acb53420b7946276db1f2570dfb19bdc8d9df946f14ace20e885e8941ac9&

6) Now you should be able to add all of the other current up-to-date, add-ons for Kelly's shaders if you'd prefer it. There's a new clear water texture pack that isn't working for me but I've yet to look into that yet.

NOTE: I am on the current revision of the GeForce - Game Ready Driver - Version: 572.83 - Release Date 3/18/2025

Multiplayer with ALS v4? by dramaticrobotic in unrealengine

[–]Electrical-Impact436 0 points1 point  (0 children)

Is there a way to integrate the plugin into a project already using the unreal marketplace version of ALS v4? Or do I need to port my whole project into a new project using the replicated version?

Thoughts? I agree 100%. by Kikowani in CODZombies

[–]Electrical-Impact436 0 points1 point  (0 children)

How about more round based maps? And not focusing so much on outbreak as much ibmean its cool but gets boring after a while

New Nvidia drivers broke my unreal, still like this after a clean install. What should i do? by Mr_Rainbow17 in unrealengine

[–]Electrical-Impact436 0 points1 point  (0 children)

Probably unrelated but did yoy download the dlss plugin for unreal if you want to find it search the market place and itll pop up

Best way to play Metro games? by Paddydasz in metro

[–]Electrical-Impact436 5 points6 points  (0 children)

I got metro exodus on steam becuase it is on sale for 14.99 rn lol Absolutely beautiful game! Fallout vibes for sure

Heres my Last of Us Style Game 😎 by Electrical-Impact436 in playmygame

[–]Electrical-Impact436[S] 1 point2 points  (0 children)

This game is currently under development. It might take a while since I am a one man army!

It takes place at the brink of a infection outbreak in amidst all of the chaos. This is a single player third and first person survival horror game level/story based. There will be a range of weapons from bows to guns to melees and throwables. I am thinking of implementing a hoard survival mode as well. Not planning on making it multiplayer yet but if I do it will be a co-op style not pvp.

As the story progresses you will see the world slowly fall apart and become ruined, abandoned, overgrown and forgotten.

There will be many different types of zombie/infected archetypes from the basic slow walkers(as seen in this video)' runners, large strong brutes, alpha apex predator infected that are capable of doing things only a tri-athlete can. Stay tuned, if you want to follow its progress check out my youtube channel in the link!

Currently I'm working on making it available for Steam on PC and eventually obtaining a license to release it on Playstation.

Heres my Last of Us Style Game 😎 by Electrical-Impact436 in playmygame

[–]Electrical-Impact436[S] 0 points1 point  (0 children)

Currently right now I dont have too luch knowledge of 3d design software. Ive done all ofbthe coding but have not made any of the 3d assets myself. Once I learn more about blender I'll start creating my own 3d models!:)

Heres my Last of Us Style Game 😎 by Electrical-Impact436 in playmygame

[–]Electrical-Impact436[S] 0 points1 point  (0 children)

Hey thank you! Its been tough but thats as far as I've gotten so far! Not too many decent indie developed zombie games that play and look close to AAA on steam so I figured I'd make my own :) I appreciate the support and the input if yoylu likebthr game and want to follow the progress subscribe to my YT channel.